public static class ParticleShader.Inputs extends Object
| Modifier and Type | Field and Description |
|---|---|
static BaseShader.Uniform |
cameraInvDirection |
static BaseShader.Uniform |
cameraRight |
static BaseShader.Uniform |
regionSize |
static BaseShader.Uniform |
screenWidth |
| Constructor and Description |
|---|
Inputs() |
public static final BaseShader.Uniform cameraRight
public static final BaseShader.Uniform cameraInvDirection
public static final BaseShader.Uniform screenWidth
public static final BaseShader.Uniform regionSize
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