public static class DynamicsModifier.FaceDirection extends DynamicsModifier
DynamicsModifier.Angular, DynamicsModifier.BrownianAcceleration, DynamicsModifier.CentripetalAcceleration, DynamicsModifier.FaceDirection, DynamicsModifier.PolarAcceleration, DynamicsModifier.Rotational2D, DynamicsModifier.Rotational3D, DynamicsModifier.Strength, DynamicsModifier.TangentialAccelerationisGlobal| Constructor and Description |
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FaceDirection() |
FaceDirection(DynamicsModifier.FaceDirection rotation) |
| Modifier and Type | Method and Description |
|---|---|
void |
allocateChannels()
Called during initialization to allocate additional particles channels
|
ParticleControllerComponent |
copy() |
void |
update()
Called to execute the component behavior.
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read, writeactivateParticles, dispose, end, init, killParticles, load, save, set, startpublic FaceDirection()
public FaceDirection(DynamicsModifier.FaceDirection rotation)
public void allocateChannels()
ParticleControllerComponentallocateChannels in class DynamicsModifierpublic void update()
ParticleControllerComponentupdate in class ParticleControllerComponentpublic ParticleControllerComponent copy()
copy in class ParticleControllerComponentCopyright © 2021. All rights reserved.