public static class DynamicsModifier.Rotational3D extends DynamicsModifier.Angular
DynamicsModifier.Angular, DynamicsModifier.BrownianAcceleration, DynamicsModifier.CentripetalAcceleration, DynamicsModifier.FaceDirection, DynamicsModifier.PolarAcceleration, DynamicsModifier.Rotational2D, DynamicsModifier.Rotational3D, DynamicsModifier.Strength, DynamicsModifier.TangentialAccelerationphiValue, thetaValuestrengthValueisGlobal| Constructor and Description |
|---|
Rotational3D() |
Rotational3D(DynamicsModifier.Rotational3D rotation) |
| Modifier and Type | Method and Description |
|---|---|
void |
allocateChannels()
Called during initialization to allocate additional particles channels
|
DynamicsModifier.Rotational3D |
copy() |
void |
update()
Called to execute the component behavior.
|
activateParticles, read, writedispose, end, init, killParticles, load, save, set, startpublic Rotational3D()
public Rotational3D(DynamicsModifier.Rotational3D rotation)
public void allocateChannels()
ParticleControllerComponentallocateChannels in class DynamicsModifier.Angularpublic void update()
ParticleControllerComponentupdate in class ParticleControllerComponentpublic DynamicsModifier.Rotational3D copy()
copy in class ParticleControllerComponentCopyright © 2021. All rights reserved.