public abstract class ParticleControllerRenderer<D extends ParticleControllerRenderData,T extends ParticleBatch<D>> extends ParticleControllerComponent
ParticleControllerComponent which determines how the particles are rendered. It's the base class of every
particle renderer.| Modifier and Type | Method and Description |
|---|---|
abstract boolean |
isCompatible(ParticleBatch<?> batch) |
void |
set(ParticleController particleController) |
boolean |
setBatch(ParticleBatch<?> batch) |
void |
update()
Called to execute the component behavior.
|
activateParticles, allocateChannels, copy, dispose, end, init, killParticles, load, read, save, start, writepublic void update()
ParticleControllerComponentupdate in class ParticleControllerComponentpublic boolean setBatch(ParticleBatch<?> batch)
public abstract boolean isCompatible(ParticleBatch<?> batch)
public void set(ParticleController particleController)
set in class ParticleControllerComponentCopyright © 2021. All rights reserved.