public class BaseAnimationController extends Object
Animations to a ModelInstance. This class only applies the actual
Node transformations, it does not manage animations or keep track of animation states. See AnimationController
for an implementation of this class which does manage animations.| Modifier and Type | Class and Description |
|---|---|
static class |
BaseAnimationController.Transform |
| Modifier and Type | Field and Description |
|---|---|
ModelInstance |
target
The
ModelInstance on which the animations are being performed. |
| Constructor and Description |
|---|
BaseAnimationController(ModelInstance target)
Construct a new BaseAnimationController.
|
public final ModelInstance target
ModelInstance on which the animations are being performed.public BaseAnimationController(ModelInstance target)
target - The ModelInstance on which the animations are being performed.Copyright © 2021. All rights reserved.