BaseAnimationController.Transform |
BaseAnimationController.Transform.idt() |
BaseAnimationController.Transform |
BaseAnimationController.Transform.lerp(BaseAnimationController.Transform target,
float alpha) |
BaseAnimationController.Transform |
BaseAnimationController.Transform.lerp(Vector3 targetT,
Quaternion targetR,
Vector3 targetS,
float alpha) |
BaseAnimationController.Transform |
BaseAnimationController.Transform.set(BaseAnimationController.Transform other) |
BaseAnimationController.Transform |
BaseAnimationController.Transform.set(Vector3 t,
Quaternion r,
Vector3 s) |