| Package | Description |
|---|---|
| com.badlogic.gdx.graphics.g3d.utils | |
| com.badlogic.gdx.graphics.g3d.utils.shapebuilders |
| Modifier and Type | Method and Description |
|---|---|
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.lerp(MeshPartBuilder.VertexInfo target,
float alpha) |
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.set(MeshPartBuilder.VertexInfo other) |
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.set(Vector3 pos,
Vector3 nor,
Color col,
Vector2 uv) |
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.setCol(Color col) |
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.setCol(float r,
float g,
float b,
float a) |
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.setNor(float x,
float y,
float z) |
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.setNor(Vector3 nor) |
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.setPos(float x,
float y,
float z) |
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.setPos(Vector3 pos) |
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.setUV(float u,
float v) |
MeshPartBuilder.VertexInfo |
MeshPartBuilder.VertexInfo.setUV(Vector2 uv) |
| Modifier and Type | Method and Description |
|---|---|
static void |
PatchShapeBuilder.build(MeshPartBuilder builder,
MeshPartBuilder.VertexInfo corner00,
MeshPartBuilder.VertexInfo corner10,
MeshPartBuilder.VertexInfo corner11,
MeshPartBuilder.VertexInfo corner01,
int divisionsU,
int divisionsV)
Build a patch shape.
|
static void |
BoxShapeBuilder.build(MeshPartBuilder builder,
MeshPartBuilder.VertexInfo corner000,
MeshPartBuilder.VertexInfo corner010,
MeshPartBuilder.VertexInfo corner100,
MeshPartBuilder.VertexInfo corner110,
MeshPartBuilder.VertexInfo corner001,
MeshPartBuilder.VertexInfo corner011,
MeshPartBuilder.VertexInfo corner101,
MeshPartBuilder.VertexInfo corner111)
Add a box.
|
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