/* * Copyright (C) 2013 Jason Taylor. * Released as open-source under the Apache License, Version 2.0. * * ============================================================================ * | Joise * ============================================================================ * * Copyright (C) 2013 Jason Taylor * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * ============================================================================ * | Accidental Noise Library * | -------------------------------------------------------------------------- * | Joise is a derivative work based on Josua Tippetts' C++ library: * | http://accidentalnoise.sourceforge.net/index.html * ============================================================================ * * Copyright (C) 2011 Joshua Tippetts * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package com.sudoplay.joise.module; import static com.sudoplay.joise.noise.Util.clamp; import com.sudoplay.joise.ModuleInstanceMap; import com.sudoplay.joise.ModuleMap; import com.sudoplay.joise.ModulePropertyMap; public class ModuleClamp extends SourcedModule { protected double low; protected double high; public ModuleClamp() { setRange(-1.0, 1.0); } public ModuleClamp(double low, double high) { setRange(low, high); } public void setRange(double low, double high) { this.low = low; this.high = high; } public void setLow(double low) { this.low = low; } public void setHigh(double high) { this.high = high; } @Override public double get(double x, double y) { return clamp(source.get(x, y), low, high); } @Override public double get(double x, double y, double z) { return clamp(source.get(x, y, z), low, high); } @Override public double get(double x, double y, double z, double w) { return clamp(source.get(x, y, z, w), low, high); } @Override public double get(double x, double y, double z, double w, double u, double v) { return clamp(source.get(x, y, z, w, u, v), low, high); } @Override protected void _writeToMap(ModuleMap map) { ModulePropertyMap props = new ModulePropertyMap(this); writeDouble("low", low, props); writeDouble("high", high, props); writeSource(props, map); map.put(getId(), props); } @Override public Module buildFromPropertyMap(ModulePropertyMap props, ModuleInstanceMap map) { readDouble("low", "setLow", props); readDouble("high", "setHigh", props); readSource(props, map); return this; } }