package net.torvald.terrarum.modulebasegame.weather import com.badlogic.gdx.graphics.Texture import net.torvald.terrarum.GdxColorMap import java.util.* /** * Note: Colour maps are likely to have sparse data points * (i.e., they have 2 475 px in width and you'll need 79 200 data points for a day) * so between two must be interpolated. * * Created by minjaesong on 2016-07-11. */ data class BaseModularWeather( var skyboxGradColourMap: GdxColorMap, // row 0: skybox grad top, row 1: skybox grad bottom, row 2: sunlight (RGBA) val classification: String, var extraImages: ArrayList, val mixFrom: String? = null, val mixPercentage: Double? = null )