## Using items ## Roguelike identity ### Randomised things #### Potion Lime-coloured potion First play: "Potion (???)" After drank: "Potion (Healing)" is revealed. Second (new) play: "Potion (???)" After drank: "Potion (Neurotoxin)" is revealed. ### size variation of tools/weapons/etc. Race base weapon/tool size <- 10 [kg] Size tolerance <- (50% * str/1000), or say, 20% If the size is bigger than tolerable, weapon speed severely slows down, tools become unusable if use time >* 0.75 second, the weapon/tool cannot be equipped. Small weapons/tools gains no (dis)advantage When drawing: scale by (craftedWeaponSize / baseWeaponSize) Crafted tool/weapon size is dependent to the baseRaceMass.