package net.torvald.terrarum.modulebasegame.gameitems import com.badlogic.gdx.graphics.g2d.TextureRegion import net.torvald.terrarum.CommonResourcePool import net.torvald.terrarum.gameitems.ItemID /** * Created by minjaesong on 2023-12-05. */ class ItemFurnaceAndAnvil(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureFurnaceAndAnvil") { override var baseMass = 100.0 override val canBeDynamic = false override val materialId = "" override val itemImage: TextureRegion get() = CommonResourcePool.getAsItemSheet("basegame.items").get(5,3) override var baseToolSize: Double? = baseMass override var originalName = "ITEM_FURNACE_AND_ANVIL" }