package net.torvald.terrarum.modulebasegame.gameitems import com.badlogic.gdx.graphics.g2d.TextureRegion import net.torvald.terrarum.CommonResourcePool import net.torvald.terrarum.ModMgr import net.torvald.terrarum.gameitems.ItemID import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack /** * Created by minjaesong on 2023-12-04. */ class ItemSmelterBasic(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureSmelterBasic") { override var baseMass = 100.0 override val canBeDynamic = false override val materialId = "" override val itemImage: TextureRegion get() = CommonResourcePool.getAsItemSheet("basegame.items").get(4,3) override var baseToolSize: Double? = baseMass override var originalName = "ITEM_SMELTER_SMALL" }