package net.torvald.terrarum.modulebasegame.ui import com.badlogic.gdx.graphics.Camera import com.badlogic.gdx.graphics.g2d.SpriteBatch import net.torvald.terrarum.Second import net.torvald.terrarum.ui.UICanvas /** * Created by minjaesong on 2021-09-13. */ class UIProxyLoadLatestSave : UICanvas() { override var width: Int = 0 override var height: Int = 0 override var openCloseTime: Second = 0f override fun updateUI(delta: Float) { } override fun renderUI(batch: SpriteBatch, camera: Camera) { } override fun doOpening(delta: Float) { } override fun doClosing(delta: Float) { } override fun endOpening(delta: Float) { // do something! } override fun endClosing(delta: Float) { } override fun dispose() { } }