package net.torvald.terrarum.ui import com.jme3.math.FastMath /** * Created by minjaesong on 16-03-22. */ object Movement{ /** * Fast at the beginning, getting slow over time. */ fun fastPullOut(scale: Float, start: Float = 0f, end: Float = 1f): Float = if (scale < 0f) start else if (scale > 1f) end else (start - end) * FastMath.sqr(scale - 1) + end /** * Slow at the beginning, getting fast over time. */ fun dropDown(scale: Float, start: Float = 0f, end: Float = 1f): Float = if (scale < 0f) start else if (scale > 1f) end else (end - start) * FastMath.sqr(scale) + start fun sinusoid(scale: Float, start: Float = 0f, end: Float = 1f): Float = if (scale < 0f) start else if (scale > 1f) end else (start - end) * FastMath.cos2(0.5f * FastMath.PI * scale) + end }