# Unresolved # ### Character ### * Arm behind the body seems unnatural ### Physics ### ### System ### # Resolved # * Cannot fit into single-tile width pit Cause: Player/NPC looks slim enough to fit, but don't fit in the game Solution: Player/NPC hitbox now have a width of 15 pixels. * Actor stick to wall and not get off Cause: Unknown Solution: Changed collision detection method to CCD (continuous collision detection) * Actor with mass <2 behaves erratically Details: Velocity becomes NaN when jumped Cause: Floating-point precision error? Solution: Changed every physics variable that uses Float to Double