package net.torvald.terrarum.modulebasegame.gameitems import com.badlogic.gdx.graphics.g2d.TextureRegion import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE import net.torvald.terrarum.gameitems.ItemID /** * Created by minjaesong on 2023-08-08. */ class ItemWallCalendar(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureWallCalendar") { override var dynamicID: ItemID = originalID override val originalName = "ITEM_CALENDAR" override var baseMass = 1.0 override var stackable = true override var inventoryCategory = Category.MISC override val isUnique = false override val isDynamic = false override val materialId = "" override val itemImage: TextureRegion get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/calendar.tga") override var baseToolSize: Double? = baseMass init { equipPosition = EquipPosition.HAND_GRIP } }