package net.torvald.spriteassembler /** * Assembles the single frame of the animation, outputs GDX Pixmap. * * Created by minjaesong on 2019-01-06. */ object AssembleFrameGdxPixmap { operator fun invoke(properties: ADProperties, frameName: String) { val theAnim = properties.getAnimByFrameName(frameName) val skeleton = theAnim.skeleton } }