mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 12:04:06 +09:00
194 lines
6.6 KiB
Kotlin
194 lines
6.6 KiB
Kotlin
package net.torvald.terrarum.serialise
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import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
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import java.io.IOException
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import java.io.InputStream
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import java.util.*
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/**
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* Only being used by the title screen and the demoworld. This object may get deleted at any update
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*
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* Created by minjaesong on 2016-08-24.
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*/
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// internal for everything: prevent malicious module from messing up the savedata
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@Deprecated("TEMD is deprecated format; use TEMz which does compression")
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internal object ReadLayerData {
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internal operator fun invoke(inputStream: InputStream, inWorld: GameWorldExtension? = null): GameWorldExtension {
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val magicBytes = ByteArray(4)
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val layerSizeBytes = ByteArray(1)
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val layerCountBytes = ByteArray(1)
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val worldWidthBytes = ByteArray(4)
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val worldHeightBytes = ByteArray(4)
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val spawnCoordXBytes = ByteArray(4)
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val spawnCoordYBytes = ByteArray(4)
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// read header first
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inputStream.read(magicBytes)
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if (!Arrays.equals(magicBytes, WriteLayerData.MAGIC)) {
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throw IllegalArgumentException("File not a Layer Data")
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}
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inputStream.read(layerSizeBytes)
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inputStream.read(layerCountBytes)
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inputStream.skip(2) // reserved bytes
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inputStream.read(worldWidthBytes)
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inputStream.read(worldHeightBytes)
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inputStream.read(spawnCoordXBytes)
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inputStream.read(spawnCoordYBytes)
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val worldWidth = worldWidthBytes.toLittleInt()
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val worldHeight = worldHeightBytes.toLittleInt()
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val bytesPerTile = layerSizeBytes[0].toUint()
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val layerCount = layerCountBytes[0].toUint()
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val layerSize = worldWidth * worldHeight * bytesPerTile
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val terrainLayerMSB = ByteArray(layerSize)
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val wallLayerMSB = ByteArray(layerSize)
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val terrainLayerLSB = ByteArray(layerSize / 2)
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val wallLayerLSB = ByteArray(layerSize / 2)
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var wireLayer: ByteArray? = null
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inputStream.read(terrainLayerMSB)
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inputStream.read(wallLayerMSB)
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inputStream.read(terrainLayerLSB)
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inputStream.read(wallLayerLSB)
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if (layerCount == 4) {
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wireLayer = ByteArray(layerSize)
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inputStream.read(wireLayer)
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}
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// create world out of tiles data
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val retWorld = inWorld ?: GameWorldExtension(1, worldWidth, worldHeight, 0, 0, 0) // FIXME null TIME_T for the (partial) test to pass
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retWorld.layerTerrain.data = terrainLayerMSB
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retWorld.layerWall.data = wallLayerMSB
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retWorld.layerTerrainLowBits.data = terrainLayerLSB
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retWorld.layerWallLowBits.data = wallLayerLSB
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if (wireLayer != null) {
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retWorld.layerWire.data = wireLayer
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}
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retWorld.spawnX = spawnCoordXBytes.toLittleInt()
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retWorld.spawnY = spawnCoordYBytes.toLittleInt()
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return retWorld
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}
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internal fun InputStream.readRelative(b: ByteArray, off: Int, len: Int): Int {
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if (b == null) {
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throw NullPointerException()
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} else if (off < 0 || len < 0 || len > b.size) {
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throw IndexOutOfBoundsException()
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} else if (len == 0) {
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return 0
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}
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var c = read()
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if (c == -1) {
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return -1
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}
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b[0] = c.toByte()
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var i = 1
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try {
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while (i < len) {
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c = read()
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if (c == -1) {
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break
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}
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b[i] = c.toByte()
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i++
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}
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} catch (ee: IOException) {
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}
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return i
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}
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}
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fun Int.toLittle() = byteArrayOf(
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this.and(0xFF).toByte(),
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this.ushr(8).and(0xFF).toByte(),
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this.ushr(16).and(0xFF).toByte(),
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this.ushr(24).and(0xFF).toByte()
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)
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/** Converts int as 2-byte array, discarding the sign.*/
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fun Int.toULittleShort() = byteArrayOf(
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this.and(0xFF).toByte(),
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this.ushr(8).and(0xFF).toByte()
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)
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/** Converts int as 2-byte array, preserving the sign. In other words, it converts int to short. */
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fun Int.toLittleShort() = byteArrayOf(
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this.and(0xFF).toByte(),
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this.shr(8).and(0xFF).toByte()
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)
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fun Long.toLittle() = byteArrayOf(
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this.and(0xFF).toByte(),
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this.ushr(8).and(0xFF).toByte(),
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this.ushr(16).and(0xFF).toByte(),
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this.ushr(24).and(0xFF).toByte(),
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this.ushr(32).and(0xFF).toByte(),
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this.ushr(40).and(0xFF).toByte(),
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this.ushr(48).and(0xFF).toByte(),
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this.ushr(56).and(0xFF).toByte()
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)
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/** Converts long as 6-byte array, discarding the sign. */
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fun Long.toULittle48() = byteArrayOf(
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this.and(0xFF).toByte(),
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this.ushr(8).and(0xFF).toByte(),
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this.ushr(16).and(0xFF).toByte(),
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this.ushr(24).and(0xFF).toByte(),
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this.ushr(32).and(0xFF).toByte(),
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this.ushr(40).and(0xFF).toByte()
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)
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fun Double.toLittle() = java.lang.Double.doubleToRawLongBits(this).toLittle()
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fun Boolean.toLittle() = byteArrayOf(if (this) 0xFF.toByte() else 0.toByte())
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fun ByteArray.toLittleInt() =
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if (this.size != 4) throw Error("Array not in size of 4")
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else this[0].toUint() or
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this[1].toUint().shl(8) or
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this[2].toUint().shl(16) or
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this[3].toUint().shl(24)
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fun ByteArray.toULittleShort() =
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if (this.size != 4) throw Error("Array not in size of 2")
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else this[0].toUint() or
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this[1].toUint().shl(8)
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fun ByteArray.toLittleShort() =
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if (this.size != 4) throw Error("Array not in size of 2")
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else this[0].toUint() or
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this[1].toInt().shl(8)
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fun ByteArray.toLittleLong() =
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if (this.size != 8) throw Error("Array not in size of 8")
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else this[0].toUlong() or
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this[1].toUlong().shl(8) or
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this[2].toUlong().shl(16) or
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this[3].toUlong().shl(24) or
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this[4].toUlong().shl(32) or
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this[5].toUlong().shl(40) or
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this[6].toUlong().shl(48) or
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this[7].toUlong().shl(56)
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fun ByteArray.toLittleInt48() =
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if (this.size != 6) throw Error("Array not in size of 6")
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else this[0].toUlong() or
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this[1].toUlong().shl(8) or
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this[2].toUlong().shl(16) or
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this[3].toUlong().shl(24) or
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this[4].toUlong().shl(32) or
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this[5].toUlong().shl(40)
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fun ByteArray.toLittleFloat() = java.lang.Float.intBitsToFloat(this.toLittleInt())
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fun Byte.toUlong() = java.lang.Byte.toUnsignedLong(this)
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fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)
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const val WORLD_GENERATOR_VERSION = 1
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