Files
Terrarum/src/net/torvald/terrarum/modulebasegame/ui/UIItemSavegameInfoCell.kt
2019-07-02 04:59:24 +09:00

37 lines
872 B
Kotlin

package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItem
import java.io.File
/**
* @param savefile TEVd file
*
* Created by minjaesong on 2018-09-15.
*/
class UIItemSavegameInfoCell(
parent: UICanvas,
savefile: File,
override val width: Int,
override var posX: Int,
override var posY: Int
) : UIItem(parent) {
// deal with the moving position
override var oldPosX = posX
override var oldPosY = posY
override val height: Int = AppLoader.fontGame.lineHeight.toInt() * 2
override fun render(batch: SpriteBatch, camera: Camera) {
}
override fun dispose() {
}
}