Files
Terrarum/src/net/torvald/terrarum/gameactors/PlayerBuilderTestSubject1.kt
2017-06-22 02:31:07 +09:00

36 lines
1.1 KiB
Kotlin

package net.torvald.terrarum.gameactors
import net.torvald.terrarum.ModMgr
import net.torvald.terrarum.worlddrawer.FeaturesDrawer
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Created by SKYHi14 on 2017-02-10.
*/
object PlayerBuilderTestSubject1 {
operator fun invoke(): Player {
val p: Player = Player(GameDate(100, 143)) // random value thrown
InjectCreatureRaw(p.actorValue, "basegame", "CreatureHuman.json")
p.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] = 0
p.actorValue[AVKey.__ACTION_TIMER] = 0.0
p.actorValue[AVKey.ACTION_INTERVAL] = ActorHumanoid.BASE_ACTION_INTERVAL
p.actorValue[AVKey.NAME] = "Test Subject 1"
p.makeNewSprite(TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/npc_template_anim_prototype.tga"), 48, 52))
p.sprite!!.delay = 0.2f
p.sprite!!.setRowsAndFrames(2, 4)
p.setHitboxDimension(15, p.actorValue.getAsInt(AVKey.BASEHEIGHT) ?: ActorHumanoid.BASE_HEIGHT, 21, 0)
p.setPosition(4096.0 * FeaturesDrawer.TILE_SIZE, 300.0 * FeaturesDrawer.TILE_SIZE)
return p
}
}