Files
Terrarum/src/net/torvald/terrarum/blockproperties/Block.kt
2022-07-19 18:32:21 +09:00

135 lines
4.8 KiB
Kotlin

package net.torvald.terrarum.blockproperties
/**
* Created by minjaesong on 2016-02-21.
*/
object Block {
const val AIR = "basegame:0" // hard coded; this is the standard
const val STONE = "basegame:16"
const val STONE_QUARRIED = "basegame:17"
const val STONE_TILE_WHITE = "basegame:18"
const val STONE_BRICKS = "basegame:19"
const val STONE_SLATE = "basegame:20"
const val STONE_MARBLE = "basegame:21"
const val DIRT = "basegame:32"
const val GRASS = "basegame:33"
const val GRASSWALL = "basegame:34"
const val PLANK_NORMAL = "basegame:48"
const val PLANK_EBONY = "basegame:49"
const val PLANK_BIRCH = "basegame:50"
const val PLANK_BLOODROSE = "basegame:51"
const val TRUNK_NORMAL = "basegame:64"
const val TRUNK_EBONY = "basegame:65"
const val TRUNK_BIRCH = "basegame:66"
const val TRUNK_BLOODROSE = "basegame:67"
const val SAND = "basegame:80"
const val SAND_WHITE = "basegame:81"
const val SAND_RED = "basegame:82"
const val SAND_DESERT = "basegame:83"
const val SAND_BLACK = "basegame:84"
const val SAND_GREEN = "basegame:85"
const val GRAVEL = "basegame:96"
const val GRAVEL_GREY = "basegame:97"
const val ORE_COPPER = "basegame:112"
const val ORE_IRON = "basegame:113"
const val ORE_GOLD = "basegame:114"
const val ORE_SILVER = "basegame:115"
const val ORE_ILMENITE = "basegame:116"
const val ORE_AURICHALCUM = "basegame:117"
const val RAW_RUBY = "basegame:128"
const val RAW_EMERALD = "basegame:129"
const val RAW_SAPPHIRE = "basegame:130"
const val RAW_TOPAZ = "basegame:131"
const val RAW_DIAMOND = "basegame:132"
const val RAW_AMETHYST = "basegame:133"
const val SNOW = "basegame:144"
const val ICE_FRAGILE = "basegame:145"
const val ICE_NATURAL = "basegame:146"
const val ICE_MAGICAL = "basegame:147"
const val GLASS_CRUDE = "basegame:148"
const val GLASS_CLEAN = "basegame:149"
const val PLATFORM_STONE = "basegame:160"
const val PLATFORM_WOODEN = "basegame:161"
const val PLATFORM_EBONY = "basegame:162"
const val PLATFORM_BIRCH = "basegame:163"
const val PLATFORM_BLOODROSE = "basegame:164"
const val TORCH = "basegame:176"
const val TORCH_FROST = "basegame:177"
const val TORCH_OFF = "basegame:192"
const val TORCH_FROST_OFF = "basegame:193"
const val ILLUMINATOR_WHITE = "basegame:208"
const val ILLUMINATOR_YELLOW = "basegame:209"
const val ILLUMINATOR_ORANGE = "basegame:210"
const val ILLUMINATOR_RED = "basegame:211"
const val ILLUMINATOR_FUCHSIA = "basegame:212"
const val ILLUMINATOR_PURPLE = "basegame:213"
const val ILLUMINATOR_BLUE = "basegame:214"
const val ILLUMINATOR_CYAN = "basegame:215"
const val ILLUMINATOR_GREEN = "basegame:216"
const val ILLUMINATOR_GREEN_DARK = "basegame:217"
const val ILLUMINATOR_BROWN = "basegame:218"
const val ILLUMINATOR_TAN = "basegame:219"
const val ILLUMINATOR_GREY_LIGHT = "basegame:220"
const val ILLUMINATOR_GREY_MED = "basegame:221"
const val ILLUMINATOR_GREY_DARK = "basegame:222"
const val ILLUMINATOR_BLACK = "basegame:223"
const val ILLUMINATOR_WHITE_OFF = "basegame:224"
const val ILLUMINATOR_YELLOW_OFF = "basegame:225"
const val ILLUMINATOR_ORANGE_OFF = "basegame:226"
const val ILLUMINATOR_RED_OFF = "basegame:227"
const val ILLUMINATOR_FUCHSIA_OFF = "basegame:228"
const val ILLUMINATOR_PURPLE_OFF = "basegame:229"
const val ILLUMINATOR_BLUE_OFF = "basegame:230"
const val ILLUMINATOR_CYAN_OFF = "basegame:231"
const val ILLUMINATOR_GREEN_OFF = "basegame:232"
const val ILLUMINATOR_GREEN_DARK_OFF = "basegame:233"
const val ILLUMINATOR_BROWN_OFF = "basegame:234"
const val ILLUMINATOR_TAN_OFF = "basegame:235"
const val ILLUMINATOR_GREY_LIGHT_OFF = "basegame:236"
const val ILLUMINATOR_GREY_MED_OFF = "basegame:237"
const val ILLUMINATOR_GREY_DARK_OFF = "basegame:238"
const val ILLUMINATOR_BLACK_OFF = "basegame:239"
const val SANDSTONE = "basegame:240"
const val SANDSTONE_WHITE = "basegame:241"
const val SANDSTONE_RED = "basegame:242"
const val SANDSTONE_DESERT = "basegame:243"
const val SANDSTONE_BLACK = "basegame:244"
const val SANDSTONE_GREEN = "basegame:245"
const val LANTERN = "basegame:256"
const val SUNSTONE = "basegame:257"
const val DAYLIGHT_CAPACITOR = "basegame:258"
const val ACTORBLOCK_TILING_PLACEHOLDER = "basegame:4090"
const val ACTORBLOCK_NO_COLLISION = "basegame:4091"
const val ACTORBLOCK_FULL_COLLISION = "basegame:4092"
const val ACTORBLOCK_ALLOW_MOVE_DOWN = "basegame:4093"
const val ACTORBLOCK_NO_PASS_RIGHT = "basegame:4094"
const val ACTORBLOCK_NO_PASS_LEFT = "basegame:4095"
const val LAVA = "basegame:4094"
const val WATER = "basegame:4095"
const val NULL = "basegame:-1"
}