mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 03:54:06 +09:00
135 lines
4.8 KiB
Kotlin
135 lines
4.8 KiB
Kotlin
package net.torvald.terrarum.blockproperties
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/**
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* Created by minjaesong on 2016-02-21.
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*/
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object Block {
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const val AIR = "basegame:0" // hard coded; this is the standard
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const val STONE = "basegame:16"
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const val STONE_QUARRIED = "basegame:17"
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const val STONE_TILE_WHITE = "basegame:18"
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const val STONE_BRICKS = "basegame:19"
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const val STONE_SLATE = "basegame:20"
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const val STONE_MARBLE = "basegame:21"
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const val DIRT = "basegame:32"
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const val GRASS = "basegame:33"
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const val GRASSWALL = "basegame:34"
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const val PLANK_NORMAL = "basegame:48"
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const val PLANK_EBONY = "basegame:49"
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const val PLANK_BIRCH = "basegame:50"
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const val PLANK_BLOODROSE = "basegame:51"
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const val TRUNK_NORMAL = "basegame:64"
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const val TRUNK_EBONY = "basegame:65"
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const val TRUNK_BIRCH = "basegame:66"
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const val TRUNK_BLOODROSE = "basegame:67"
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const val SAND = "basegame:80"
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const val SAND_WHITE = "basegame:81"
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const val SAND_RED = "basegame:82"
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const val SAND_DESERT = "basegame:83"
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const val SAND_BLACK = "basegame:84"
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const val SAND_GREEN = "basegame:85"
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const val GRAVEL = "basegame:96"
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const val GRAVEL_GREY = "basegame:97"
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const val ORE_COPPER = "basegame:112"
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const val ORE_IRON = "basegame:113"
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const val ORE_GOLD = "basegame:114"
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const val ORE_SILVER = "basegame:115"
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const val ORE_ILMENITE = "basegame:116"
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const val ORE_AURICHALCUM = "basegame:117"
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const val RAW_RUBY = "basegame:128"
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const val RAW_EMERALD = "basegame:129"
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const val RAW_SAPPHIRE = "basegame:130"
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const val RAW_TOPAZ = "basegame:131"
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const val RAW_DIAMOND = "basegame:132"
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const val RAW_AMETHYST = "basegame:133"
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const val SNOW = "basegame:144"
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const val ICE_FRAGILE = "basegame:145"
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const val ICE_NATURAL = "basegame:146"
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const val ICE_MAGICAL = "basegame:147"
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const val GLASS_CRUDE = "basegame:148"
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const val GLASS_CLEAN = "basegame:149"
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const val PLATFORM_STONE = "basegame:160"
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const val PLATFORM_WOODEN = "basegame:161"
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const val PLATFORM_EBONY = "basegame:162"
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const val PLATFORM_BIRCH = "basegame:163"
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const val PLATFORM_BLOODROSE = "basegame:164"
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const val TORCH = "basegame:176"
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const val TORCH_FROST = "basegame:177"
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const val TORCH_OFF = "basegame:192"
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const val TORCH_FROST_OFF = "basegame:193"
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const val ILLUMINATOR_WHITE = "basegame:208"
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const val ILLUMINATOR_YELLOW = "basegame:209"
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const val ILLUMINATOR_ORANGE = "basegame:210"
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const val ILLUMINATOR_RED = "basegame:211"
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const val ILLUMINATOR_FUCHSIA = "basegame:212"
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const val ILLUMINATOR_PURPLE = "basegame:213"
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const val ILLUMINATOR_BLUE = "basegame:214"
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const val ILLUMINATOR_CYAN = "basegame:215"
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const val ILLUMINATOR_GREEN = "basegame:216"
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const val ILLUMINATOR_GREEN_DARK = "basegame:217"
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const val ILLUMINATOR_BROWN = "basegame:218"
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const val ILLUMINATOR_TAN = "basegame:219"
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const val ILLUMINATOR_GREY_LIGHT = "basegame:220"
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const val ILLUMINATOR_GREY_MED = "basegame:221"
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const val ILLUMINATOR_GREY_DARK = "basegame:222"
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const val ILLUMINATOR_BLACK = "basegame:223"
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const val ILLUMINATOR_WHITE_OFF = "basegame:224"
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const val ILLUMINATOR_YELLOW_OFF = "basegame:225"
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const val ILLUMINATOR_ORANGE_OFF = "basegame:226"
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const val ILLUMINATOR_RED_OFF = "basegame:227"
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const val ILLUMINATOR_FUCHSIA_OFF = "basegame:228"
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const val ILLUMINATOR_PURPLE_OFF = "basegame:229"
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const val ILLUMINATOR_BLUE_OFF = "basegame:230"
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const val ILLUMINATOR_CYAN_OFF = "basegame:231"
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const val ILLUMINATOR_GREEN_OFF = "basegame:232"
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const val ILLUMINATOR_GREEN_DARK_OFF = "basegame:233"
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const val ILLUMINATOR_BROWN_OFF = "basegame:234"
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const val ILLUMINATOR_TAN_OFF = "basegame:235"
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const val ILLUMINATOR_GREY_LIGHT_OFF = "basegame:236"
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const val ILLUMINATOR_GREY_MED_OFF = "basegame:237"
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const val ILLUMINATOR_GREY_DARK_OFF = "basegame:238"
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const val ILLUMINATOR_BLACK_OFF = "basegame:239"
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const val SANDSTONE = "basegame:240"
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const val SANDSTONE_WHITE = "basegame:241"
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const val SANDSTONE_RED = "basegame:242"
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const val SANDSTONE_DESERT = "basegame:243"
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const val SANDSTONE_BLACK = "basegame:244"
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const val SANDSTONE_GREEN = "basegame:245"
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const val LANTERN = "basegame:256"
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const val SUNSTONE = "basegame:257"
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const val DAYLIGHT_CAPACITOR = "basegame:258"
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const val ACTORBLOCK_TILING_PLACEHOLDER = "basegame:4090"
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const val ACTORBLOCK_NO_COLLISION = "basegame:4091"
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const val ACTORBLOCK_FULL_COLLISION = "basegame:4092"
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const val ACTORBLOCK_ALLOW_MOVE_DOWN = "basegame:4093"
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const val ACTORBLOCK_NO_PASS_RIGHT = "basegame:4094"
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const val ACTORBLOCK_NO_PASS_LEFT = "basegame:4095"
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const val LAVA = "basegame:4094"
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const val WATER = "basegame:4095"
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const val NULL = "basegame:-1"
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}
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