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2a26c12821e88730cdceba5d9c3e95b947db2dff
Terrarum/res/graphics/sprites
History
Song Minjae 2a26c12821 Make package names comply with the naming conventions, new player tester "Cynthia", creature-making factories now use CreatureRawInjector to create their ActorValues.
Former-commit-id: f924467637c8e34ecc9b2ffd00b343253c40aaf7
Former-commit-id: 7779de4420c27e06ee17e8576b643c366d434ef8
2016-03-26 00:16:51 +09:00
..
slime_1.png
First commit
2016-02-05 13:36:35 +09:00
slime.png
First commit
2016-02-05 13:36:35 +09:00
sprite_placeholder_24_48.png
First commit
2016-02-05 13:36:35 +09:00
test_player_2.png
Make package names comply with the naming conventions, new player tester "Cynthia", creature-making factories now use CreatureRawInjector to create their ActorValues.
2016-03-26 00:16:51 +09:00
test_player_glow.png
new wire and gadgets (switcher, cutter, director, bridge), more tweak on sprites, tweak on illuminator light colour
2016-03-08 18:10:06 +09:00
test_player_raw.raw
First commit
2016-02-05 13:36:35 +09:00
test_player.png
more Kotlin (Everything is now Kotlin except for RNGs and FastMath), more sunlight tinkering, a lantern
2016-03-24 23:41:56 +09:00
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