Files
Terrarum/src/net/torvald/terrarum/StateTestingLightning.kt
Song Minjae 2ece4b7ca7 MIDI input test
Former-commit-id: 8ec51637782a2c4185716f3164c837477e648975
2017-03-17 23:49:48 +09:00

137 lines
3.9 KiB
Kotlin

package net.torvald.terrarum
import com.jme3.math.FastMath
import net.torvald.colourutil.ColourTemp
import net.torvald.point.Point2d
import net.torvald.random.HQRNG
import net.torvald.random.TileableValueNoise
import net.torvald.terrarum.gameactors.floorInt
import net.torvald.terrarum.gameactors.roundInt
import net.torvald.terrarum.virtualcomputer.terminal.ALException
import org.apache.commons.csv.CSVRecord
import org.lwjgl.BufferUtils
import org.lwjgl.openal.AL
import org.lwjgl.openal.AL10
import org.newdawn.slick.Color
import org.newdawn.slick.GameContainer
import org.newdawn.slick.Graphics
import org.newdawn.slick.state.BasicGameState
import org.newdawn.slick.state.StateBasedGame
import java.io.ByteArrayInputStream
import java.nio.ByteBuffer
import java.util.*
import javax.sound.sampled.AudioFormat
import javax.sound.sampled.AudioInputStream
import javax.sound.sampled.AudioSystem
/**
* Created by minjaesong on 16-09-05.
*/
class StateTestingLightning : BasicGameState() {
val lightning_start = Point2d(50.0, 100.0)
val lightning_end = Point2d(750.0, 300.0)
val bolt = LightingBolt(lightning_start, lightning_end, 50)
override fun init(container: GameContainer?, game: StateBasedGame?) {
reseed(genOnly = true)
}
override fun update(container: GameContainer?, game: StateBasedGame?, delta: Int) {
/*timer += delta
if (timer > regenTime) {
timer -= regenTime
reseed()
}*/
}
override fun getID() = Terrarum.STATE_ID_TEST_GFX
private var timer = 0
private var regenTime = 17
private var seed = System.nanoTime()
val samples = 128
val lightningXgen = TileableValueNoise(8, 0.67f, samples, 8)
val lightningYgen = TileableValueNoise(8, 0.58f, samples, 4)
override fun render(container: GameContainer, game: StateBasedGame, g: Graphics) {
g.color = ColourTemp(7500)
g.lineWidth = 3f
//g.drawLine(lightning_start, lightning_end)
//bolt.draw(g)
// TODO rotational transformmation for the points
// (newX, newY) = (x cos(theta) - y sin(theta), x sin(theta) + y cos(theta))
val ampY = 40f
val ampX = 6
val xoff = 10f
val yoff = 300f
for (x in 0..lightningYgen.width - 1) {
val pXstart = (x + lightningXgen[x ]) * ampX + xoff
val pXend = (x + 1 + lightningXgen[x + 1]) * ampX + xoff
val pYstart = lightningYgen[x ] * ampY + yoff
val pYend = lightningYgen[x + 1] * ampY + yoff
g.drawLine(pXstart, pYstart, pXend, pYend)
}
g.color = Color.red
g.lineWidth = 1f
g.drawLine(xoff, yoff, xoff + lightningYgen.width * ampX, yoff)
}
override fun keyPressed(key: Int, c: Char) {
if (c == ' ') reseed()
}
private fun reseed(genOnly: Boolean = false) {
if (!genOnly) seed = System.nanoTime()
lightningXgen.generate(0x51621DL xor seed)
lightningYgen.generate(seed)
}
}
class LightingBolt(val start: Point2d, val end: Point2d, val segments: Int) {
val mainBolt = LinkedList<Point2d>() //Pair<Length, Y-Pos>
val boltYDev = 20.0
init {
val length = start.length(end)
for (i in 0..segments - 1) {
mainBolt.add(
Point2d(
start.x + length / segments * i,
start.y + HQRNG().nextFloat().times(2.0).minus(1.0).times(boltYDev)
)
)
}
}
fun draw(g: Graphics) {
for (i in 0..segments - 1) {
val startpoint = mainBolt[i]
val endpoint = if (i == segments - 1) end else mainBolt[i + 1]
g.drawLine(startpoint, endpoint)
}
}
fun Graphics.drawLine(p1: Point2d, p2: Point2d) {
drawLine(p1.x.toFloat(), p1.y.toFloat(), p2.x.toFloat(), p2.y.toFloat())
}
}