Files
Terrarum/src/net/torvald/terrarum/imagefont/BigAlphNum.kt
2023-09-03 17:06:02 +09:00

111 lines
3.4 KiB
Kotlin

package net.torvald.terrarum.imagefont
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.Batch
import com.badlogic.gdx.graphics.g2d.BitmapFont
import com.badlogic.gdx.graphics.g2d.GlyphLayout
import net.torvald.terrarum.roundToFloat
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Created by minjaesong on 2023-09-03.
*/
object BigAlphNum : BitmapFont() {
internal const val W = 12
internal const val H = 16
internal val fontSheet = TextureRegionPack("./assets/graphics/fonts/code.tga", W, H)
private const val interchar = 1
init {
setOwnsTexture(true)
setUseIntegerPositions(true)
}
fun getWidth(str: String): Int {
var l = 0
for (char in str) {
if (!isColourCodeHigh(char) && !isColourCodeLow(char)) {
l += 1
}
}
return (W + interchar) * l
}
lateinit var colMain: Color
lateinit var colShadow: Color
override fun draw(batch: Batch, text: CharSequence, x: Float, y: Float): GlyphLayout? {
val originalColour = batch.color.cpy()
colMain = batch.color.cpy()
colShadow = colMain.cpy().mul(0.5f, 0.5f, 0.5f, 1f)
val x = x.roundToFloat()
val y = y.roundToFloat()
var charsPrinted = 0
text.forEachIndexed { index, c ->
if (isColourCodeHigh(c)) {
val cchigh = c
val cclow = text[index + 1]
val colour = getColour(cchigh, cclow)
colMain = colour
colShadow = colMain.cpy().mul(0.5f, 0.5f, 0.5f, 1f)
}
else if (c in 0.toChar()..255.toChar()) {
val ccode = c.code - 48
if (ccode in 0..47) {
batch.color = colShadow
batch.draw(fontSheet.get(ccode % 16, ccode / 16), x + charsPrinted * (W + interchar) + 1, y)
batch.draw(fontSheet.get(ccode % 16, ccode / 16), x + charsPrinted * (W + interchar), y + 1)
batch.draw(fontSheet.get(ccode % 16, ccode / 16), x + charsPrinted * (W + interchar) + 1, y + 1)
batch.color = colMain
batch.draw(fontSheet.get(ccode % 16, ccode / 16), x + charsPrinted * (W + interchar), y)
}
charsPrinted += 1
}
}
batch.color = originalColour
return null
}
override fun getLineHeight() = H.toFloat()
override fun getCapHeight() = getLineHeight()
override fun getXHeight() = getLineHeight()
private fun isColourCodeHigh(c: Char) = c.code in 0b110110_1111000000..0b110110_1111111111
private fun isColourCodeLow(c: Char) = c.code in 0b110111_0000000000..0b110111_1111111111
private fun getColour(charHigh: Char, charLow: Char): Color { // input: 0x10ARGB, out: RGBA8888
val codePoint = Character.toCodePoint(charHigh, charLow)
if (colourBuffer.containsKey(codePoint))
return colourBuffer[codePoint]!!
val a = codePoint.and(0xF000).ushr(12)
val r = codePoint.and(0x0F00).ushr(8)
val g = codePoint.and(0x00F0).ushr(4)
val b = codePoint.and(0x000F)
val col = Color(r.shl(28) or r.shl(24) or g.shl(20) or g.shl(16) or b.shl(12) or b.shl(8) or a.shl(4) or a)
colourBuffer[codePoint] = col
return col
}
private val colourBuffer = HashMap<Int, Color>()
}