Files
Terrarum/src/net/torvald/terrarum/SavegameCollection.kt

366 lines
14 KiB
Kotlin

package net.torvald.terrarum
import com.badlogic.gdx.graphics.Pixmap
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.TextureRegion
import com.badlogic.gdx.utils.JsonWriter
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.savegame.*
import net.torvald.terrarum.savegame.VDFileID.PLAYER_SCREENSHOT
import net.torvald.terrarum.savegame.VDFileID.ROOT
import net.torvald.terrarum.savegame.VDFileID.SAVEGAMEINFO
import net.torvald.terrarum.savegame.VDFileID.WORLD_SCREENSHOT
import net.torvald.terrarum.serialise.Common
import net.torvald.terrarum.utils.JsonFetcher
import net.torvald.terrarum.utils.forEachSiblings
import java.io.File
import java.io.IOException
import java.nio.file.Files
import java.nio.file.StandardCopyOption
import java.util.*
import java.util.zip.GZIPInputStream
import kotlin.io.path.Path
import kotlin.math.roundToInt
/**
* Created by minjaesong on 2023-06-24.
*/
class SavegameCollection(files0: List<DiskSkimmer>) {
/** Sorted in reverse by the last modified time of the files, index zero being the most recent */
val files = files0.sortedBy { it.diskFile.name }.sortedByDescending {
it.getLastModifiedTime().shl(2) or
it.diskFile.extension.matches(Regex("^[abc]${'$'}")).toLong(1) or
it.diskFile.extension.isBlank().toLong(0)
}
/** Sorted in reverse by the last modified time of the files, index zero being the most recent */
val autoSaves = files.filter { it.diskFile.extension.matches(Regex("[a-z]")) }
/** Sorted in reverse by the last modified time of the files, index zero being the most recent */
val manualSaves = files.filter { !it.diskFile.extension.matches(Regex("[a-z]")) }
init {
files.forEach { it.rebuild() }
}
companion object {
fun collectFromBaseFilename(basedir: File, name: String): SavegameCollection {
val files = basedir.listFiles().filter { it.name.startsWith(name) }
.mapNotNull { try { DiskSkimmer(it, true) } catch (e: Throwable) { null } }
return SavegameCollection(files)
}
}
/**
* Returns the most recent not-corrupted file
*/
fun loadable(): DiskSkimmer {
return files.first()
}
fun moveToRecycle(basedir: String) {
files.forEach {
try {
Files.move(it.diskFile.toPath(), Path(basedir, it.diskFile.name), StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING)
}
catch (e: IOException) {
e.printStackTrace()
}
}
}
fun getBaseFile(): DiskSkimmer {
return files.first { it.diskFile.extension.isBlank() }
}
fun getUUID(): UUID {
var uuid: UUID? = null
loadable().getFile(SAVEGAMEINFO)!!.let {
JsonFetcher.readFromJsonString(ByteArray64Reader(it.bytes, Common.CHARSET)).forEachSiblings { name, value ->
if (name == "worldIndex" || name == "uuid") uuid = UUID.fromString(value.asString())
}
}
return uuid!!
}
fun renamePlayer(name: String) {
files.forEach { skimmer ->
skimmer.rebuild()
skimmer.getFile(SAVEGAMEINFO)!!.let { file ->
val json = JsonFetcher.readFromJsonString(ByteArray64Reader(file.bytes, Common.CHARSET))
json["actorValue"]["hashMap"]["name"]["value"].set(name) // getChild() does NOT work as [] does
val jsonBytes = json.prettyPrint(JsonWriter.OutputType.json, 0).encodeToByteArray().toByteArray64()
val newEntry = DiskEntry(SAVEGAMEINFO, ROOT, skimmer.requestFile(SAVEGAMEINFO)!!.creationDate, App.getTIME_T(), EntryFile(jsonBytes))
skimmer.appendEntry(newEntry)
skimmer.setDiskName(name, Common.CHARSET)
}
}
}
fun renameWorld(name: String) {
files.forEach { skimmer ->
skimmer.setDiskName(name, Common.CHARSET)
}
}
fun getThumbnail(width: Int, height: Int, shrinkage: Double) = this.loadable().getThumbnail(width, height, shrinkage)
}
fun DiskSkimmer.getTgaGz(vid: EntryID, width: Int, height: Int, shrinkage: Double): TextureRegion? {
return this.requestFile(vid).let { file ->
if (file != null) {
val zippedTga = (file.contents as EntryFile).bytes
val gzin = GZIPInputStream(ByteArray64InputStream(zippedTga))
val tgaFileContents = gzin.readAllBytes(); gzin.close()
val pixmap = Pixmap(tgaFileContents, 0, tgaFileContents.size)
TextureRegion(Texture(pixmap)).also {
App.disposables.add(it.texture)
// do cropping and resizing
it.setRegion(
((pixmap.width - width*2) / shrinkage).roundToInt(),
((pixmap.height - height*2) / shrinkage).roundToInt(),
(width * shrinkage).roundToInt(),
(height * shrinkage).roundToInt()
)
}
}
else {
null
}
}
}
fun DiskSkimmer.getTgaGzPixmap(vid: EntryID, width: Int, height: Int, shrinkage: Double): Pixmap? {
return this.requestFile(vid).let { file ->
if (file != null) {
val zippedTga = (file.contents as EntryFile).bytes
val gzin = GZIPInputStream(ByteArray64InputStream(zippedTga))
val tgaFileContents = gzin.readAllBytes(); gzin.close()
val pixmap = Pixmap(tgaFileContents, 0, tgaFileContents.size)
return pixmap
}
else {
null
}
}
}
fun DiskSkimmer.getThumbnail(width: Int, height: Int, shrinkage: Double) =
when (this.getSaveKind()) {
1 -> this.getTgaGz(PLAYER_SCREENSHOT, width, height, shrinkage)
2 -> this.getTgaGz(WORLD_SCREENSHOT, width, height, shrinkage)
else -> throw IllegalArgumentException("Unknown save kind: ${this.getSaveKind()}")
}
fun DiskSkimmer.getThumbnailPixmap(width: Int, height: Int, shrinkage: Double) =
when (this.getSaveKind()) {
1 -> this.getTgaGzPixmap(PLAYER_SCREENSHOT, width, height, shrinkage)
2 -> this.getTgaGzPixmap(WORLD_SCREENSHOT, width, height, shrinkage)
else -> throw IllegalArgumentException("Unknown save kind: ${this.getSaveKind()}")
}
class SavegameCollectionPair(private val player: SavegameCollection?, private val world: SavegameCollection?) {
// private var manualPlayer: DiskSkimmer? = null
// private var manualWorld: DiskSkimmer? = null
// private var autoPlayer: DiskSkimmer? = null
// private var autoWorld: DiskSkimmer? = null
var isImported: Boolean = false; private set
/* removing auto/manual discrimination: on Local Asynchronous Multiplayer, if newer autosave is available, there is
* no choice but loading one to preserve the data; then why bother having two? */
private var playerDisk: DiskSkimmer? = null; private set
private var worldDisk: DiskSkimmer? = null; private set
var status = 0 // 0: none available, 1: loadable manual save is newer than loadable auto; 2: loadable autosave is newer than loadable manual
private set
val newerSaveIsDamaged: Boolean // only when most recent save is corrupted
init {
if (player != null && world != null) {
printdbg(this, "player files: " + player.files.joinToString { it.diskFile.name })
printdbg(this, "world files:" + world.files.joinToString { it.diskFile.name })
var pc = 0
var wc = 0
playerDisk = player.files[pc]
worldDisk = world.files[wc]
while (pc < player.files.size && wc < world.files.size) {
// 0b pw
val dmgflag = playerDiskNotDamaged(playerDisk!!).toInt(1) or worldDiskNotDamaged(worldDisk!!).toInt()
when (dmgflag) {
3 -> break
2 -> {
worldDisk = world.files[++wc]
}
1 -> {
playerDisk = player.files[++pc]
}
0 -> {
worldDisk = world.files[++wc]
playerDisk = player.files[++pc]
}
}
// if it's time to exit the loop and all tested saves were damaged:
if (pc == player.files.size) playerDisk = null
if (wc == world.files.size) worldDisk = null
}
newerSaveIsDamaged = (pc + wc > 0)
}
else {
newerSaveIsDamaged = false
}
status = if (playerDisk != null && worldDisk != null && (playerDisk!!.isAutosaved() || worldDisk!!.isAutosaved()))
2
else (player != null && world != null).toInt()
if (player != null) {
isImported = (player.loadable().getSaveOrigin() and VDSaveOrigin.IMPORTED != 0)
}
printdbg(this, "playerDisk = ${playerDisk?.diskFile?.path}")
printdbg(this, "worldDisk = ${worldDisk?.diskFile?.path}")
printdbg(this, "status = $status")
}
/*init {
printdbg(this, "init ($player, $world)")
if (player != null && world != null) {
printdbg(this, "player files: " + player.files.joinToString { it.diskFile.name })
printdbg(this, "world files:" + world.files.joinToString { it.diskFile.name })
// if a pair of files were saved successfully, they must have identical lastModifiedTime()
var pc = 0; val pt = player.files[0].getLastModifiedTime()
var wc = 0; val wt = world.files[0].getLastModifiedTime()
while (pc < player.files.size && wc < world.files.size) {
val pcf = player.files[pc]
val pcm = pcf.getLastModifiedTime()
val wcf = world.files[wc]
val wcm = wcf.getLastModifiedTime()
printdbg(this, "pc=$pc, wc=$wc, pcm=$pcm, wcm=$wcm")
if (playerDiskNotDamaged(pcf) && worldDiskNotDamaged(wcf)) {
printdbg(this, "pcf.autosaved=${pcf.isAutosaved()}, wcf.autosaved=${wcf.isAutosaved()}")
when (pcf.isAutosaved().toInt(1) or wcf.isAutosaved().toInt()) {
3 -> {
if (autoPlayer == null && autoWorld == null) {
autoPlayer = pcf
autoWorld = wcf
}
pc += 1
wc += 1
}
0 -> {
if (manualPlayer == null && manualWorld == null) {
manualPlayer = pcf
manualWorld = wcf
}
pc += 1
wc += 1
}
else -> {
if (pcm > wcm)
pc += 1
else if (pcm == wcm) {
pc += 1
wc += 1
}
// world is modified after another player playing on the same world but only left an autosave
// there is no choice but loading the autosave in such scenario to preserve the data
else {
wc += 1
}
}
}
}
if (manualPlayer != null && manualWorld != null && autoPlayer != null && autoWorld != null)
break
}
if (manualPlayer != null && manualWorld != null && autoPlayer != null && autoWorld != null) {
status = if (manualPlayer!!.getLastModifiedTime() > autoPlayer!!.getLastModifiedTime()) 1 else 2
}
else if (manualPlayer != null && manualWorld != null || autoPlayer != null && autoWorld != null) {
status = 1
}
else {
status = 0
}
printdbg(this, "manualPlayer = ${manualPlayer?.diskFile?.path}")
printdbg(this, "manualWorld = ${manualWorld?.diskFile?.path}")
printdbg(this, "autoPlayer = ${autoPlayer?.diskFile?.path}")
printdbg(this, "autoWorld = ${autoWorld?.diskFile?.path}")
printdbg(this, "status = $status")
}
} */
private fun DiskSkimmer.isAutosaved() = this.getSaveMode().and(0b0000_0010) != 0
private fun playerDiskNotDamaged(disk: DiskSkimmer): Boolean {
return true
}
private fun worldDiskNotDamaged(disk: DiskSkimmer): Boolean {
return true
}
fun moreRecentAutosaveAvailable() = (status == 2)
fun saveAvaliable() = (status > 0)
/*fun getManualSave(): DiskPair? {
if (status == 0) return null
return DiskPair(manualPlayer!!, manualWorld!!)
}
fun getAutoSave(): DiskPair? {
if (status != 2) return null
return DiskPair(autoPlayer!!, autoWorld!!)
}
fun getLoadableSave(): DiskPair? {
if (status == 0) return null
return if (manualPlayer != null && manualWorld != null)
DiskPair(manualPlayer!!, manualWorld!!)
else
DiskPair(autoPlayer!!, autoWorld!!)
}*/
fun getLoadableSave(): DiskPair? {
return if (status == 0) null
else DiskPair(playerDisk!!, worldDisk!!)
}
fun getImportedPlayer(): DiskSkimmer? {
return if (isImported) player!!.loadable() else null
}
fun getPlayerThumbnailPixmap(width: Int, height: Int, shrinkage: Double): Pixmap? {
return player?.loadable()?.getThumbnailPixmap(width, height, shrinkage)
}
fun getWorldThumbnailPixmap(width: Int, height: Int, shrinkage: Double): Pixmap? {
return world?.loadable()?.getThumbnailPixmap(width, height, shrinkage)
}
}
data class DiskPair(val player: DiskSkimmer, val world: DiskSkimmer) {
}