Files
Terrarum/src/net/torvald/terrarum/ui/MessageWindow.kt
Song Minjae 4bafccdaa0 still WIP inventory impl, held item impl
Former-commit-id: 9468cfae21ff09c3dd30352a849910364e01d780
Former-commit-id: 50247ccebf3284f739877a1d6c6d8574449a9824
2016-12-14 00:28:42 +09:00

118 lines
3.8 KiB
Kotlin

package net.torvald.terrarum.ui
import net.torvald.imagefont.GameFontWhite
import com.jme3.math.FastMath
import net.torvald.terrarum.blendDisable
import net.torvald.terrarum.blendNormal
import org.lwjgl.opengl.GL11
import org.newdawn.slick.*
/**
* Created by minjaesong on 16-01-27.
*/
class MessageWindow @Throws(SlickException::class)
constructor(override var width: Int, isBlackVariant: Boolean) : UICanvas {
private var segmentLeft: Image? = null
private var segmentRight: Image? = null
private var segmentBody: Image? = null
private lateinit var messagesList: Array<String>
override var height: Int = 0
private val messageWindowRadius: Int
private var uiFont: Font? = null
private var fontCol: Color = if (!isBlackVariant) Color.black else Color.white
private val GLYPH_HEIGHT = 20
override var openCloseTime: Int = OPEN_CLOSE_TIME
override var handler: UIHandler? = null
init {
if (!isBlackVariant) {
segmentLeft = Image("./assets/graphics/gui/message_twoline_white_left.png");
segmentRight = Image("./assets/graphics/gui/message_twoline_white_right.png");
segmentBody = Image("./assets/graphics/gui/message_twoline_white_body.png");
}
else {
segmentLeft = Image("./assets/graphics/gui/message_twoline_black_left.png")
segmentRight = Image("./assets/graphics/gui/message_twoline_black_right.png")
segmentBody = Image("./assets/graphics/gui/message_twoline_black_body.png")
}
uiFont = GameFontWhite()
height = segmentLeft!!.height
messageWindowRadius = segmentLeft!!.width
messagesList = arrayOf("", "")
}
fun setMessage(messagesList: Array<String>) {
this.messagesList = messagesList
}
override fun update(gc: GameContainer, delta: Int) {
}
override fun render(gc: GameContainer, g: Graphics) {
// using the texture
/*blendDisable()
drawSegments(g)
g.setDrawMode(Graphics.MODE_ALPHA_MAP)
drawSegments(g)
g.font = uiFont
g.setDrawMode(Graphics.MODE_NORMAL)
for (i in 0..Math.min(messagesList.size, MESSAGES_DISPLAY) - 1) {
g.color = fontCol
g.drawString(messagesList[i], (messageWindowRadius + 4).toFloat(), (messageWindowRadius + GLYPH_HEIGHT * i).toFloat())
}
blendNormal()*/
// scroll-like, kinda Microsoft-y
blendNormal()
g.color = Color(0f, 0f, 0f, 0.7f)
g.fillRect(0f, 0f, width.toFloat(), height.toFloat())
g.color = Color(1f, 1f, 1f, 0.5f)
g.fillRect(0f, 0f, 2f, height.toFloat())
g.fillRect(width - 2f, 0f, 2f, height.toFloat())
for (i in 0..Math.min(messagesList.size, MESSAGES_DISPLAY) - 1) {
g.color = fontCol
g.drawString(messagesList[i], (messageWindowRadius + 4).toFloat(), (messageWindowRadius + GLYPH_HEIGHT * i).toFloat())
}
}
override fun processInput(gc: GameContainer, delta: Int, input: Input) {
}
override fun doOpening(gc: GameContainer, delta: Int) {
}
override fun doClosing(gc: GameContainer, delta: Int) {
}
override fun endOpening(gc: GameContainer, delta: Int) {
}
override fun endClosing(gc: GameContainer, delta: Int) {
}
private fun drawSegments(g: Graphics) {
g.drawImage(segmentLeft, 0f, 0f)
val scaledSegCentre = segmentBody!!.getScaledCopy(
width - (segmentRight!!.width + segmentLeft!!.width), segmentLeft!!.height)
g.drawImage(scaledSegCentre, segmentLeft!!.width.toFloat(), 0f)
g.drawImage(segmentRight, (width - segmentRight!!.width).toFloat(), 0f)
}
companion object {
// private int messagesShowingIndex = 0;
val MESSAGES_DISPLAY = 2
val OPEN_CLOSE_TIME = 160
}
}