Files
Terrarum/src/net/torvald/terrarum/modulebasegame/ui/UIKeyboardInputConfig.kt
2021-11-13 16:09:32 +09:00

349 lines
15 KiB
Kotlin

package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.EMDASH
import net.torvald.terrarum.App
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.gamecontroller.IME
import net.torvald.terrarum.gamecontroller.KeyToggler
import net.torvald.terrarum.gamecontroller.TerrarumIME
import net.torvald.terrarum.gamecontroller.TerrarumKeyCapsMode
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.linearSearch
import net.torvald.terrarum.ui.*
/**
* Created by minjaesong on 2021-11-10.
*/
class UIKeyboardInputConfig(remoCon: UIRemoCon?) : UICanvas() {
override var width = 480
override var height = 600
override var openCloseTime = 0f
private val drawX = (Toolkit.drawWidth - width) / 2
private val drawY = (App.scr.height - height) / 2
internal val kbx = drawX + 1
internal val kby = drawY + 95
private val oneu = 28
private val onehalfu = 44
private val twou = 52
private val twohalfu = 68
private val threeu = 84
private val spaceu = 188
private val keycaps = hashMapOf(
Input.Keys.GRAVE to UIItemInputKeycap(this, 1, 1, Input.Keys.GRAVE, oneu),
Input.Keys.NUM_1 to UIItemInputKeycap(this, 33,1, Input.Keys.NUM_1, oneu),
Input.Keys.NUM_2 to UIItemInputKeycap(this, 65,1, Input.Keys.NUM_2, oneu),
Input.Keys.NUM_3 to UIItemInputKeycap(this, 97,1, Input.Keys.NUM_3, oneu),
Input.Keys.NUM_4 to UIItemInputKeycap(this, 129,1, Input.Keys.NUM_4, oneu),
Input.Keys.NUM_5 to UIItemInputKeycap(this, 161,1, Input.Keys.NUM_5, oneu),
Input.Keys.NUM_6 to UIItemInputKeycap(this, 193,1, Input.Keys.NUM_6, oneu),
Input.Keys.NUM_7 to UIItemInputKeycap(this, 225,1, Input.Keys.NUM_7, oneu),
Input.Keys.NUM_8 to UIItemInputKeycap(this, 257,1, Input.Keys.NUM_8, oneu),
Input.Keys.NUM_9 to UIItemInputKeycap(this, 289,1, Input.Keys.NUM_9, oneu),
Input.Keys.NUM_0 to UIItemInputKeycap(this, 321,1, Input.Keys.NUM_0, oneu),
Input.Keys.MINUS to UIItemInputKeycap(this, 353,1, Input.Keys.MINUS, oneu),
Input.Keys.EQUALS to UIItemInputKeycap(this, 385,1, Input.Keys.EQUALS, oneu),
Input.Keys.BACKSPACE to UIItemInputKeycap(this, 417,1, Input.Keys.BACKSPACE, 60),
Input.Keys.TAB to UIItemInputKeycap(this, 1,33, Input.Keys.TAB, onehalfu),
Input.Keys.Q to UIItemInputKeycap(this, 49,33, Input.Keys.Q, oneu),
Input.Keys.W to UIItemInputKeycap(this, 81,33, Input.Keys.W, oneu),
Input.Keys.E to UIItemInputKeycap(this, 113,33, Input.Keys.E, oneu),
Input.Keys.R to UIItemInputKeycap(this, 145,33, Input.Keys.R, oneu),
Input.Keys.T to UIItemInputKeycap(this, 177,33, Input.Keys.T, oneu),
Input.Keys.Y to UIItemInputKeycap(this, 209,33, Input.Keys.Y, oneu),
Input.Keys.U to UIItemInputKeycap(this, 241,33, Input.Keys.U, oneu),
Input.Keys.I to UIItemInputKeycap(this, 273,33, Input.Keys.I, oneu),
Input.Keys.O to UIItemInputKeycap(this, 305,33, Input.Keys.O, oneu),
Input.Keys.P to UIItemInputKeycap(this, 337,33, Input.Keys.P, oneu),
Input.Keys.LEFT_BRACKET to UIItemInputKeycap(this, 369,33, Input.Keys.LEFT_BRACKET, oneu),
Input.Keys.RIGHT_BRACKET to UIItemInputKeycap(this, 401,33, Input.Keys.RIGHT_BRACKET, oneu),
Input.Keys.BACKSLASH to UIItemInputKeycap(this, 433,33, Input.Keys.BACKSLASH, onehalfu),
Input.Keys.CAPS_LOCK to UIItemInputKeycap(this, 1,65, Input.Keys.CAPS_LOCK, twou),
Input.Keys.A to UIItemInputKeycap(this, 57,65, Input.Keys.A, oneu),
Input.Keys.S to UIItemInputKeycap(this, 89,65, Input.Keys.S, oneu),
Input.Keys.D to UIItemInputKeycap(this, 121,65, Input.Keys.D, oneu),
Input.Keys.F to UIItemInputKeycap(this, 153,65, Input.Keys.F, oneu, true),
Input.Keys.G to UIItemInputKeycap(this, 185,65, Input.Keys.G, oneu),
Input.Keys.H to UIItemInputKeycap(this, 217,65, Input.Keys.H, oneu),
Input.Keys.J to UIItemInputKeycap(this, 249,65, Input.Keys.J, oneu, true),
Input.Keys.K to UIItemInputKeycap(this, 281,65, Input.Keys.K, oneu),
Input.Keys.L to UIItemInputKeycap(this, 313,65, Input.Keys.L, oneu),
Input.Keys.SEMICOLON to UIItemInputKeycap(this, 345,65, Input.Keys.SEMICOLON, oneu),
Input.Keys.APOSTROPHE to UIItemInputKeycap(this, 377,65, Input.Keys.APOSTROPHE, oneu),
Input.Keys.ENTER to UIItemInputKeycap(this, 409,65, Input.Keys.ENTER, twohalfu),
Input.Keys.SHIFT_LEFT to UIItemInputKeycap(this, 1,97, Input.Keys.SHIFT_LEFT, twohalfu),
Input.Keys.Z to UIItemInputKeycap(this, 73,97, Input.Keys.Z, oneu),
Input.Keys.X to UIItemInputKeycap(this, 105,97, Input.Keys.X, oneu),
Input.Keys.C to UIItemInputKeycap(this, 137,97, Input.Keys.C, oneu),
Input.Keys.V to UIItemInputKeycap(this, 169,97, Input.Keys.V, oneu),
Input.Keys.B to UIItemInputKeycap(this, 201,97, Input.Keys.B, oneu),
Input.Keys.N to UIItemInputKeycap(this, 233,97, Input.Keys.N, oneu),
Input.Keys.M to UIItemInputKeycap(this, 265,97, Input.Keys.M, oneu),
Input.Keys.COMMA to UIItemInputKeycap(this, 297,97, Input.Keys.COMMA, oneu),
Input.Keys.PERIOD to UIItemInputKeycap(this, 329,97, Input.Keys.PERIOD, oneu),
Input.Keys.SLASH to UIItemInputKeycap(this, 361,97, Input.Keys.SLASH, oneu),
Input.Keys.SHIFT_RIGHT to UIItemInputKeycap(this, 393,97, Input.Keys.SHIFT_RIGHT, threeu),
Input.Keys.CONTROL_LEFT to UIItemInputKeycap(this, 1,129, Input.Keys.CONTROL_LEFT, onehalfu),
-2 to UIItemInputKeycap(this, 49,129, null, oneu),
Input.Keys.ALT_LEFT to UIItemInputKeycap(this, 81,129, Input.Keys.ALT_LEFT, onehalfu),
Input.Keys.SPACE to UIItemInputKeycap(this, 129,129, Input.Keys.SPACE, spaceu),
Input.Keys.ALT_RIGHT to UIItemInputKeycap(this, 321,129, Input.Keys.ALT_RIGHT, onehalfu),
-3 to UIItemInputKeycap(this, 369,129, null, oneu),
-4 to UIItemInputKeycap(this, 401,129, null, oneu),
Input.Keys.CONTROL_RIGHT to UIItemInputKeycap(this, 433,129, Input.Keys.CONTROL_RIGHT, onehalfu),
) // end of keycaps
private val textSelWidth = 266
private val selectorWidth = 600
private val halfselw = selectorWidth / 2
private val selDrawX = (Toolkit.drawWidth - selectorWidth) / 2
private val halfw = width / 2
private val y1 = 400
private val y2 = y1 + 40
private val lowLayerCodes = IME.getAllLowLayers().sorted()
private val lowLayerNames = lowLayerCodes.map { { IME.getLowLayerByName(it).name } }
private val keyboardLayoutSelection = UIItemTextSelector(this,
selDrawX + (halfselw - textSelWidth) / 2,
y2,
lowLayerNames,
lowLayerCodes.linearSearch { it == App.getConfigString("basekeyboardlayout") } ?: throw IME.LayoutNotFound(App.getConfigString("basekeyboardlayout")),
textSelWidth
)
private val imeCodes0 = IME.getAllHighLayers().sorted()
private val imeCodes = listOf("none") + imeCodes0
private val imeNames = listOf({"$EMDASH"}) + imeCodes0.map { { IME.getHighLayerByName(it).name } }
private val imeSelection = UIItemTextSelector(this,
selDrawX + halfselw + (halfselw - textSelWidth) / 2,
y2,
imeNames,
imeCodes.linearSearch { it == App.getConfigString("inputmethod") } ?: throw IME.LayoutNotFound(App.getConfigString("inputmethod")),
textSelWidth
)
private val keyboardTestPanel = UIItemTextLineInput(this,
drawX + (width - 480) / 2 + 3,
height - 40,
474
)
init {
keycaps.values.forEach { addUIitem(it) }
keyboardLayoutSelection.selectionChangeListener = {
App.setConfig("basekeyboardlayout", lowLayerCodes[it])
}
imeSelection.selectionChangeListener = {
App.setConfig("inputmethod", imeCodes[it])
}
addUIitem(keyboardTestPanel)
addUIitem(keyboardLayoutSelection)
addUIitem(imeSelection)
}
override fun updateUI(delta: Float) {
keyboardTestPanel.mouseoverUpdateLatch =
(!keyboardLayoutSelection.paletteShowing &&
!imeSelection.paletteShowing)
uiItems.forEach { it.update(delta) }
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
batch.color = Color.WHITE
val txt1 = Lang["MENU_LABEL_KEYBOARD_LAYOUT"]; val tw1 = App.fontGame.getWidth(txt1)
App.fontGame.draw(batch, txt1, selDrawX + (halfselw - tw1) / 2, y1)
val txt2 = Lang["MENU_LABEL_IME"]; val tw2 = App.fontGame.getWidth(txt2)
App.fontGame.draw(batch, txt2, selDrawX + halfselw + (halfselw - tw2) / 2, y1)
// title
// TODO only when text input using gamepad is supported, and even then, use text spinner
// val title = Lang["MENU_CONTROLS_KEYBOARD"]
// App.fontGame.draw(batch, title, drawX.toFloat() + (width - App.fontGame.getWidth(title)) / 2, drawY.toFloat())
batch.color = Color.WHITE
uiItems.forEach { it.render(batch, camera) }
shiftin = Gdx.input.isKeyPressed(Input.Keys.SHIFT_LEFT) || Gdx.input.isKeyPressed(Input.Keys.SHIFT_RIGHT)
altgrin = Gdx.input.isKeyPressed(Input.Keys.ALT_RIGHT) || (Gdx.input.isKeyPressed(Input.Keys.ALT_LEFT) && Gdx.input.isKeyPressed(Input.Keys.CONTROL_LEFT))
lowlayer = IME.getLowLayerByName(App.getConfigString("basekeyboardlayout"))
highlayer = getIME()
}
internal var shiftin = false; private set
internal var altgrin = false; private set
internal var lowlayer = IME.getLowLayerByName(App.getConfigString("basekeyboardlayout")); private set
internal var highlayer: TerrarumIME? = null
private fun getIME(): TerrarumIME? {
val selectedIME = App.getConfigString("inputmethod")
if (selectedIME == "none") return null
try {
return IME.getHighLayerByName(selectedIME)
}
catch (e: NullPointerException) {
return null
}
}
override fun doOpening(delta: Float) {
}
override fun doClosing(delta: Float) {
}
override fun endOpening(delta: Float) {
}
override fun endClosing(delta: Float) {
}
override fun dispose() {
}
}
/**
* @param key LibGDX keycode. Set it to `null` to "disable" the key. Also see [com.badlogic.gdx.Input.Keys]
*/
private class UIItemInputKeycap(
val parent: UIKeyboardInputConfig,
initialX: Int,
initialY: Int,
val key: Int?,
override val width: Int,
val homerow: Boolean = false
) : UIItem(parent, initialX, initialY) {
init {
this.posX = initialX + parent.kbx
this.posY = initialY + parent.kby
}
override val height = 28
private val labels = CommonResourcePool.getAsTextureRegionPack("inventory_category")
var selected = false
private val borderKeyForbidden = Color(0x000000C0)
private val borderKeyNormal = Toolkit.Theme.COL_INACTIVE
private val borderMouseUp = Toolkit.Theme.COL_ACTIVE
private val borderKeyPressed = Toolkit.Theme.COL_HIGHLIGHT
private val borderKeyPressedAndSelected = Color(0x33FF33FF.toInt())
private val keycapFill = Toolkit.Theme.COL_CELL_FILL
private val keylabelCol = Toolkit.Theme.COL_DISABLED
private val configuredKeyCol = Color.WHITE
override fun update(delta: Float) {
super.update(delta)
}
private fun isDiacritic(c: Int) = c in 0x300..0x36F || c in 0x1AB0..0x1AFF ||
c in 0x1DC0..0x1DFF || c in 0x20D0..0x20FF || c in 0xFE20..0xFE2F
override fun render(batch: SpriteBatch, camera: Camera) {
super.render(batch, camera)
// key background
batch.color = keycapFill
Toolkit.fillArea(batch, posX, posY, width, height)
batch.color = if (key == null)
borderKeyForbidden
else if (Gdx.input.isKeyPressed(key) && selected)
borderKeyPressedAndSelected
else if (Gdx.input.isKeyPressed(key) || selected)
borderKeyPressed
else if (mouseUp)
borderMouseUp
else
borderKeyNormal
// key border
Toolkit.drawBoxBorder(batch, posX, posY, width, height)
if (homerow) {
Toolkit.drawBoxBorder(batch, posX + 9, posY + 26, 10, 1)
}
// keysym
if (key == Input.Keys.CONTROL_LEFT || key == Input.Keys.CONTROL_RIGHT)
batch.draw(labels.get(21,3), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else if (key == Input.Keys.ALT_LEFT)
batch.draw(labels.get(22,3), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else if (key == Input.Keys.ALT_RIGHT)
batch.draw(labels.get(23,2), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else if (key == Input.Keys.SHIFT_LEFT || key == Input.Keys.SHIFT_RIGHT)
batch.draw(labels.get(23,3), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else if (key == Input.Keys.TAB)
batch.draw(labels.get(23,5), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else if (key == Input.Keys.BACKSPACE)
batch.draw(labels.get(24,5), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else if (key == Input.Keys.CAPS_LOCK) {
if (parent.lowlayer.capsMode == TerrarumKeyCapsMode.CAPS)
batch.draw(labels.get(24,3), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else if (parent.lowlayer.capsMode == TerrarumKeyCapsMode.SHIFT)
batch.draw(labels.get(24,2), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else if (parent.lowlayer.capsMode == TerrarumKeyCapsMode.BACK)
batch.draw(labels.get(24,5), (posX + (width - 20) / 2).toFloat(), posY + 4f)
}
else if (key == Input.Keys.ENTER)
batch.draw(labels.get(17,3), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else if (key != null) {
val keysym0 = if (KeyToggler.isOn(App.getConfigInt("control_key_toggleime")))
parent.highlayer?.config?.symbols?.get(key) ?: parent.lowlayer.symbols[key]
else
parent.lowlayer.symbols[key]
var keysym =
(if (parent.shiftin && parent.altgrin && keysym0[3]?.isNotEmpty() == true) keysym0[3]
else if (parent.altgrin && keysym0[2]?.isNotEmpty() == true) keysym0[2]
else if (parent.shiftin && keysym0[1]?.isNotEmpty() == true) keysym0[1]
else keysym0[0]) ?: ""
if (isDiacritic(keysym[0].code))
keysym = "ɔ$keysym"
if (keysym[0].code == 0xA0)
batch.draw(labels.get(22, 2), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else if (keysym[0].code == 0x20)
batch.draw(labels.get(21,2), (posX + (width - 20) / 2).toFloat(), posY + 4f)
else {
val keysymw = App.fontGame.getWidth(keysym)
App.fontGame.draw(batch, keysym, posX + (width - keysymw) / 2, posY + 4)
}
}
}
override fun dispose() {
}
}