Files
Terrarum/src/net/torvald/terrarum/blockproperties/BlockCodex.kt
2018-10-08 01:16:29 +09:00

152 lines
4.4 KiB
Kotlin

package net.torvald.terrarum.blockproperties
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.utils.CSVFetcher
import net.torvald.terrarum.gameworld.MapLayer
import net.torvald.terrarum.gameworld.PairedMapLayer
import net.torvald.terrarum.worlddrawer.LightmapRenderer
import org.apache.commons.csv.CSVRecord
import java.io.IOException
/**
* Created by minjaesong on 2016-02-16.
*/
object BlockCodex {
private var blockProps: Array<BlockProp>
const val TILE_UNIQUE_MAX = MapLayer.RANGE * PairedMapLayer.RANGE
private val nullProp = BlockProp()
init {
blockProps = Array<BlockProp>(TILE_UNIQUE_MAX * 2, { BlockProp() })
}
/**
* Later entry (possible from other modules) will replace older ones
*/
operator fun invoke(module: String, path: String) {
try {
val records = CSVFetcher.readFromModule(module, path)
AppLoader.printdbg(this, "Building block properties table")
records.forEach {
if (intVal(it, "id") == -1) {
setProp(nullProp, it)
}
else {
setProp(blockProps[intVal(it, "id")], it)
}
}
}
catch (e: IOException) {
e.printStackTrace()
}
}
/*fun get(index: Int): BlockProp {
try {
return blockProps[index]
}
catch (e: NullPointerException) {
throw NullPointerException("Blockprop with id $index does not exist.")
}
catch (e1: ArrayIndexOutOfBoundsException) {
if (index == -1) return nullProp
else throw e1
}
}*/
operator fun get(rawIndex: Int?): BlockProp {
if (rawIndex == null || rawIndex == Block.NULL) {
return nullProp
}
try {
return blockProps[rawIndex]
}
catch (e: NullPointerException) {
throw NullPointerException("Blockprop with raw id $rawIndex does not exist.")
}
}
fun getOrNull(rawIndex: Int?): BlockProp? {
if (rawIndex == null || rawIndex == Block.NULL) {
return null
}
try {
return blockProps[rawIndex]
}
catch (e: NullPointerException) {
throw NullPointerException("Blockprop with raw id $rawIndex does not exist.")
}
}
private fun setProp(prop: BlockProp, record: CSVRecord) {
prop.nameKey = record.get("name")
prop.id = intVal(record, "id")
prop.drop = intVal(record, "drop")
prop.shadeColR = floatVal(record, "shdr") / LightmapRenderer.MUL_FLOAT
prop.shadeColG = floatVal(record, "shdg") / LightmapRenderer.MUL_FLOAT
prop.shadeColB = floatVal(record, "shdb") / LightmapRenderer.MUL_FLOAT
prop.shadeColA = floatVal(record, "shduv") / LightmapRenderer.MUL_FLOAT
prop.strength = intVal(record, "strength")
prop.density = intVal(record, "dsty")
prop.lumColR = floatVal(record, "lumr") / LightmapRenderer.MUL_FLOAT
prop.lumColG = floatVal(record, "lumg") / LightmapRenderer.MUL_FLOAT
prop.lumColB = floatVal(record, "lumb") / LightmapRenderer.MUL_FLOAT
prop.lumColA = floatVal(record, "lumuv") / LightmapRenderer.MUL_FLOAT
prop.friction = intVal(record, "friction")
prop.viscosity = intVal(record, "vscs")
prop.isFluid = boolVal(record, "fluid")
prop.isSolid = boolVal(record, "solid")
prop.isClear = boolVal(record, "clear")
prop.isWallable = boolVal(record, "wall")
prop.isFallable = boolVal(record, "fall")
prop.isVertFriction = boolVal(record, "fv")
prop.dynamicLuminosityFunction = intVal(record, "dlfn")
print("${intVal(record, "id")}")
println("\t" + prop.nameKey)
}
private fun intVal(rec: CSVRecord, s: String): Int {
var ret = -1
try {
ret = rec.get(s).toInt()
}
catch (e: NumberFormatException) {
}
catch (e1: IllegalStateException) {
}
return ret
}
private fun floatVal(rec: CSVRecord, s: String): Float {
var ret = -1f
try {
ret = rec.get(s).toFloat()
}
catch (e: NumberFormatException) {
}
catch (e1: IllegalStateException) {
}
return ret
}
private fun boolVal(rec: CSVRecord, s: String) = intVal(rec, s) != 0
}