Files
Terrarum/src/net/torvald/terrarum/ui/MessageWindow.kt
Song Minjae 4987798be6 message notificator bug fixed where it would only work properly for first time
Former-commit-id: 640b113cb242ec572f17654feaa8b9be52c333c3
2017-03-10 02:14:58 +09:00

101 lines
3.1 KiB
Kotlin

package net.torvald.terrarum.ui
import net.torvald.imagefont.GameFontImpl
import com.jme3.math.FastMath
import net.torvald.terrarum.blendDisable
import net.torvald.terrarum.blendNormal
import org.lwjgl.opengl.GL11
import org.newdawn.slick.*
/**
* Created by minjaesong on 16-01-27.
*/
class MessageWindow @Throws(SlickException::class)
constructor(override var width: Int, isBlackVariant: Boolean) : UICanvas {
private var segmentLeft: Image? = null
private var segmentRight: Image? = null
private var segmentBody: Image? = null
private lateinit var messagesList: Array<String>
override var height: Int = 0
private val messageWindowRadius: Int
private var uiFont: Font? = null
private var fontCol: Color = if (!isBlackVariant) Color.black else Color.white
private val GLYPH_HEIGHT = 20
override var openCloseTime: Int = OPEN_CLOSE_TIME
override var handler: UIHandler? = null
init {
if (!isBlackVariant) {
segmentLeft = Image("./assets/graphics/gui/message_twoline_white_left.tga")
segmentRight = Image("./assets/graphics/gui/message_twoline_white_right.tga")
segmentBody = Image("./assets/graphics/gui/message_twoline_white_body.tga")
}
else {
segmentLeft = Image("./assets/graphics/gui/message_black_left.tga")
segmentRight = Image("./assets/graphics/gui/message_black_right.tga")
segmentBody = Image("./assets/graphics/gui/message_black_body.tga") // keep width=2 or greater; no width 1 !!
}
uiFont = GameFontImpl()
height = segmentLeft!!.height
messageWindowRadius = segmentLeft!!.width
messagesList = arrayOf("", "")
}
fun setMessage(messagesList: Array<String>) {
this.messagesList = messagesList
}
override fun update(gc: GameContainer, delta: Int) {
}
override fun render(gc: GameContainer, g: Graphics) {
blendNormal()
drawSegments(g)
g.font = uiFont
for (i in 0..Math.min(messagesList.size, MESSAGES_DISPLAY) - 1) {
g.color = fontCol
g.drawString(messagesList[i], (messageWindowRadius + 4).toFloat(), (messageWindowRadius + GLYPH_HEIGHT * i).toFloat())
}
blendNormal()
}
override fun processInput(gc: GameContainer, delta: Int, input: Input) {
}
override fun doOpening(gc: GameContainer, delta: Int) {
}
override fun doClosing(gc: GameContainer, delta: Int) {
}
override fun endOpening(gc: GameContainer, delta: Int) {
}
override fun endClosing(gc: GameContainer, delta: Int) {
}
private fun drawSegments(g: Graphics) {
g.drawImage(segmentLeft, 0f, 0f)
val scaledSegCentre = segmentBody!!.getScaledCopy(
width - (segmentRight!!.width + segmentLeft!!.width), segmentLeft!!.height)
g.drawImage(scaledSegCentre, segmentLeft!!.width.toFloat(), 0f)
g.drawImage(segmentRight, (width - segmentRight!!.width).toFloat(), 0f)
}
companion object {
// private int messagesShowingIndex = 0;
val MESSAGES_DISPLAY = 2
val OPEN_CLOSE_TIME = 160
}
}