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AudioImpl (Slick - The 2D Library)
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<A HREF="../../../../org/newdawn/slick/openal/AudioLoader.html" title="class in org.newdawn.slick.openal"><B>NEXT CLASS</B></A></FONT></TD>
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SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD>
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org.newdawn.slick.openal</FONT>
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Class AudioImpl</H2>
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<PRE>
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java.lang.Object
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<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>org.newdawn.slick.openal.AudioImpl</B>
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</PRE>
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<DL>
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<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../org/newdawn/slick/openal/Audio.html" title="interface in org.newdawn.slick.openal">Audio</A></DD>
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</DL>
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<DL>
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<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../org/newdawn/slick/openal/DeferredSound.html" title="class in org.newdawn.slick.openal">DeferredSound</A>, <A HREF="../../../../org/newdawn/slick/openal/MODSound.html" title="class in org.newdawn.slick.openal">MODSound</A>, <A HREF="../../../../org/newdawn/slick/openal/StreamSound.html" title="class in org.newdawn.slick.openal">StreamSound</A></DD>
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</DL>
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<DL>
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<DT><PRE>public class <B>AudioImpl</B><DT>extends java.lang.Object<DT>implements <A HREF="../../../../org/newdawn/slick/openal/Audio.html" title="interface in org.newdawn.slick.openal">Audio</A></DL>
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</PRE>
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<P>
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A sound that can be played through OpenAL
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<P>
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<P>
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<DL>
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<DT><B>Author:</B></DT>
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<DD>Kevin Glass, Nathan Sweet <misc@n4te.com></DD>
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</DL>
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<HR>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<B>Constructor Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>protected </CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#AudioImpl()">AudioImpl</A></B>()</CODE>
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<BR>
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<!-- ========== METHOD SUMMARY =========== -->
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<B>Method Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#getBufferID()">getBufferID</A></B>()</CODE>
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<BR>
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Get the ID of the OpenAL buffer holding this data (if any).</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> float</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#getPosition()">getPosition</A></B>()</CODE>
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<BR>
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Return the current playing position in the sound</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> boolean</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#isPlaying()">isPlaying</A></B>()</CODE>
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<BR>
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Check if the sound is playing as sound fx</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#pauseMusic()">pauseMusic</A></B>()</CODE>
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<BR>
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Pause the music currently being played</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#playAsMusic(float, float, boolean)">playAsMusic</A></B>(float pitch,
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float gain,
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boolean loop)</CODE>
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<BR>
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Play this sound as music</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#playAsSoundEffect(float, float, boolean)">playAsSoundEffect</A></B>(float pitch,
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float gain,
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boolean loop)</CODE>
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<BR>
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Play this sound as a sound effect</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> int</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#playAsSoundEffect(float, float, boolean, float, float, float)">playAsSoundEffect</A></B>(float pitch,
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float gain,
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boolean loop,
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float x,
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float y,
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float z)</CODE>
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<BR>
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Play this sound as a sound effect</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE>static void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#restartMusic()">restartMusic</A></B>()</CODE>
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<BR>
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Restart the music currently being paused</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> boolean</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#setPosition(float)">setPosition</A></B>(float position)</CODE>
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<BR>
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Seeks to a position in the music.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/openal/AudioImpl.html#stop()">stop</A></B>()</CODE>
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<BR>
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Stop the sound effect</TD>
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</TR>
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</TABLE>
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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</TR>
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</TABLE>
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<P>
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<A NAME="constructor_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Constructor Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="AudioImpl()"><!-- --></A><H3>
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AudioImpl</H3>
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<PRE>
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protected <B>AudioImpl</B>()</PRE>
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<DL>
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</DL>
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<!-- ============ METHOD DETAIL ========== -->
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<A NAME="method_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Method Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="getBufferID()"><!-- --></A><H3>
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getBufferID</H3>
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<PRE>
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public int <B>getBufferID</B>()</PRE>
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<DL>
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<DD>Get the ID of the OpenAL buffer holding this data (if any). This method
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is not valid with streaming resources.
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#getBufferID()">getBufferID</A></CODE> in interface <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html" title="interface in org.newdawn.slick.openal">Audio</A></CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Returns:</B><DD>The ID of the OpenAL buffer holding this data</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="stop()"><!-- --></A><H3>
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stop</H3>
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<PRE>
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public void <B>stop</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#stop()">Audio</A></CODE></B></DD>
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<DD>Stop the sound effect
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#stop()">stop</A></CODE> in interface <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html" title="interface in org.newdawn.slick.openal">Audio</A></CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>See Also:</B><DD><A HREF="../../../../org/newdawn/slick/openal/Audio.html#stop()"><CODE>Audio.stop()</CODE></A></DL>
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</DD>
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</DL>
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<HR>
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<A NAME="isPlaying()"><!-- --></A><H3>
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isPlaying</H3>
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<PRE>
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public boolean <B>isPlaying</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#isPlaying()">Audio</A></CODE></B></DD>
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<DD>Check if the sound is playing as sound fx
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#isPlaying()">isPlaying</A></CODE> in interface <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html" title="interface in org.newdawn.slick.openal">Audio</A></CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Returns:</B><DD>True if the sound is playing<DT><B>See Also:</B><DD><A HREF="../../../../org/newdawn/slick/openal/Audio.html#isPlaying()"><CODE>Audio.isPlaying()</CODE></A></DL>
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</DD>
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</DL>
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<HR>
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<A NAME="playAsSoundEffect(float, float, boolean)"><!-- --></A><H3>
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playAsSoundEffect</H3>
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<PRE>
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public int <B>playAsSoundEffect</B>(float pitch,
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float gain,
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boolean loop)</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#playAsSoundEffect(float, float, boolean)">Audio</A></CODE></B></DD>
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<DD>Play this sound as a sound effect
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#playAsSoundEffect(float, float, boolean)">playAsSoundEffect</A></CODE> in interface <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html" title="interface in org.newdawn.slick.openal">Audio</A></CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Parameters:</B><DD><CODE>pitch</CODE> - The pitch of the play back<DD><CODE>gain</CODE> - The gain of the play back<DD><CODE>loop</CODE> - True if we should loop
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<DT><B>Returns:</B><DD>The ID of the source playing the sound<DT><B>See Also:</B><DD><A HREF="../../../../org/newdawn/slick/openal/Audio.html#playAsSoundEffect(float, float, boolean)"><CODE>Audio.playAsSoundEffect(float, float, boolean)</CODE></A></DL>
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</DD>
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</DL>
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<HR>
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<A NAME="playAsSoundEffect(float, float, boolean, float, float, float)"><!-- --></A><H3>
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playAsSoundEffect</H3>
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<PRE>
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public int <B>playAsSoundEffect</B>(float pitch,
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float gain,
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boolean loop,
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float x,
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float y,
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float z)</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#playAsSoundEffect(float, float, boolean, float, float, float)">Audio</A></CODE></B></DD>
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<DD>Play this sound as a sound effect
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#playAsSoundEffect(float, float, boolean, float, float, float)">playAsSoundEffect</A></CODE> in interface <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html" title="interface in org.newdawn.slick.openal">Audio</A></CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Parameters:</B><DD><CODE>pitch</CODE> - The pitch of the play back<DD><CODE>gain</CODE> - The gain of the play back<DD><CODE>loop</CODE> - True if we should loop<DD><CODE>x</CODE> - The x position of the sound<DD><CODE>y</CODE> - The y position of the sound<DD><CODE>z</CODE> - The z position of the sound
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<DT><B>Returns:</B><DD>The ID of the source playing the sound<DT><B>See Also:</B><DD><A HREF="../../../../org/newdawn/slick/openal/Audio.html#playAsSoundEffect(float, float, boolean, float, float, float)"><CODE>Audio.playAsSoundEffect(float, float, boolean, float, float, float)</CODE></A></DL>
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</DD>
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</DL>
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<HR>
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<A NAME="playAsMusic(float, float, boolean)"><!-- --></A><H3>
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playAsMusic</H3>
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<PRE>
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public int <B>playAsMusic</B>(float pitch,
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float gain,
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boolean loop)</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#playAsMusic(float, float, boolean)">Audio</A></CODE></B></DD>
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<DD>Play this sound as music
|
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#playAsMusic(float, float, boolean)">playAsMusic</A></CODE> in interface <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html" title="interface in org.newdawn.slick.openal">Audio</A></CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Parameters:</B><DD><CODE>pitch</CODE> - The pitch of the play back<DD><CODE>gain</CODE> - The gain of the play back<DD><CODE>loop</CODE> - True if we should loop
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<DT><B>Returns:</B><DD>The ID of the source playing the sound<DT><B>See Also:</B><DD><A HREF="../../../../org/newdawn/slick/openal/Audio.html#playAsMusic(float, float, boolean)"><CODE>Audio.playAsMusic(float, float, boolean)</CODE></A></DL>
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</DD>
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</DL>
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<HR>
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<A NAME="pauseMusic()"><!-- --></A><H3>
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|
pauseMusic</H3>
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<PRE>
|
|
public static void <B>pauseMusic</B>()</PRE>
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<DL>
|
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<DD>Pause the music currently being played
|
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<P>
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<DD><DL>
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</DL>
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</DD>
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<DD><DL>
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</DL>
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</DD>
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</DL>
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<HR>
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|
|
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<A NAME="restartMusic()"><!-- --></A><H3>
|
|
restartMusic</H3>
|
|
<PRE>
|
|
public static void <B>restartMusic</B>()</PRE>
|
|
<DL>
|
|
<DD>Restart the music currently being paused
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
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<DD><DL>
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</DL>
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</DD>
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</DL>
|
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<HR>
|
|
|
|
<A NAME="setPosition(float)"><!-- --></A><H3>
|
|
setPosition</H3>
|
|
<PRE>
|
|
public boolean <B>setPosition</B>(float position)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#setPosition(float)">Audio</A></CODE></B></DD>
|
|
<DD>Seeks to a position in the music.
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#setPosition(float)">setPosition</A></CODE> in interface <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html" title="interface in org.newdawn.slick.openal">Audio</A></CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>position</CODE> - Position in seconds.
|
|
<DT><B>Returns:</B><DD>True if the setting of the position was successful<DT><B>See Also:</B><DD><A HREF="../../../../org/newdawn/slick/openal/Audio.html#setPosition(float)"><CODE>Audio.setPosition(float)</CODE></A></DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getPosition()"><!-- --></A><H3>
|
|
getPosition</H3>
|
|
<PRE>
|
|
public float <B>getPosition</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#getPosition()">Audio</A></CODE></B></DD>
|
|
<DD>Return the current playing position in the sound
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html#getPosition()">getPosition</A></CODE> in interface <CODE><A HREF="../../../../org/newdawn/slick/openal/Audio.html" title="interface in org.newdawn.slick.openal">Audio</A></CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>The current position in seconds.<DT><B>See Also:</B><DD><A HREF="../../../../org/newdawn/slick/openal/Audio.html#getPosition()"><CODE>Audio.getPosition()</CODE></A></DL>
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|
</DD>
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