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BufferedImageUtil (Slick - The 2D Library)
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org.newdawn.slick.util</FONT>
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Class BufferedImageUtil</H2>
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java.lang.Object
<IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>org.newdawn.slick.util.BufferedImageUtil</B>
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<DT><PRE>public class <B>BufferedImageUtil</B><DT>extends java.lang.Object</DL>
</PRE>
<P>
This is a utility class that allows you to convert a BufferedImage into a
texture.
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<DT><B>Author:</B></DT>
<DD>James Chambers (Jimmy), Jeremy Adams (elias_naur), Kevin Glass (kevglass)</DD>
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<TD><CODE><B><A HREF="../../../../org/newdawn/slick/util/BufferedImageUtil.html#BufferedImageUtil()">BufferedImageUtil</A></B>()</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>static&nbsp;<A HREF="../../../../org/newdawn/slick/opengl/Texture.html" title="interface in org.newdawn.slick.opengl">Texture</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../org/newdawn/slick/util/BufferedImageUtil.html#getTexture(java.lang.String, java.awt.image.BufferedImage)">getTexture</A></B>(java.lang.String&nbsp;resourceName,
java.awt.image.BufferedImage&nbsp;resourceImage)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Load a texture</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/newdawn/slick/opengl/Texture.html" title="interface in org.newdawn.slick.opengl">Texture</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../org/newdawn/slick/util/BufferedImageUtil.html#getTexture(java.lang.String, java.awt.image.BufferedImage, int)">getTexture</A></B>(java.lang.String&nbsp;resourceName,
java.awt.image.BufferedImage&nbsp;resourceImage,
int&nbsp;filter)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Load a texture</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../org/newdawn/slick/opengl/Texture.html" title="interface in org.newdawn.slick.opengl">Texture</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../org/newdawn/slick/util/BufferedImageUtil.html#getTexture(java.lang.String, java.awt.image.BufferedImage, int, int, int, int)">getTexture</A></B>(java.lang.String&nbsp;resourceName,
java.awt.image.BufferedImage&nbsp;resourceimage,
int&nbsp;target,
int&nbsp;dstPixelFormat,
int&nbsp;minFilter,
int&nbsp;magFilter)</CODE>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Load a texture into OpenGL from a BufferedImage</TD>
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<A NAME="BufferedImageUtil()"><!-- --></A><H3>
BufferedImageUtil</H3>
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public <B>BufferedImageUtil</B>()</PRE>
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<A NAME="getTexture(java.lang.String, java.awt.image.BufferedImage)"><!-- --></A><H3>
getTexture</H3>
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public static <A HREF="../../../../org/newdawn/slick/opengl/Texture.html" title="interface in org.newdawn.slick.opengl">Texture</A> <B>getTexture</B>(java.lang.String&nbsp;resourceName,
java.awt.image.BufferedImage&nbsp;resourceImage)
throws java.io.IOException</PRE>
<DL>
<DD>Load a texture
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>resourceName</CODE> - The location of the resource to load<DD><CODE>resourceImage</CODE> - The BufferedImage we are converting
<DT><B>Returns:</B><DD>The loaded texture
<DT><B>Throws:</B>
<DD><CODE>java.io.IOException</CODE> - Indicates a failure to access the resource</DL>
</DD>
</DL>
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<A NAME="getTexture(java.lang.String, java.awt.image.BufferedImage, int)"><!-- --></A><H3>
getTexture</H3>
<PRE>
public static <A HREF="../../../../org/newdawn/slick/opengl/Texture.html" title="interface in org.newdawn.slick.opengl">Texture</A> <B>getTexture</B>(java.lang.String&nbsp;resourceName,
java.awt.image.BufferedImage&nbsp;resourceImage,
int&nbsp;filter)
throws java.io.IOException</PRE>
<DL>
<DD>Load a texture
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>resourceName</CODE> - The location of the resource to load<DD><CODE>resourceImage</CODE> - The BufferedImage we are converting
<DT><B>Returns:</B><DD>The loaded texture
<DT><B>Throws:</B>
<DD><CODE>java.io.IOException</CODE> - Indicates a failure to access the resource</DL>
</DD>
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<A NAME="getTexture(java.lang.String, java.awt.image.BufferedImage, int, int, int, int)"><!-- --></A><H3>
getTexture</H3>
<PRE>
public static <A HREF="../../../../org/newdawn/slick/opengl/Texture.html" title="interface in org.newdawn.slick.opengl">Texture</A> <B>getTexture</B>(java.lang.String&nbsp;resourceName,
java.awt.image.BufferedImage&nbsp;resourceimage,
int&nbsp;target,
int&nbsp;dstPixelFormat,
int&nbsp;minFilter,
int&nbsp;magFilter)
throws java.io.IOException</PRE>
<DL>
<DD>Load a texture into OpenGL from a BufferedImage
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>resourceName</CODE> - The location of the resource to load<DD><CODE>resourceimage</CODE> - The BufferedImage we are converting<DD><CODE>target</CODE> - The GL target to load the texture against<DD><CODE>dstPixelFormat</CODE> - The pixel format of the screen<DD><CODE>minFilter</CODE> - The minimising filter<DD><CODE>magFilter</CODE> - The magnification filter
<DT><B>Returns:</B><DD>The loaded texture
<DT><B>Throws:</B>
<DD><CODE>java.io.IOException</CODE> - Indicates a failure to access the resource</DL>
</DD>
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