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1.1 KiB
1.1 KiB
Faction documentation
{
"factionname" : "player",
"factionamicable" : ["follower"],
"factionneutral" : [],
"factionhostile" : ["wildlifehostile"],
"factionfearful" : ["wildlifeflee"]
}
- factionname: Identifier of the faction data
- factionamicable: Amicable faction. Players can give/take items of actors of this faction, in plus to the ability of barter. Assigned actors (usually follower) will follow players in game.
- factionneutral: Explicit neutrality. If the assigned actor is intelligent (NPC AV), players can barter with them. Unassigned faction will be treated like "disliked"
- factionhostile: Assigned faction will attack players on the sight. e.g. 'wildlifehostile'
- factionfearful: Assigned faction will flee from players on the sight. e.g. 'wildlifeflee'
Generic faction information
- player: Self-explanatory
- follower: Self-explanatory
- controlledvillager: Villagers of your hamlet
- wildlifehostile: Hostile mobs, self-explanatory
- wildlifeflee: Fleeing mobs, self-explanatory
- wildhamletvillager: Generic villager of the pre-generated hamlets.
- wildhamletcontroller: Ruler of the pre-generated hamlets.