Files
Terrarum/src/net/torvald/terrarum/audio/TerrarumAudioMixerTrack.kt
2023-12-02 23:58:18 +09:00

189 lines
6.3 KiB
Kotlin

package net.torvald.terrarum.audio
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.audio.Sound
import com.badlogic.gdx.backends.lwjgl3.audio.OpenALLwjgl3Audio
import com.badlogic.gdx.utils.Disposable
import com.badlogic.gdx.utils.Queue
import net.torvald.reflection.forceInvoke
import net.torvald.terrarum.App
import net.torvald.terrarum.audio.dsp.NullFilter
import net.torvald.terrarum.audio.dsp.TerrarumAudioFilter
import net.torvald.terrarum.gameactors.Actor
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.getHashStr
import net.torvald.terrarum.hashStrMap
import net.torvald.terrarum.modulebasegame.MusicContainer
import kotlin.math.log10
import kotlin.math.pow
typealias TrackVolume = Double
enum class TrackType {
STATIC_SOURCE, DYNAMIC_SOURCE, BUS, MASTER
}
class TerrarumAudioMixerTrack(val name: String, val trackType: TrackType, var maxVolumeFun: () -> Double = {1.0}): Disposable {
companion object {
const val SAMPLING_RATE = 48000
const val SAMPLING_RATEF = 48000f
const val SAMPLING_RATED = 48000.0
val BUFFER_SIZE = 4 * App.getConfigInt("audio_buffer_size") // n ms -> 384 * n
}
val hash = getHashStr()
private val hashCode0 = hash.map { hashStrMap.indexOf(it) }.foldIndexed(0) { i, acc, c ->
acc or (c shl (5*i))
}
var currentTrack: MusicContainer? = null
var nextTrack: MusicContainer? = null
var currentSound: Sound? = null // DYNAMIC_SOURCE only
var volume: TrackVolume = 1.0
get() = field
set(value) {
field = value
currentTrack?.gdxMusic?.volume = volume.toFloat()
}
val maxVolume: Double
get() = maxVolumeFun()
var dBfs: Double
get() = fullscaleToDecibels(volume)
set(value) { volume = decibelsToFullscale(value) }
val filters: Array<TerrarumAudioFilter> = Array(4) { NullFilter }
var trackingTarget: Actor? = null
var playStartedTime = 0L; private set
inline fun <reified T> getFilter() = filters.filterIsInstance<T>().first()!!
internal val sidechainInputs = ArrayList<Pair<TerrarumAudioMixerTrack, TrackVolume>>()
internal fun getSidechains(): List<TerrarumAudioMixerTrack?> = sidechainInputs.map { it.first }
fun addSidechainInput(input: TerrarumAudioMixerTrack, inputVolume: TrackVolume) {
if (input.trackType == TrackType.MASTER)
throw IllegalArgumentException("Cannot add master track as a sidechain")
if (sidechainInputs.map { it.first }.any { it.hash == input.hash })
throw IllegalArgumentException("The track '${input.hash}' already exists")
if (getSidechains().any { mySidechain ->
val theirSidechains = mySidechain?.getSidechains()
theirSidechains?.any { theirSidechain -> theirSidechain?.hash == this.hash } == true
})
throw IllegalArgumentException("The track '${input.hash}' contains current track (${this.hash}) as its sidechain")
sidechainInputs.add(input to inputVolume)
}
// in bytes
internal val deviceBufferSize = Gdx.audio.javaClass.getDeclaredField("deviceBufferSize").let {
it.isAccessible = true
it.get(Gdx.audio) as Int
}
internal val deviceBufferCount = Gdx.audio.javaClass.getDeclaredField("deviceBufferCount").let {
it.isAccessible = true
it.get(Gdx.audio) as Int
}
internal val adev: OpenALBufferedAudioDevice? =
if (trackType == TrackType.MASTER) {
OpenALBufferedAudioDevice(
Gdx.audio as OpenALLwjgl3Audio,
SAMPLING_RATE,
false,
deviceBufferSize,
deviceBufferCount
) {}
}
else null
/**
* assign nextTrack to currentTrack, then assign nextNext to nextTrack.
* Whatever is on the currentTrack will be lost.
*/
fun queueNext(nextNext: MusicContainer? = null) {
currentTrack = nextTrack
nextTrack = nextNext
}
internal var streamPlaying = false
fun play() {
playStartedTime = System.nanoTime()
streamPlaying = true
// currentTrack?.gdxMusic?.play()
}
val isPlaying: Boolean
get() = streamPlaying//currentTrack?.gdxMusic?.isPlaying
override fun dispose() {
/*if (isMaster) { // uncomment to multithread
queueDispatcher.stop()
queueDispatcherThread.join()
}
processor.stop()
processorThread.join()*/
adev?.dispose()
}
override fun equals(other: Any?) = this.hash == (other as TerrarumAudioMixerTrack).hash
fun stop() {
currentTrack?.gdxMusic?.forceInvoke<Int>("reset", arrayOf())
streamPlaying = false
// playStartedTime = 0L
if (trackingTarget != null && currentTrack != null) {
trackingTarget!!.onAudioInterrupt(currentTrack!!)
}
fireSongFinishHook()
// fireSoundFinishHook()
trackingTarget = null
}
fun fireSongFinishHook() {
currentTrack?.songFinishedHook?.invoke(currentTrack!!.gdxMusic)
}
// 1st ring of the hell: the THREADING HELL //
internal var processor = MixerTrackProcessor(BUFFER_SIZE, SAMPLING_RATE, this)
/*private val processorThread = Thread(processor).also { // uncomment to multithread
it.priority = MAX_PRIORITY // higher = more predictable; audio delay is very noticeable so it gets high priority
it.start()
}*/
internal var pcmQueue = Queue<List<FloatArray>>()
private lateinit var queueDispatcher: FeedSamplesToAdev
private lateinit var queueDispatcherThread: Thread
init {
pcmQueue.addLast(listOf(FloatArray(BUFFER_SIZE / 4), FloatArray(BUFFER_SIZE / 4)))
pcmQueue.addLast(listOf(FloatArray(BUFFER_SIZE / 4), FloatArray(BUFFER_SIZE / 4)))
/*if (isMaster) { // uncomment to multithread
queueDispatcher = FeedSamplesToAdev(BUFFER_SIZE, SAMPLING_RATE, this)
queueDispatcherThread = Thread(queueDispatcher).also {
it.priority = MAX_PRIORITY // higher = more predictable; audio delay is very noticeable so it gets high priority
it.start()
}
}*/
}
override fun hashCode() = hashCode0
}
fun fullscaleToDecibels(fs: Double) = 20.0 * log10(fs)
fun decibelsToFullscale(db: Double) = 10.0.pow(db / 20.0)