mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
661 B
661 B
| Range | Description |
|---|---|
| 0..4095 | Tiles |
| 4096..8191 | Walls |
| 8192..8447 | Wires |
| 8448..32767 | Items (static) |
| 32768..1048575 | Items (dynamic*) |
| 1048576..0x7FFF_FFFF | Actors |
| 0x8000_0000..0xFFFF_FFFF (all negative numbers) | Faction |
- dynamic items can have their own properties that will persist through savegame.
Actors range in-depth
| Range | Description |
|---|---|
| 1048576..0x0FFF_FFFF | Rendered behind (e.g. tapestries) |
| 0x1000_0000..0x5FFF_FFFF | Regular actors (e.g. almost all of them) |
| 0x6000_0000..0x6FFF_FFFF | Special (e.g. weapon swung, bullets, dropped item, particles) |
| 0x7000_0000..0x7FFF_FFFF | Rendered front (e.g. fake tile) |