Files
Terrarum/src/net/torvald/terrarum/ui/UITemplateCatBar.kt
2024-01-29 18:51:53 +09:00

43 lines
1.5 KiB
Kotlin

package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Basically a UIItemInventoryCatBar placed on a set position for your convenience
*
* Created by minjaesong on 2024-01-10.
*/
class UITemplateCatBar(
parent: UICanvas,
showSidebuttons: Boolean,
catIcons: TextureRegionPack = CommonResourcePool.getAsTextureRegionPack("inventory_category"),
catArrangement: IntArray, // icon order
catIconsMeaning: List<Array<String>>, // sortedBy: catArrangement
catIconsLabels: List<() -> String>,
) : UITemplate(parent) {
val catBar = UIItemCatBar(
parent,
(parent.width - UIInventoryFull.catBarWidth) / 2,
42 - UIInventoryFull.YPOS_CORRECTION + (App.scr.height - UIInventoryFull.internalHeight) / 2,
UIInventoryFull.internalWidth,
UIInventoryFull.catBarWidth,
showSidebuttons,
catIcons, catArrangement, catIconsMeaning, catIconsLabels
)
override fun getUIitems(): List<UIItem> {
return listOf(catBar)
}
override fun update(delta: Float) = catBar.update(delta)
override fun render(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) = catBar.render(frameDelta, batch, camera)
override fun dispose() = catBar.dispose()
}