Files
Terrarum/src/net/torvald/terrarum/realestate/RealEstateUtility.kt
Song Minjae bc4fd8866a UI testing env and working text buttons
Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
2017-03-13 21:40:50 +09:00

24 lines
750 B
Kotlin

package net.torvald.terrarum.realestate
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.faction.FactionCodex
/**
* Created by minjaesong on 16-03-27.
*/
object RealEstateUtility {
fun getAbsoluteTileNumber(x: Int, y: Int): Long =
(Terrarum.ingame!!.world.width * y).toLong() + x
fun resolveAbsoluteTileNumber(t: Long): Pair<Int, Int> =
Pair((t % Terrarum.ingame!!.world.width).toInt(), (t / Terrarum.ingame!!.world.width).toInt())
/**
* Get owner ID as an Actor/Faction
*/
fun resolveOwner(id: Long): Any =
if (id < 0x80000000L)
Terrarum.ingame!!.getActorByID(id.toInt())
else
FactionCodex.getFactionByID(id)
}