Files
Terrarum/src/net/torvald/terrarum/itemproperties/ItemEffectsLuaAPI.kt
2018-08-05 21:57:18 +09:00

58 lines
1.6 KiB
Kotlin

package net.torvald.terrarum.itemproperties
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.ai.toLua
import net.torvald.terrarum.modulebasegame.Ingame
import org.luaj.vm2.Globals
import org.luaj.vm2.LuaTable
import org.luaj.vm2.LuaValue
import org.luaj.vm2.lib.ThreeArgFunction
import org.luaj.vm2.lib.ZeroArgFunction
/**
* Created by minjaesong on 2017-04-16.
*/
class ItemEffectsLuaAPI(g: Globals) {
init {
g["getMouseTile"] = GetMouseTile()
g["getMousePos"] = GetMousePos()
g["world"] = LuaTable()
g["world"]["strikeEarth"] = StrikeEarth()
g["world"]["strikeWall"] = StrikeWall()
g["actor"] = LuaTable()
}
class GetMouseTile : ZeroArgFunction() {
override fun call(): LuaValue {
return LuaValue.tableOf(arrayOf(Terrarum.mouseTileX.toLua(), Terrarum.mouseTileY.toLua()))
}
}
class GetMousePos : ZeroArgFunction() {
override fun call(): LuaValue {
return LuaValue.tableOf(arrayOf(Terrarum.mouseX.toLua(), Terrarum.mouseY.toLua()))
}
}
class StrikeEarth : ThreeArgFunction() {
override fun call(x: LuaValue, y: LuaValue, power: LuaValue): LuaValue {
(Terrarum.ingame!!.world).inflictTerrainDamage(x.checkint(), y.checkint(), power.checkdouble())
return LuaValue.NONE
}
}
class StrikeWall : ThreeArgFunction() {
override fun call(x: LuaValue, y: LuaValue, power: LuaValue): LuaValue {
(Terrarum.ingame!!.world).inflictWallDamage(x.checkint(), y.checkint(), power.checkdouble())
return LuaValue.NONE
}
}
}