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Former-commit-id: 5b9f7717ed2a4ad2f054e8db75b404b5c974539b Former-commit-id: bc5d18446028a734a3a9707c928f069bcd1d5a7f
1.3 KiB
1.3 KiB
Gadgets
Looms for custom pattern
- Players can create their own décors (hang on wall), dresses.
- Two looms (16 palette mode, 64 palette mode)
- IMPLEMENTED — see net.torvald.terrarum.gameactors.DecodeTapestry
Music making
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Automated glockenspiel thingy
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Single tile can hold 48 notes, single track
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Work like Modtracker, incl. physical arrangements
Arrangements in the map Time →→→→ voice 1 → □□□□□□□□□□□□□□□□... voice 2 → □□□□□□□□□□□□□□□□... ↑ played simultaneously along the X-axis -
Each tracker head and body are connected by placing tracks adjacent to each other or connecting them with wire. Connect two or more tracker head to play the array of trackers play simultaneously (multi-tracking)
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Serialisation
<actorid>.json { notes = [arr<int>, fixed size of 48], speed = 120 } *int: (0-63) number of the note pitch that is struck. 32: Middle C (C3). 'A' just above of Middle C (A3) has base pitch of 440 Hz. *speed: in BPM
Aimhack
- Include a valid way of obtaining Aimhack (possessed weapon shit?)
- Implement it on
<item>.primaryUse(gc, delta)