mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-08 01:24:04 +09:00
158 lines
4.4 KiB
Kotlin
158 lines
4.4 KiB
Kotlin
package net.torvald.terrarum.modulebasegame
|
|
|
|
import com.badlogic.gdx.graphics.Color
|
|
import com.badlogic.gdx.graphics.OrthographicCamera
|
|
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
|
import net.torvald.terrarum.*
|
|
import net.torvald.terrarum.ui.*
|
|
import net.torvald.terrarum.ui.UIItemTextButtonList.Companion.DEFAULT_BACKGROUNDCOL
|
|
import net.torvald.terrarum.ui.UINSMenu.Companion.LINE_HEIGHT
|
|
import kotlin.math.roundToInt
|
|
|
|
class UIBuildingMakerGetFilename : UICanvas() {
|
|
|
|
var confirmCallback: (String) -> Unit = {}
|
|
var cancelCallback: () -> Unit = {}
|
|
var title = "Export"
|
|
var text = listOf("")
|
|
|
|
var labelDo = "OK"
|
|
var labelDont = "Cancel"
|
|
|
|
override var width = 280
|
|
override var height = 160
|
|
|
|
private val textWidth = width - LINE_HEIGHT
|
|
private val buttonWidth = 101
|
|
private val buttonGap = (width - buttonWidth*2) / 3
|
|
|
|
override var openCloseTime = OPENCLOSE_GENERIC
|
|
|
|
val textInput = UIItemTextLineInput(
|
|
this,
|
|
(width - textWidth) / 2,
|
|
LINE_HEIGHT * (text.size + 2),
|
|
textWidth,
|
|
{ "The Yucky Panopticon" },
|
|
InputLenCap(250, InputLenCap.CharLenUnit.UTF8_BYTES)
|
|
)
|
|
|
|
val buttonOk = UIItemTextButton(
|
|
this,
|
|
{ labelDo },
|
|
buttonGap,
|
|
height - LINE_HEIGHT - LINE_HEIGHT/2,
|
|
buttonWidth
|
|
).also {
|
|
it.clickOnceListener = { _, _ ->
|
|
|
|
textInput.getTextOrPlaceholder().let { name ->
|
|
if (name.isNotBlank())
|
|
confirmCallback(name.trim())
|
|
}
|
|
|
|
this.setAsClose()
|
|
}
|
|
}
|
|
|
|
val buttonCancel = UIItemTextButton(
|
|
this,
|
|
{ labelDont },
|
|
width - buttonWidth - buttonGap,
|
|
height - LINE_HEIGHT - LINE_HEIGHT/2,
|
|
buttonWidth
|
|
).also {
|
|
it.clickOnceListener = { _, _ ->
|
|
reset()
|
|
cancelCallback()
|
|
this.setAsClose()
|
|
}
|
|
}
|
|
|
|
fun reset() {
|
|
textInput.clearText()
|
|
}
|
|
|
|
init {
|
|
addUIitem(textInput)
|
|
addUIitem(buttonOk)
|
|
addUIitem(buttonCancel)
|
|
}
|
|
|
|
override fun updateImpl(delta: Float) {
|
|
uiItems.forEach { it.update(delta) }
|
|
}
|
|
|
|
|
|
override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
|
|
blendNormalStraightAlpha(batch)
|
|
|
|
// draw border
|
|
batch.color = Toolkit.Theme.COL_INACTIVE
|
|
Toolkit.drawBoxBorder(batch, -1, -1 - LINE_HEIGHT, width + 2, height + LINE_HEIGHT + 2)
|
|
|
|
// draw title bar
|
|
batch.color = UINSMenu.DEFAULT_TITLEBACKCOL
|
|
Toolkit.fillArea(batch, 0, 0 - LINE_HEIGHT, width, LINE_HEIGHT)
|
|
|
|
batch.color = UINSMenu.DEFAULT_TITLETEXTCOL
|
|
App.fontGame.draw(batch, title, UINSMenu.TEXT_OFFSETX + 0, UINSMenu.TEXT_OFFSETY + 0 - LINE_HEIGHT)
|
|
|
|
// draw the back
|
|
batch.color = DEFAULT_BACKGROUNDCOL
|
|
Toolkit.fillArea(batch, 0, 0, width, height)
|
|
|
|
|
|
// draw the list
|
|
batch.color = Color.WHITE
|
|
val textWidth: Int = text.maxOf { App.fontGame.getWidth(it) }
|
|
|
|
text.forEachIndexed { index, str ->
|
|
App.fontGame.draw(batch, str, 0 + LINE_HEIGHT / 2, 0 + LINE_HEIGHT / 2 + LINE_HEIGHT * index)
|
|
}
|
|
|
|
uiItems.forEach { it.render(frameDelta, batch, camera) }
|
|
}
|
|
|
|
private var dragOriginX = 0 // relative mousepos
|
|
private var dragOriginY = 0 // relative mousepos
|
|
private var dragForReal = false
|
|
|
|
override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
|
|
if (mouseInScreen(screenX, screenY)) {
|
|
if (dragForReal) {
|
|
handler.setPosition(
|
|
(screenX / App.scr.magn - dragOriginX).roundToInt(),
|
|
(screenY / App.scr.magn - dragOriginY).roundToInt()
|
|
)
|
|
}
|
|
}
|
|
|
|
uiItems.forEach { it.touchDragged(screenX, screenY, pointer) }
|
|
|
|
return true
|
|
}
|
|
|
|
fun mouseOnTitleBar() =
|
|
relativeMouseX in 0 until width && relativeMouseY in -LINE_HEIGHT until 0
|
|
|
|
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
|
|
if (mouseOnTitleBar()) {
|
|
dragOriginX = relativeMouseX
|
|
dragOriginY = relativeMouseY
|
|
dragForReal = true
|
|
}
|
|
else {
|
|
dragForReal = false
|
|
}
|
|
|
|
uiItems.forEach { it.touchDown(screenX, screenY, pointer, button) }
|
|
|
|
return true
|
|
}
|
|
|
|
override fun dispose() {
|
|
uiItems.forEach { it.tryDispose() }
|
|
}
|
|
}
|