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Terrarum/work_files/GameDesign/MODULE_IDEA_TECHPACK.md

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Computers

  • Instead of single box with bunch of parts, make computers occupy several blocks -- processor unit, core memory unit, storage unit (RAMAC!), I/O unit, etc., like old PDPs. Powerful computer == more space.
  • Make portable units like TRS-80 Model 100.
  • Proper virtual machine with finite RAM and its own virtual CPU with full (but simplified/high level emulation of real things) instruction set and registers
    • at least BASIC is must be supported
    • plus C compiler? Am I too ambitious?

Electricity

If things would run with infinite energy, I'm out. We need realism to implement resource management which turns into a Fun! (for the most time)

  • Direct Current (only! because AC makes EE 10x harder), follows Ohm's law, and EXPLOSION!
  • Take 'some' idea from IndustrialCraft (Minecraft mod)
  • Solar Windows, blocks light bit more than regular windows, high energies are absorbed more (it's a real thing!!)

Source of Electricity

  • Conventional
    • Fuel burn
    • Nuclear fission
  • (almost) Infinite
    • Dark solar panel (traditional panel)
    • Transparent solar panel (window panel)
  • Capacitor
    • Battery pack
    • Pu-238 RTG (super long-lasting battery with radiooactive taste)