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<div class="subTitle">com.badlogic.gdx.math</div>
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<h2 title="Class BSpline" class="title">Class BSpline<T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>></h2>
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<pre>public class <span class="typeNameLabel">BSpline<T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>></span>
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extends java.lang.Object
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implements <a href="../../../../com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a><T></pre>
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<dl>
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<dt><span class="simpleTagLabel">Author:</span></dt>
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<dd>Xoppa</dd>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Field and Description</th>
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<td class="colFirst"><code>boolean</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#continuous">continuous</a></span></code> </td>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>[]</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#controlPoints">controlPoints</a></span></code> </td>
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<td class="colFirst"><code>int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#degree">degree</a></span></code> </td>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#knots">knots</a></span></code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#spanCount">spanCount</a></span></code> </td>
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colOne" scope="col">Constructor and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#BSpline--">BSpline</a></span>()</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#BSpline-T:A-int-boolean-">BSpline</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>[] controlPoints,
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int degree,
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boolean continuous)</code> </td>
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<h3>Method Summary</h3>
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<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t1" class="tableTab"><span><a href="javascript:show(1);">Static Methods</a></span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#approximate-T-">approximate</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> v)</code> </td>
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</tr>
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<tr id="i1" class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#approximate-T-int-">approximate</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> in,
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int near)</code> </td>
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</tr>
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<tr id="i2" class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#approximate-T-int-int-">approximate</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> in,
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int start,
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int count)</code> </td>
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</tr>
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<tr id="i3" class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#approxLength-int-">approxLength</a></span>(int samples)</code> </td>
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</tr>
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<tr id="i4" class="altColor">
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<td class="colFirst"><code>static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>><br>T</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#calculate-T-float-T:A-int-boolean-T-">calculate</a></span>(T out,
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float t,
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T[] points,
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int degree,
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boolean continuous,
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T tmp)</code>
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<div class="block">Calculates the n-degree b-spline value for the given position (t).</div>
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</td>
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</tr>
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<tr id="i5" class="rowColor">
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<td class="colFirst"><code>static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>><br>T</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#calculate-T-int-float-T:A-int-boolean-T-">calculate</a></span>(T out,
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int i,
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float u,
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T[] points,
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int degree,
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boolean continuous,
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T tmp)</code>
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<div class="block">Calculates the n-degree b-spline value for the given span (i) at the given position (u).</div>
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</td>
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</tr>
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<tr id="i6" class="altColor">
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<td class="colFirst"><code>static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>><br>T</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#cubic_derivative-T-float-T:A-boolean-T-">cubic_derivative</a></span>(T out,
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float t,
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T[] points,
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boolean continuous,
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T tmp)</code>
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<div class="block">Calculates the cubic b-spline derivative for the given position (t).</div>
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</td>
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</tr>
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<tr id="i7" class="rowColor">
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<td class="colFirst"><code>static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>><br>T</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#cubic_derivative-T-int-float-T:A-boolean-T-">cubic_derivative</a></span>(T out,
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int i,
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float u,
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T[] points,
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boolean continuous,
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T tmp)</code>
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<div class="block">Calculates the cubic b-spline derivative for the given span (i) at the given position (u).</div>
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</td>
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</tr>
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<tr id="i8" class="altColor">
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<td class="colFirst"><code>static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>><br>T</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#cubic-T-float-T:A-boolean-T-">cubic</a></span>(T out,
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float t,
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T[] points,
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boolean continuous,
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T tmp)</code>
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<div class="block">Calculates the cubic b-spline value for the given position (t).</div>
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</td>
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</tr>
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<tr id="i9" class="rowColor">
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<td class="colFirst"><code>static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>><br>T</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#cubic-T-int-float-T:A-boolean-T-">cubic</a></span>(T out,
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int i,
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float u,
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T[] points,
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boolean continuous,
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T tmp)</code>
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<div class="block">Calculates the cubic b-spline value for the given span (i) at the given position (u).</div>
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</td>
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</tr>
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<tr id="i10" class="altColor">
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<td class="colFirst"><code>static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>><br>T</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#derivative-T-float-T:A-int-boolean-T-">derivative</a></span>(T out,
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float t,
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T[] points,
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int degree,
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boolean continuous,
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T tmp)</code>
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<div class="block">Calculates the n-degree b-spline derivative for the given position (t).</div>
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</td>
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</tr>
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<tr id="i11" class="rowColor">
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<td class="colFirst"><code>static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>><br>T</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#derivative-T-int-float-T:A-int-boolean-T-">derivative</a></span>(T out,
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int i,
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float u,
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T[] points,
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int degree,
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boolean continuous,
|
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T tmp)</code>
|
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<div class="block">Calculates the n-degree b-spline derivative for the given span (i) at the given position (u).</div>
|
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</td>
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</tr>
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<tr id="i12" class="altColor">
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<td class="colFirst"><code><a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#derivativeAt-T-float-">derivativeAt</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> out,
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float t)</code> </td>
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</tr>
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<tr id="i13" class="rowColor">
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<td class="colFirst"><code><a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#derivativeAt-T-int-float-">derivativeAt</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> out,
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int span,
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float u)</code> </td>
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</tr>
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<tr id="i14" class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#locate-T-">locate</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> v)</code> </td>
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</tr>
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<tr id="i15" class="rowColor">
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<td class="colFirst"><code>int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#nearest-T-">nearest</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> in)</code> </td>
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<tr id="i16" class="altColor">
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<td class="colFirst"><code>int</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#nearest-T-int-int-">nearest</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> in,
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int start,
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int count)</code> </td>
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<td class="colFirst"><code><a href="../../../../com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#set-T:A-int-boolean-">set</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>[] controlPoints,
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<td class="colFirst"><code><a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#valueAt-T-float-">valueAt</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> out,
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float t)</code> </td>
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<td class="colFirst"><code><a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/badlogic/gdx/math/BSpline.html#valueAt-T-int-float-">valueAt</a></span>(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> out,
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<pre>public <a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>>[] controlPoints</pre>
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<pre>public <a href="../../../../com/badlogic/gdx/utils/Array.html" title="class in com.badlogic.gdx.utils">Array</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>>> knots</pre>
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<pre>public int spanCount</pre>
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<pre>public BSpline()</pre>
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<pre>public BSpline(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>[] controlPoints,
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int degree,
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boolean continuous)</pre>
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<pre>public static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>> T cubic(T out,
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float t,
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T tmp)</pre>
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<div class="block">Calculates the cubic b-spline value for the given position (t).</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>out</code> - The Vector to set to the result.</dd>
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<dd><code>t</code> - The position (0<=t<=1) on the spline</dd>
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<dd><code>points</code> - The control points</dd>
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<dd><code>continuous</code> - If true the b-spline restarts at 0 when reaching 1</dd>
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<dd><code>tmp</code> - A temporary vector used for the calculation</dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The value of out</dd>
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<pre>public static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>> T cubic_derivative(T out,
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float t,
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T[] points,
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T tmp)</pre>
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<div class="block">Calculates the cubic b-spline derivative for the given position (t).</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>out</code> - The Vector to set to the result.</dd>
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<dd><code>t</code> - The position (0<=t<=1) on the spline</dd>
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<dd><code>points</code> - The control points</dd>
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<dd><code>continuous</code> - If true the b-spline restarts at 0 when reaching 1</dd>
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<dd><code>tmp</code> - A temporary vector used for the calculation</dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The value of out</dd>
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</dl>
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<pre>public static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>> T cubic(T out,
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int i,
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float u,
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T[] points,
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boolean continuous,
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T tmp)</pre>
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<div class="block">Calculates the cubic b-spline value for the given span (i) at the given position (u).</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>out</code> - The Vector to set to the result.</dd>
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<dd><code>i</code> - The span (0<=i<spanCount) spanCount = continuous ? points.length : points.length - 3 (cubic degree)</dd>
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<dd><code>u</code> - The position (0<=u<=1) on the span</dd>
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<dd><code>points</code> - The control points</dd>
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<dd><code>continuous</code> - If true the b-spline restarts at 0 when reaching 1</dd>
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<dd><code>tmp</code> - A temporary vector used for the calculation</dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The value of out</dd>
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</ul>
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<pre>public static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>> T cubic_derivative(T out,
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int i,
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float u,
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T[] points,
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boolean continuous,
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T tmp)</pre>
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<div class="block">Calculates the cubic b-spline derivative for the given span (i) at the given position (u).</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>out</code> - The Vector to set to the result.</dd>
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<dd><code>i</code> - The span (0<=i<spanCount) spanCount = continuous ? points.length : points.length - 3 (cubic degree)</dd>
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<dd><code>u</code> - The position (0<=u<=1) on the span</dd>
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<dd><code>points</code> - The control points</dd>
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<dd><code>continuous</code> - If true the b-spline restarts at 0 when reaching 1</dd>
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<dd><code>tmp</code> - A temporary vector used for the calculation</dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The value of out</dd>
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<a name="calculate-com.badlogic.gdx.math.Vector-float-com.badlogic.gdx.math.Vector:A-int-boolean-com.badlogic.gdx.math.Vector-">
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<pre>public static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>> T calculate(T out,
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float t,
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int degree,
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T tmp)</pre>
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<div class="block">Calculates the n-degree b-spline value for the given position (t).</div>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>out</code> - The Vector to set to the result.</dd>
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<dd><code>t</code> - The position (0<=t<=1) on the spline</dd>
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<dd><code>points</code> - The control points</dd>
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<dd><code>degree</code> - The degree of the b-spline</dd>
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<dd><code>continuous</code> - If true the b-spline restarts at 0 when reaching 1</dd>
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<dd><code>tmp</code> - A temporary vector used for the calculation</dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The value of out</dd>
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<pre>public static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>> T derivative(T out,
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float t,
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>out</code> - The Vector to set to the result.</dd>
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<dd><code>t</code> - The position (0<=t<=1) on the spline</dd>
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<dd><code>points</code> - The control points</dd>
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<dd><code>degree</code> - The degree of the b-spline</dd>
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<dd><code>continuous</code> - If true the b-spline restarts at 0 when reaching 1</dd>
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<dd><code>tmp</code> - A temporary vector used for the calculation</dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The value of out</dd>
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<pre>public static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>> T calculate(T out,
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int i,
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<div class="block">Calculates the n-degree b-spline value for the given span (i) at the given position (u).</div>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>out</code> - The Vector to set to the result.</dd>
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<dd><code>i</code> - The span (0<=i<spanCount) spanCount = continuous ? points.length : points.length - degree</dd>
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<dd><code>u</code> - The position (0<=u<=1) on the span</dd>
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<dd><code>points</code> - The control points</dd>
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<dd><code>degree</code> - The degree of the b-spline</dd>
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<dd><code>continuous</code> - If true the b-spline restarts at 0 when reaching 1</dd>
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<dd><code>tmp</code> - A temporary vector used for the calculation</dd>
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<dd>The value of out</dd>
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<pre>public static <T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>> T derivative(T out,
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int i,
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<div class="block">Calculates the n-degree b-spline derivative for the given span (i) at the given position (u).</div>
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<dl>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>out</code> - The Vector to set to the result.</dd>
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<dd><code>i</code> - The span (0<=i<spanCount) spanCount = continuous ? points.length : points.length - degree</dd>
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<dd><code>u</code> - The position (0<=u<=1) on the span</dd>
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<dd><code>points</code> - The control points</dd>
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<dd><code>degree</code> - The degree of the b-spline</dd>
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<dd><code>continuous</code> - If true the b-spline restarts at 0 when reaching 1</dd>
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<dd><code>tmp</code> - A temporary vector used for the calculation</dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The value of out</dd>
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<h4>set</h4>
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<pre>public <a href="../../../../com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a> set(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>[] controlPoints,
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<pre>public <a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> valueAt(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> out,
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float t)</pre>
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<dl>
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
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<dd><code><a href="../../../../com/badlogic/gdx/math/Path.html#valueAt-T-float-">valueAt</a></code> in interface <code><a href="../../../../com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>>></code></dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The value of the path at t where 0<=t<=1</dd>
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</dl>
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</li>
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</ul>
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<a name="valueAt-com.badlogic.gdx.math.Vector-int-float-">
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</a><a name="valueAt-T-int-float-">
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<h4>valueAt</h4>
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<pre>public <a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> valueAt(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> out,
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int span,
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float u)</pre>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The value of the spline at position u of the specified span</dd>
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</dl>
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</li>
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</ul>
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<a name="derivativeAt-com.badlogic.gdx.math.Vector-float-">
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</a><a name="derivativeAt-T-float-">
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<h4>derivativeAt</h4>
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<pre>public <a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> derivativeAt(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> out,
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float t)</pre>
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<dl>
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
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<dd><code><a href="../../../../com/badlogic/gdx/math/Path.html#derivativeAt-T-float-">derivativeAt</a></code> in interface <code><a href="../../../../com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>>></code></dd>
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</dl>
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</li>
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</ul>
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<a name="derivativeAt-com.badlogic.gdx.math.Vector-int-float-">
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</a><a name="derivativeAt-T-int-float-">
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<ul class="blockList">
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<h4>derivativeAt</h4>
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<pre>public <a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> derivativeAt(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> out,
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int span,
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float u)</pre>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The derivative of the spline at position u of the specified span</dd>
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</dl>
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</li>
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</ul>
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<a name="nearest-com.badlogic.gdx.math.Vector-">
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</a><a name="nearest-T-">
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<h4>nearest</h4>
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<pre>public int nearest(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> in)</pre>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The span closest to the specified value</dd>
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</dl>
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</li>
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</ul>
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<a name="nearest-com.badlogic.gdx.math.Vector-int-int-">
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</a><a name="nearest-T-int-int-">
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<h4>nearest</h4>
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<pre>public int nearest(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> in,
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int start,
|
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int count)</pre>
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<dl>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The span closest to the specified value, restricting to the specified spans.</dd>
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</dl>
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</li>
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</ul>
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<a name="approximate-com.badlogic.gdx.math.Vector-">
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</a><a name="approximate-T-">
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<h4>approximate</h4>
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<pre>public float approximate(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> v)</pre>
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<dl>
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
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<dd><code><a href="../../../../com/badlogic/gdx/math/Path.html#approximate-T-">approximate</a></code> in interface <code><a href="../../../../com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>>></code></dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The approximated value (between 0 and 1) on the path which is closest to the specified value. Note that the
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implementation of this method might be optimized for speed against precision, see <a href="../../../../com/badlogic/gdx/math/Path.html#locate-T-"><code>Path.locate(Object)</code></a> for a more
|
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precise (but more intensive) method.</dd>
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</dl>
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</li>
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</ul>
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<a name="approximate-com.badlogic.gdx.math.Vector-int-int-">
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</a><a name="approximate-T-int-int-">
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<h4>approximate</h4>
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<pre>public float approximate(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> in,
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int start,
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int count)</pre>
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</li>
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</ul>
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<a name="approximate-com.badlogic.gdx.math.Vector-int-">
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</a><a name="approximate-T-int-">
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<h4>approximate</h4>
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<pre>public float approximate(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> in,
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int near)</pre>
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</li>
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</ul>
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<a name="locate-com.badlogic.gdx.math.Vector-">
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</a><a name="locate-T-">
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<h4>locate</h4>
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<pre>public float locate(<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> v)</pre>
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<dl>
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
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<dd><code><a href="../../../../com/badlogic/gdx/math/Path.html#locate-T-">locate</a></code> in interface <code><a href="../../../../com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>>></code></dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>The precise location (between 0 and 1) on the path which is closest to the specified value. Note that the
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implementation of this method might be CPU intensive, see <a href="../../../../com/badlogic/gdx/math/Path.html#approximate-T-"><code>Path.approximate(Object)</code></a> for a faster (but less
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precise) method.</dd>
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</dl>
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</li>
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</ul>
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<a name="approxLength-int-">
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</a>
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<ul class="blockListLast">
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<li class="blockList">
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<h4>approxLength</h4>
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<pre>public float approxLength(int samples)</pre>
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<dl>
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
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<dd><code><a href="../../../../com/badlogic/gdx/math/Path.html#approxLength-int-">approxLength</a></code> in interface <code><a href="../../../../com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a> extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><<a href="../../../../com/badlogic/gdx/math/BSpline.html" title="type parameter in BSpline">T</a>>></code></dd>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dd><code>samples</code> - The amount of divisions used to approximate length. Higher values will produce more precise results,
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but will be more CPU intensive.</dd>
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<dt><span class="returnLabel">Returns:</span></dt>
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<dd>An approximated length of the spline through sampling the curve and accumulating the euclidean distances between
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the sample points.</dd>
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</dl>
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</li>
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</ul>
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</li>
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</ul>
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