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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Path.html" title="interface in com.badlogic.gdx.math">Path</a><T></td>
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<div class="block">Interface that specifies a path of type T within the window 0.0<=t<=1.0.</div>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>></td>
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<div class="block">Encapsulates a general vector.</div>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Affine2.html" title="class in com.badlogic.gdx.math">Affine2</a></td>
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<div class="block">A specialized 3x3 matrix that can represent sequences of 2D translations, scales, flips, rotations, and shears.</div>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Bezier.html" title="class in com.badlogic.gdx.math">Bezier</a><T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>></td>
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<div class="block">Implementation of the Bezier curve.</div>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Bresenham2.html" title="class in com.badlogic.gdx.math">Bresenham2</a></td>
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<div class="block">Returns a list of points at integer coordinates for a line on a 2D grid, using the Bresenham algorithm.</div>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/BSpline.html" title="class in com.badlogic.gdx.math">BSpline</a><T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>></td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/CatmullRomSpline.html" title="class in com.badlogic.gdx.math">CatmullRomSpline</a><T extends <a href="../../../../com/badlogic/gdx/math/Vector.html" title="interface in com.badlogic.gdx.math">Vector</a><T>></td>
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<td class="colLast"> </td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Circle.html" title="class in com.badlogic.gdx.math">Circle</a></td>
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<div class="block">A convenient 2D circle class.</div>
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</td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/ConvexHull.html" title="class in com.badlogic.gdx.math">ConvexHull</a></td>
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<td class="colLast">
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<div class="block">Computes the convex hull of a set of points using the monotone chain convex hull algorithm (aka Andrew's algorithm).</div>
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</td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/CumulativeDistribution.html" title="class in com.badlogic.gdx.math">CumulativeDistribution</a><T></td>
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<td class="colLast">
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<div class="block">This class represents a cumulative distribution.</div>
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</td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/DelaunayTriangulator.html" title="class in com.badlogic.gdx.math">DelaunayTriangulator</a></td>
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<td class="colLast">
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<div class="block">Delaunay triangulation.</div>
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</td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/EarClippingTriangulator.html" title="class in com.badlogic.gdx.math">EarClippingTriangulator</a></td>
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<td class="colLast">
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<div class="block">A simple implementation of the ear cutting algorithm to triangulate simple polygons without holes.</div>
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</td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Ellipse.html" title="class in com.badlogic.gdx.math">Ellipse</a></td>
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<td class="colLast">
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<div class="block">A convenient 2D ellipse class, based on the circle class</div>
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</td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/FloatCounter.html" title="class in com.badlogic.gdx.math">FloatCounter</a></td>
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<div class="block">Track properties of a stream of float values.</div>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Frustum.html" title="class in com.badlogic.gdx.math">Frustum</a></td>
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<div class="block">A truncated rectangular pyramid.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/GeometryUtils.html" title="class in com.badlogic.gdx.math">GeometryUtils</a></td>
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<td class="colLast"> </td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/GridPoint2.html" title="class in com.badlogic.gdx.math">GridPoint2</a></td>
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<td class="colLast">
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<div class="block">A point in a 2D grid, with integer x and y coordinates</div>
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</td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/GridPoint3.html" title="class in com.badlogic.gdx.math">GridPoint3</a></td>
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<td class="colLast">
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<div class="block">A point in a 3D grid, with integer x and y coordinates</div>
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</td>
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.html" title="class in com.badlogic.gdx.math">Interpolation</a></td>
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<td class="colLast">
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<div class="block">Takes a linear value in the range of 0-1 and outputs a (usually) non-linear, interpolated value.</div>
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</td>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.Bounce.html" title="class in com.badlogic.gdx.math">Interpolation.Bounce</a></td>
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<td class="colLast"> </td>
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.BounceIn.html" title="class in com.badlogic.gdx.math">Interpolation.BounceIn</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.BounceOut.html" title="class in com.badlogic.gdx.math">Interpolation.BounceOut</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.Elastic.html" title="class in com.badlogic.gdx.math">Interpolation.Elastic</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.ElasticIn.html" title="class in com.badlogic.gdx.math">Interpolation.ElasticIn</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.ElasticOut.html" title="class in com.badlogic.gdx.math">Interpolation.ElasticOut</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.Exp.html" title="class in com.badlogic.gdx.math">Interpolation.Exp</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.ExpIn.html" title="class in com.badlogic.gdx.math">Interpolation.ExpIn</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.ExpOut.html" title="class in com.badlogic.gdx.math">Interpolation.ExpOut</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.Pow.html" title="class in com.badlogic.gdx.math">Interpolation.Pow</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.PowIn.html" title="class in com.badlogic.gdx.math">Interpolation.PowIn</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.PowOut.html" title="class in com.badlogic.gdx.math">Interpolation.PowOut</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.Swing.html" title="class in com.badlogic.gdx.math">Interpolation.Swing</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.SwingIn.html" title="class in com.badlogic.gdx.math">Interpolation.SwingIn</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Interpolation.SwingOut.html" title="class in com.badlogic.gdx.math">Interpolation.SwingOut</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Intersector.html" title="class in com.badlogic.gdx.math">Intersector</a></td>
|
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<td class="colLast">
|
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<div class="block">Class offering various static methods for intersection testing between different geometric objects.</div>
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</td>
|
|
</tr>
|
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Intersector.MinimumTranslationVector.html" title="class in com.badlogic.gdx.math">Intersector.MinimumTranslationVector</a></td>
|
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<td class="colLast">
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<div class="block">Minimum translation required to separate two polygons.</div>
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</td>
|
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</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Intersector.SplitTriangle.html" title="class in com.badlogic.gdx.math">Intersector.SplitTriangle</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/MathUtils.html" title="class in com.badlogic.gdx.math">MathUtils</a></td>
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<td class="colLast">
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<div class="block">Utility and fast math functions.</div>
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</td>
|
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</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Matrix3.html" title="class in com.badlogic.gdx.math">Matrix3</a></td>
|
|
<td class="colLast">
|
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<div class="block">A 3x3 <a href="http://en.wikipedia.org/wiki/Row-major_order#Column-major_order">column major</a> matrix; useful for 2D
|
|
transforms.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Matrix4.html" title="class in com.badlogic.gdx.math">Matrix4</a></td>
|
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<td class="colLast">
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<div class="block">Encapsulates a <a href="http://en.wikipedia.org/wiki/Row-major_order#Column-major_order">column major</a> 4 by 4 matrix.</div>
|
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</td>
|
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Plane.html" title="class in com.badlogic.gdx.math">Plane</a></td>
|
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<td class="colLast">
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<div class="block">A plane defined via a unit length normal and the distance from the origin, as you learned in your math class.</div>
|
|
</td>
|
|
</tr>
|
|
<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Polygon.html" title="class in com.badlogic.gdx.math">Polygon</a></td>
|
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<td class="colLast">
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<div class="block">Encapsulates a 2D polygon defined by it's vertices relative to an origin point (default of 0, 0).</div>
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</td>
|
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</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Polyline.html" title="class in com.badlogic.gdx.math">Polyline</a></td>
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<td class="colLast"> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Quaternion.html" title="class in com.badlogic.gdx.math">Quaternion</a></td>
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<td class="colLast">
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<div class="block">A simple quaternion class.</div>
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</td>
|
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</tr>
|
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<tr class="rowColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/RandomXS128.html" title="class in com.badlogic.gdx.math">RandomXS128</a></td>
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|
<td class="colLast">
|
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<div class="block">This class implements the xorshift128+ algorithm that is a very fast, top-quality 64-bit pseudo-random number generator.</div>
|
|
</td>
|
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</tr>
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<tr class="altColor">
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<td class="colFirst"><a href="../../../../com/badlogic/gdx/math/Rectangle.html" title="class in com.badlogic.gdx.math">Rectangle</a></td>
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