Files
Terrarum/src/net/torvald/terrarum/ui/UIItemImageGallery.kt
2018-06-21 17:33:22 +09:00

77 lines
2.7 KiB
Kotlin

package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.roundInt
import java.util.*
/**
* Image gallery. Images will be equally spaced, counted from top-left to bottom-right.
* Created by minjaesong on 2016-08-08.
*/
class UIItemImageGallery(
parentUI: UICanvas,
override var posX: Int,
override var posY: Int,
override val width: Int,
override val height: Int,
val imageList: ArrayList<Texture>,
val column: Int = 1
) : UIItem(parentUI) {
override fun update(delta: Float) {
}
override fun render(batch: SpriteBatch, camera: Camera) {
fun column(i: Int) = i % column
fun row(i: Int) = i / column
fun imagePosY(i: Int): Int {
val gutter = (height - imageList[i].height.times(imageList.size)).toFloat().div(
imageList.size + 1f
)
return row((gutter * i.plus(1) + imageList[i].height * i).roundInt())
}
imageList.forEachIndexed { i, image ->
DrawUtil.drawCentered(batch, image,
imagePosY(i),
width.toFloat().div(column).times(column(i).plus(1)).roundInt(),
posX, posY
)
}
}
override fun keyDown(keycode: Int): Boolean {
TODO("not implemented") //To change body of created functions use File | Settings | File Templates.
}
override fun keyUp(keycode: Int): Boolean {
TODO("not implemented") //To change body of created functions use File | Settings | File Templates.
}
override fun mouseMoved(screenX: Int, screenY: Int): Boolean {
TODO("not implemented") //To change body of created functions use File | Settings | File Templates.
}
override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
TODO("not implemented") //To change body of created functions use File | Settings | File Templates.
}
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
TODO("not implemented") //To change body of created functions use File | Settings | File Templates.
}
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
TODO("not implemented") //To change body of created functions use File | Settings | File Templates.
}
override fun scrolled(amount: Int): Boolean {
TODO("not implemented") //To change body of created functions use File | Settings | File Templates.
}
override fun dispose() {
imageList.forEach { it.dispose() }
}
}