Files
Terrarum/src/net/torvald/terrarum/modulebasegame/ui/UITitleLanguage.kt
minjaesong 6d4ac92133 font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
2018-09-14 01:14:13 +09:00

86 lines
2.1 KiB
Kotlin

package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.Second
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItemTextButtonList
class UITitleLanguage : UICanvas() {
val menuLabels = arrayOf(
"MENU_LABEL_RETURN"
)
override var openCloseTime: Second = 0f
private val textAreaHMargin = 48
override var width = (Terrarum.WIDTH * 0.75).toInt()
override var height = Terrarum.HEIGHT - textAreaHMargin * 2
private val localeList = Lang.languageList.toList().sorted()
private val textArea = UIItemTextButtonList(this,
localeList.map { Lang.langpack["MENU_LANGUAGE_THIS_$it"] ?: "!ERR: $it" }.toTypedArray(),
Terrarum.WIDTH - width, textAreaHMargin,
width, height,
textAreaWidth = width,
readFromLang = false,
activeBackCol = Color(0),
highlightBackCol = Color(0),
backgroundCol = Color(0),
inactiveCol = Color.WHITE,
defaultSelection = null
)
init {
//textArea.entireText = Lang.languageList.toList().sorted().map { Lang.langpack["MENU_LANGUAGE_THIS_$it"] ?: "!ERR: $it" }
////////////////////////////
// attach listeners
textArea.selectionChangeListener = { _, newSelectionIndex ->
AppLoader.GAME_LOCALE = localeList[newSelectionIndex]
}
}
override fun updateUI(delta: Float) {
textArea.update(delta)
println("should be printing indefinitely")
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
batch.color = Color.WHITE
textArea.render(batch, camera)
}
override fun doOpening(delta: Float) {
}
override fun doClosing(delta: Float) {
}
override fun endOpening(delta: Float) {
}
override fun endClosing(delta: Float) {
}
override fun dispose() {
}
}