Files
Terrarum/src/net/torvald/terrarum/modulebasegame/ui/UIScreenZoom.kt

66 lines
2.0 KiB
Kotlin

package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.EMDASH
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.keyToIcon
import net.torvald.terrarum.ui.Movement
import net.torvald.terrarum.ui.UICanvas
/**
* Created by minjaesong on 2019-08-11.
*/
class UIScreenZoom : UICanvas(
AppLoader.getConfigInt("keyzoom")
) {
val zoomText = "${keyToIcon(handler.toggleKeyLiteral!!)} $EMDASH Zoom Out"
override var width = AppLoader.fontGame.getWidth(zoomText)
override var height = AppLoader.fontGame.lineHeight.toInt()
override var openCloseTime = 0.3f
override val mouseUp = false
private val zoomMin = 1f
private val zoomMax = 2f
override fun updateUI(delta: Float) {
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
batch.color = handler.opacityColour
AppLoader.fontGame.draw(
batch, zoomText,
(AppLoader.screenW * AppLoader.TV_SAFE_GRAPHICS + 1).toInt().toFloat(),
(AppLoader.screenH - height - AppLoader.getTvSafeGraphicsHeight()).toFloat()
)
}
override fun dispose() {
}
override fun doOpening(delta: Float) {
Terrarum.ingame?.screenZoom = Movement.fastPullOut(handler.openCloseCounter / openCloseTime, zoomMin, zoomMax)
handler.opacity = Terrarum.ingame?.screenZoom!! - zoomMin
}
override fun doClosing(delta: Float) {
Terrarum.ingame?.screenZoom = Movement.fastPullOut(handler.openCloseCounter / openCloseTime, zoomMax, zoomMin)
handler.opacity = Terrarum.ingame?.screenZoom!! - zoomMin
}
override fun endOpening(delta: Float) {
Terrarum.ingame?.screenZoom = zoomMax
handler.opacity = 1f
}
override fun endClosing(delta: Float) {
Terrarum.ingame?.screenZoom = zoomMin
handler.opacity = 0f
}
}