mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
1010 lines
44 KiB
Kotlin
1010 lines
44 KiB
Kotlin
package net.torvald.terrarum.ui
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import com.badlogic.gdx.Gdx
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import com.badlogic.gdx.Input
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import com.badlogic.gdx.Input.Keys
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.OrthographicCamera
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import com.badlogic.gdx.graphics.Texture
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import com.jme3.math.FastMath
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import net.torvald.terrarum.*
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import net.torvald.terrarum.Terrarum.mouseTileX
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import net.torvald.terrarum.Terrarum.mouseTileY
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import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
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import net.torvald.terrarum.audio.*
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import net.torvald.terrarum.audio.dsp.*
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import net.torvald.terrarum.controller.TerrarumController
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import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.gameworld.fmod
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import net.torvald.terrarum.imagefont.TinyAlphNum
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import net.torvald.terrarum.modulebasegame.IngameRenderer
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import net.torvald.terrarum.modulebasegame.TerrarumIngame
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import net.torvald.terrarum.modulebasegame.ui.ItemSlotImageFactory
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import net.torvald.terrarum.weather.WeatherDirBox
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import net.torvald.terrarum.weather.WeatherMixer
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import net.torvald.terrarum.weather.WeatherStateBox
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import net.torvald.terrarum.worlddrawer.LightmapRenderer
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import net.torvald.terrarum.worlddrawer.WorldCamera
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import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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import kotlin.math.*
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/**
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* Created by minjaesong on 2016-03-14.
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*/
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class BasicDebugInfoWindow : UICanvas() {
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override var width: Int = App.scr.width
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override var height: Int = App.scr.height
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override var openCloseTime: Float = 0f
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private var prevPlayerX = 0.0
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private var prevPlayerY = 0.0
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private var xdelta = 0.0
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private var ydelta = 0.0
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private var ingame: IngameInstance? = null
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private var world: GameWorld? = null
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private val icons = TextureRegionPack(Gdx.files.internal("assets/graphics/gui/debug_window_symbols.tga"), 21, 26)
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private val back = Texture(Gdx.files.internal("assets/graphics/gui/debug_window_background.tga"))
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private val back2 = Texture(Gdx.files.internal("assets/graphics/gui/debug_window_background2.tga"))
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private val ARROW_RIGHT = 0xC0.toChar()
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private val ARROW_LEFT = 0xC1.toChar()
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private val ARROW_UP = 0xCE.toChar()
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private val ARROW_DOWN = 0xCF.toChar()
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private val FULLBODY = 0xB8.toChar()
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private val LIQUID = 0xD0.toChar()
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private val BEAKER = 0xD1.toChar()
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private val TERRAIN = 0xD2.toChar()
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private val WALL = 0xD3.toChar()
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private val WIRE = 0xD4.toChar()
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private val MASS = 0xD5.toChar()
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private val SOL = 0xD6.toChar()
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private val TAU = 0xD7.toChar()
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private val ROCK=0xD8.toChar()
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private val HEIGHT = 0xC7.toChar()
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private val WIDTH = 0xCD.toChar()
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private val KEY_TIMERS = Input.Keys.T // + CONTROL_LEFT
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private val KEY_WEATHERS = Input.Keys.W // + CONTROL_LEFT
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private val KEY_AUDIOMIXER = Input.Keys.M // + CONTROL_LEFT
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private var showTimers = false
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private var showWeatherInfo = false
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private var showAudioMixer = false
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override fun show() {
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ingame = Terrarum.ingame
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world = ingame?.world
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}
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override fun updateUI(delta: Float) {
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val player = ingame?.actorNowPlaying
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val hitbox = player?.hitbox
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if (hitbox != null) {
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xdelta = hitbox.canonicalX - prevPlayerX
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ydelta = hitbox.canonicalY - prevPlayerY
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prevPlayerX = hitbox.canonicalX
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prevPlayerY = hitbox.canonicalY
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}
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}
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private fun formatNanoTime(l: Long?): String {
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if (l == null) return "null"
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val sb = StringBuilder()
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l.toString().reversed().forEachIndexed { index, c ->
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if (index > 0 && index % 3 == 0)
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sb.append(' ')
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sb.append(c)
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}
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return sb.reverse().toString()
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}
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private infix fun Double.pow(b: Double) = Math.pow(this, b)
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private val gap = 14f
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private val pxyX = 0; private val pxyY = 0
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private val cxyX = 23; private val cxyY = 0
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private val jX = 35; private val jY = 0
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private val cvX = 0; private val cvY = 2
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private val evX = 14; private val evY = 2
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private val mvX = 28; private val mvY = 2
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private val sol = 42;
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private val tileCursX = 0; private val tileCursY = 4
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override fun renderUI(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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TerrarumIngame.setCameraPosition(batch, App.shapeRender, camera, 0f, 0f)
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// toggle show-something
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showTimers = showTimers xor (Gdx.input.isKeyJustPressed(KEY_TIMERS) && Gdx.input.isKeyPressed(Keys.CONTROL_LEFT))
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showWeatherInfo = showWeatherInfo xor (Gdx.input.isKeyJustPressed(KEY_WEATHERS) && Gdx.input.isKeyPressed(Keys.CONTROL_LEFT))
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showAudioMixer = showAudioMixer xor (Gdx.input.isKeyJustPressed(KEY_AUDIOMIXER) && Gdx.input.isKeyPressed(Keys.CONTROL_LEFT))
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App.audioMixer.masterTrack.filters[2].bypass = !showAudioMixer
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drawMain(batch)
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if (showTimers) drawTimers(batch)
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if (showWeatherInfo) drawWeatherInfo(batch)
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if (showAudioMixer) drawAudioMixer(batch)
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}
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private fun drawMain(batch: SpriteBatch) {
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val windowWidth = Toolkit.drawWidth
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val player = ingame?.actorNowPlaying
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val hitbox = player?.hitbox
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val updateCount = max(1L, (App.debugTimers["Ingame.UpdateCounter"] ?: 1L))
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/**
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* Top Left
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*/
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batch.color = Color(1f, 1f, 1f, 0.65f)
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batch.draw(back, gap - 4f, gap - 4f - 1f)
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batch.draw(back2, windowWidth - back2.width - (gap - 4f), gap - 4f - 1f)
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batch.color = Color(0xFFEE88FF.toInt())
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player?.let { player -> hitbox?.let { hitbox ->
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val px = hitbox.canonicalX.toIntAndFrac(7)
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val py = hitbox.canonicalY.toIntAndFrac(7)
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val evx = player.externalV.x.toIntAndFrac(4)
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val evy = player.externalV.y.toIntAndFrac(4)
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val cvx = (player.controllerV?.x ?: 0.0).toIntAndFrac(4)
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val cvy = (player.controllerV?.y ?: 0.0).toIntAndFrac(4)
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val mvx = (xdelta / updateCount).toIntAndFrac(4)
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val mvy = (ydelta / updateCount).toIntAndFrac(4)
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// TODO draw player head
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App.fontSmallNumbers.draw(batch, "X$ccO${hitbox.canonicalX.div(TILE_SIZE).toInt().toString().padStart(6)}$ccG$px", gap + 7f*(pxyX + 3), line(pxyY))
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App.fontSmallNumbers.draw(batch, "Y$ccO${hitbox.canonicalY.div(TILE_SIZE).toInt().toString().padStart(6)}$ccG$py", gap + 7f*(pxyX + 3), line(pxyY+1))
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// batch.draw(icons.get(0,1), gap + 7f*(cxyX - 1), line(pxyY))
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// camera info
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// batch.draw(icons.get(0,1), gap + 7f*(jX - 1), line(jY))
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batch.draw(icons.get(1,0), gap + 7f*jX, line(jY))
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App.fontSmallNumbers.draw(batch, "${if (player.walledLeft) "$ccG" else "$ccK"}$ARROW_LEFT", gap + 7f*(jX + 3), line(jY) + 7)
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App.fontSmallNumbers.draw(batch, "${if (player.walledTop) "$ccG" else "$ccK"}$ARROW_UP", gap + 7f*(jX + 4), line(jY))
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App.fontSmallNumbers.draw(batch, "${if (player.walledBottom) "$ccG" else "$ccK"}$ARROW_DOWN", gap + 7f*(jX + 4), line(jY+1))
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App.fontSmallNumbers.draw(batch, "${if (player.walledRight) "$ccG" else "$ccK"}$ARROW_RIGHT", gap + 7f*(jX + 5), line(jY) + 7)
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App.fontSmallNumbers.draw(batch, "${if (player.colliding) "$ccG" else "$ccK"}$FULLBODY", gap + 7f*(jX + 6), line(jY) + 7)
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App.fontSmallNumbers.draw(batch, "${if (player.jumping) "$ccG" else "$ccK"}JM", gap + 7f*(jX + 8), line(jY))
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App.fontSmallNumbers.draw(batch, "${if (player.isJumpDown) "$ccG" else "$ccK"}KY", gap + 7f*(jX + 8), line(jY+1))
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App.fontSmallNumbers.draw(batch, "${if (player.downButtonHeld > 0) "$ccG" else "$ccK"}$ARROW_DOWN", gap + 7f*(jX + 11), line(jY+1))
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App.fontSmallNumbers.draw(batch, "$WIDTH$ccG${player.hitbox.width.toString().padEnd(5).substring(0,5).trim()}$ccY$HEIGHT$ccG${player.hitbox.height.toString().padEnd(5).substring(0,5)}", gap + 7f*(jX + 13), line(jY))
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App.fontSmallNumbers.draw(batch, "$MASS$ccG${player.mass.toString().padEnd(8).substring(0,8)}", gap + 7f*(jX + 13), line(jY+1))
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batch.draw(icons.get(3,0), gap + 7f*cvX, line(cvY))
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App.fontSmallNumbers.draw(batch, "X$ccG$cvx", gap + 7f*(cvX + 3), line(cvY))
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App.fontSmallNumbers.draw(batch, "Y$ccG$cvy", gap + 7f*(cvX + 3), line(cvY + 1))
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// batch.draw(icons.get(0,1), gap + 7f*(evX - 1), line(evY))
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batch.draw(icons.get(2,0), gap + 7f*evX, line(evY))
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App.fontSmallNumbers.draw(batch, "X$ccG$evx", gap + 7f*(evX + 3), line(evY))
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App.fontSmallNumbers.draw(batch, "Y$ccG$evy", gap + 7f*(evX + 3), line(evY + 1))
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// batch.draw(icons.get(0,1), gap + 7f*(mvX - 1), line(mvY))
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batch.draw(icons.get(5,0), gap + 7f*mvX, line(mvY))
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App.fontSmallNumbers.draw(batch, "X$ccG$mvx", gap + 7f*(mvX + 3), line(mvY))
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App.fontSmallNumbers.draw(batch, "Y$ccG$mvy", gap + 7f*(mvX + 3), line(mvY + 1))
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}}
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batch.draw(icons.get(0,0), gap + 7f*cxyX, line(cxyY))
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App.fontSmallNumbers.draw(batch, "X$ccG${WorldCamera.x.toString().padStart(7)}", gap + 7f*(cxyX + 3), line(cxyY))
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App.fontSmallNumbers.draw(batch, "Y$ccG${WorldCamera.y.toString().padStart(7)}", gap + 7f*(cxyX + 3), line(cxyY+1))
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// sun and weather
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val soldeg = WeatherMixer.forceSolarElev ?: world?.worldTime?.solarElevationDeg
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val soldegStr = (soldeg ?: 0.0).toIntAndFrac(3,2)
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val soldegNeg = ((soldeg ?: 0.0) >= 0.0).toInt()
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val turbidity = (WeatherMixer.forceTurbidity ?: WeatherMixer.turbidity).toIntAndFrac(1, 4)
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val soldegCol = if (WeatherMixer.forceSolarElev != null) ccO else ccG
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val turbCol = if (WeatherMixer.forceTurbidity != null) ccO else ccG
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App.fontSmallNumbers.draw(batch, "$SOL $soldegCol$soldegStr", gap + 7f*(sol), line(mvY))
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App.fontSmallNumbers.draw(batch, "$TAU $turbCol$turbidity", gap + 7f*(sol), line(mvY + 1))
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App.fontSmallNumbers.draw(batch, "${ccG}p ${WeatherMixer.parallaxPos.toDouble().toIntAndFrac(1,2)}", gap + 7f*51, line(mvY))
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try {
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world?.let {
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val valRaw = LightmapRenderer.getLight(mouseTileX, mouseTileY)
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val rawR = valRaw?.r?.toIntAndFrac(1,3)
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val rawG = valRaw?.g?.toIntAndFrac(1,3)
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val rawB = valRaw?.b?.toIntAndFrac(1,3)
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val rawA = valRaw?.a?.toIntAndFrac(1,3)
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val wallNum = it.getTileFromWall(mouseTileX, mouseTileY)
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val tileNum = it.getTileFromTerrain(mouseTileX, mouseTileY)
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val (oreNum, orePlacement) = it.getTileFromOre(mouseTileX, mouseTileY)
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val wires = it.getAllWiresFrom(mouseTileX, mouseTileY)
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val fluid = it.getFluid(mouseTileX, mouseTileY)
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val wireCount = wires.first?.size?.toString() ?: "no"
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App.fontSmallNumbers.draw(batch, "$ccO$TERRAIN$ccG$tileNum", gap + 7f*(tileCursX + 3), line(tileCursY))
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App.fontSmallNumbers.draw(batch, "$ccO$WALL$ccG$wallNum", gap + 7f*(tileCursX + 3), line(tileCursY + 1))
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// App.fontSmallNumbers.draw(batch, "$ccO$LIQUID$ccG${fluid.type.padEnd(3)}$ccO$BEAKER$ccG${fluid.amount.toIntAndFrac(2)}", gap + 7f*(tileCursX + 3), line(tileCursY + 2))
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App.fontSmallNumbers.draw(batch, "$ccO$ROCK$ccG$oreNum.$orePlacement", gap + 7f*(tileCursX + 3), line(tileCursY + 2))
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App.fontSmallNumbers.draw(batch, "$ccO$WIRE$ccG$wireCount ${ccY}X$ccO$mouseTileX ${ccY}Y$ccO$mouseTileY", gap + 7f*(tileCursX + 3), line(tileCursY + 3))
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App.fontSmallNumbers.draw(batch, "$ccR$rawR $ccG$rawG $ccB$rawB $ccW$rawA", gap + 7f*(tileCursX + 3), line(tileCursY + 4))
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batch.draw(icons.get(4,0), gap + 7f*tileCursX, line(tileCursY + 1) + 7)
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}
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}
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catch (e: Throwable) {}
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batch.color = Color.WHITE
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val gamepad = (Terrarum.ingame as? TerrarumIngame)?.ingameController?.gamepad
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if (gamepad != null) {
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drawGamepadAxis(gamepad, batch,
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gamepad.getAxis(App.getConfigInt("control_gamepad_axislx")),
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gamepad.getAxis(App.getConfigInt("control_gamepad_axisly")),
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windowWidth - 128 - TinyAlphNum.W * 2,
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line(3).toInt()
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)
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}
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/**
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* Top right
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*/
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// memory pressure
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App.fontSmallNumbers.draw(batch, "${ccY}MEM ", (windowWidth - 25 * TinyAlphNum.W).toFloat(), line(0))
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// thread count
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App.fontSmallNumbers.draw(batch, "${ccY}CPUs${if (App.MULTITHREAD) ccG else ccR}${App.THREAD_COUNT.toString().padStart(2, ' ')}",
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(windowWidth - 8 * TinyAlphNum.W).toFloat(), line(1))
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// memory texts
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App.fontSmallNumbers.draw(batch, "${ccO}H$ccG${Terrarum.memJavaHeap}${ccY}M",
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(windowWidth - 21 * TinyAlphNum.W).toFloat(), line(0))
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App.fontSmallNumbers.draw(batch, "${ccO}U$ccG${Terrarum.memUnsafe}${ccY}M",
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(windowWidth - 14 * TinyAlphNum.W).toFloat(), line(0))
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App.fontSmallNumbers.draw(batch, "${ccO}X$ccG${Terrarum.memXmx}${ccY}M",
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(windowWidth - 8 * TinyAlphNum.W).toFloat(), line(0))
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// FPS count
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App.fontSmallNumbers.draw(batch, "${ccY}FPS${ccG}${Gdx.graphics.framesPerSecond.toString().padStart(3, ' ')}",
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(windowWidth - 15 * TinyAlphNum.W).toFloat(), line(1))
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// global render counter
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App.fontSmallNumbers.draw(batch, "$ccO${"R ${App.GLOBAL_RENDER_TIMER}".padStart(10).substring(0,10)}",
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(windowWidth - 12 * TinyAlphNum.W).toFloat(), line(2))
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(ingame as? TerrarumIngame)?.let {
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// global update counter (if applicable)
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App.fontSmallNumbers.draw(batch, "$ccO${"U ${it.WORLD_UPDATE_TIMER}".padStart(10).substring(0,10)}",
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(windowWidth - 12 * TinyAlphNum.W).toFloat(), line(3))
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}
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/**
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* Bottom left
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*/
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if (ingame != null) {
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App.fontSmallNumbers.draw(batch, "${ccY}Actors total $ccG${ingame!!.actorContainerActive.size + ingame!!.actorContainerInactive.size}",
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TinyAlphNum.W * 2f, App.scr.height - TinyAlphNum.H * 2f)
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App.fontSmallNumbers.draw(batch, "${ccY}Active $ccG${ingame!!.actorContainerActive.size}",
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TinyAlphNum.W * 2f + (17 * 8), App.scr.height - TinyAlphNum.H * 2f)
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App.fontSmallNumbers.draw(batch, "${ccY}Dormant $ccG${ingame!!.actorContainerInactive.size}",
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TinyAlphNum.W * 2f + (28 * 8), App.scr.height - TinyAlphNum.H * 2f)
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if (ingame is TerrarumIngame) {
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App.fontSmallNumbers.draw(batch, "${ccM}Particles $ccG${(ingame as TerrarumIngame).particlesActive}$ccY/$ccG${(ingame as TerrarumIngame).PARTICLES_MAX}",
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TinyAlphNum.W * 2f, App.scr.height - TinyAlphNum.H * 4f)
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}
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App.fontSmallNumbers.draw(batch, "${ccM}Clouds $ccG${WeatherMixer.cloudsSpawned}$ccY/$ccG${WeatherMixer.cloudSpawnMax}",
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TinyAlphNum.W * 2f + (18 * 8), App.scr.height - TinyAlphNum.H * 4f)
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}
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App.fontSmallNumbers.draw(batch, "${ccY}Actors rendering $ccG${IngameRenderer.renderingActorsCount}",
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TinyAlphNum.W * 2f, App.scr.height - TinyAlphNum.H * 3f)
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App.fontSmallNumbers.draw(batch, "${ccY}UIs rendering $ccG${IngameRenderer.renderingUIsCount}",
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TinyAlphNum.W * 2f + (21 * 8), App.scr.height - TinyAlphNum.H * 3f)
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/**
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* Bottom right
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*/
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// processor and renderer
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App.fontSmallNumbers.draw(batch, "$ccY$totalHardwareName",
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(windowWidth - (totalHardwareName.length+2) * TinyAlphNum.W).toFloat(), App.scr.height - TinyAlphNum.H * 2f)
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}
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private fun drawTimers(batch: SpriteBatch) {
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var dbgCnt = 10
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App.debugTimers.forEach { t, u ->
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printLine(batch, dbgCnt, "$ccM$t $ccG${formatNanoTime(u as? Long)}$ccY ns")
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dbgCnt++
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}
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}
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private fun drawWeatherInfo(batch: SpriteBatch) {
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val weatherbox = INGAME.world.weatherbox
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val drawX = App.scr.width - 170
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val drawXf = drawX.toFloat()
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drawWeatherStateBox(batch, weatherbox.windSpeed, "WindSpd", drawX, App.scr.height - 140 - 120, weatherbox.currentWeather.windSpeed * (1.0 + weatherbox.currentWeather.windSpeedVariance))
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drawWeatherStateBox(batch, weatherbox.windDir, "WindDir", drawX, App.scr.height - 140)
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// draw weather schedule
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val schedYstart = App.scr.height - 140 - 120 - 13f * (weatherbox.weatherSchedule.size + 3)
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App.fontSmallNumbers.draw(batch, "$ccY== WeatherSched [${weatherbox.weatherSchedule.size}] ==", drawXf, schedYstart)
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weatherbox.weatherSchedule.forEachIndexed { index, weather ->
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val sek = if (index == 1) weatherbox.updateAkku else 0
|
|
val cc1 = if (index == 0) ccK else ccY
|
|
val cc2 = if (index == 0) ccK else ccG
|
|
App.fontSmallNumbers.draw(batch, "$cc1${weather.weather.identifier} $cc2${weather.duration - sek}", drawXf, schedYstart + 13 * (index + 1))
|
|
}
|
|
}
|
|
|
|
private val meterGradSize = 9
|
|
private val meterGradCountMinusOne = 22
|
|
private val meterTroughHeight = meterGradCountMinusOne * meterGradSize + 5
|
|
private val meterHeight = meterTroughHeight - 4
|
|
|
|
companion object {
|
|
fun Double?.toIntAndFrac(intLen: Int, fracLen: Int = 4): String =
|
|
if (this == null) "null" else if (this.isNaN()) "NaN" else if (this.isInfinite()) "${if (this >= 0.0) '+' else '-'}Inf" else
|
|
"${((if (this >= 0.0) "" else "-") + "${this.absoluteValue.toInt()}").padStart(intLen)}." +
|
|
(10.0.pow(fracLen)).let { d -> (this.absoluteValue.times(d) % d).toInt().toString().padStart(fracLen, '0').padEnd(fracLen) }
|
|
fun Float?.toIntAndFrac(intLen: Int, fracLen: Int = 4): String =
|
|
if (this == null) "null" else if (this.isNaN()) "NaN" else if (this.isInfinite()) "${if (this >= 0.0) '+' else '-'}Inf" else
|
|
"${((if (this >= 0.0) "" else "-") + "${this.absoluteValue.toInt()}").padStart(intLen)}." +
|
|
(10.0.pow(fracLen)).let { d -> (this.absoluteValue.times(d) % d).toInt().toString().padStart(fracLen, '0').padEnd(fracLen) }
|
|
|
|
|
|
val STRIP_W = 54
|
|
|
|
val COL_WELL = Color(0x374854_aa)
|
|
val COL_WELL2 = Color(0x3f5360_aa)
|
|
val COL_WELL3 = Color(0x485437_aa)
|
|
val COL_WELL4 = Color(0x543748_aa)
|
|
val COL_FILTER_TITLE = Color(0x5e656c_aa)
|
|
val COL_FILTER_TITLE_SHADE = Color(0x3b3f43_aa)
|
|
val COL_FILTER_WELL_BACK = Color(0x222325_aa)
|
|
val COL_MIXER_BACK = Color(0x0f110c_aa)
|
|
val COL_METER_TROUGH = Color(0x232527_aa)
|
|
|
|
val COL_METER_GRAD = Color(0x1c5075_aa)
|
|
val COL_METER_GRAD2 = Color(0x25a0f2_aa)
|
|
|
|
val COL_SENDS_GRAD = Color(0x5b711e_aa)
|
|
val COL_SENDS_GRAD2 = Color(0xbff12a_aa.toInt())
|
|
|
|
val COL_PROGRESS_GRAD = Color(0x762340_aa.toInt())
|
|
val COL_PROGRESS_GRAD2 = Color(0xf22e7b_aa.toInt())
|
|
|
|
val COL_METER_GRAD_YELLOW = Color(0x62471c_aa)
|
|
val COL_METER_GRAD2_YELLOW = Color(0xc68f24_aa.toInt())
|
|
val COL_METER_GRAD_RED = Color(0x921c34_aa.toInt())
|
|
val COL_METER_GRAD2_RED = Color(0xfa687d_aa.toInt())
|
|
val COL_METER_BAR = Color(0x4caee5_aa)
|
|
val COL_METER_BAR_OVER = Color(0xef8297_aa.toInt())
|
|
val COL_METER_COMP_BAR = Color(0xf3d458_aa.toInt())
|
|
val COL_METER_COMP_BAR2 = Color(0x7f6b18_aa.toInt())
|
|
|
|
val FILTER_NAME_ACTIVE = Color(0xeeeeee_bf.toInt())
|
|
val FILTER_BYPASSED = Color(0xf1b934_bf.toInt())
|
|
|
|
|
|
fun getSmoothingFactor(sampleCount: Int) = (1.0 - (256.0 / sampleCount))
|
|
val PEAK_SMOOTHING_FACTOR = getSmoothingFactor(640)
|
|
val FFT_SMOOTHING_FACTOR = getSmoothingFactor(2048)
|
|
val LAMP_SMOOTHING_FACTOR = getSmoothingFactor(3200)
|
|
val RMS_SMOOTHING_FACTOR = getSmoothingFactor(12000)
|
|
}
|
|
|
|
private val halfStripW = STRIP_W / 2
|
|
private val stripGap = 1
|
|
private val stripFilterHeight = 16
|
|
private val stripFaderHeight = meterHeight + 20
|
|
private val numberOfFilters = 14
|
|
private val stripH = stripFaderHeight + stripFilterHeight * numberOfFilters + 16
|
|
|
|
private val trackBack = listOf(COL_WELL, COL_WELL2)
|
|
|
|
private val trackCount = 16 // cannot call AudioMixer now
|
|
private val mixerLastTimeHadClipping = Array(trackCount) { arrayOf(0L, 0L) }
|
|
private val clippingHoldTime = 60000L * 3 // 3 mins
|
|
|
|
private fun drawAudioMixer(batch: SpriteBatch) {
|
|
|
|
val x = App.scr.width - 186 - (App.audioMixer.tracks.size + 1) * (STRIP_W + stripGap)
|
|
val y = App.scr.height - 38 - stripH
|
|
|
|
val strips = App.audioMixer.tracks + App.audioMixer.masterTrack
|
|
|
|
// batch.color = COL_MIXER_BACK
|
|
// Toolkit.fillArea(batch, x - stripGap, y - stripGap, strips.size * (stripW + stripGap) + stripGap, stripH + 2*stripGap)
|
|
|
|
strips.forEachIndexed { index, track ->
|
|
// get clipping status
|
|
track.processor.hasClipping.forEachIndexed { channel, b ->
|
|
if (b) mixerLastTimeHadClipping[index][channel] = System.currentTimeMillis()
|
|
}
|
|
|
|
// draw
|
|
drawStrip(batch, x + index * (STRIP_W + stripGap), y, track, index)
|
|
}
|
|
|
|
|
|
val dss = App.audioMixer.dynamicTracks
|
|
dss.forEachIndexed { index, track ->
|
|
val px = x - (miniW + 5) * (1 + (index / 13))
|
|
val py = y + (miniH + stripGap) * (index % 13)
|
|
drawDynamicSource(batch, px, py, track, index)
|
|
}
|
|
}
|
|
|
|
private val dbOver = 6.0
|
|
private val dbLow = 60.0
|
|
|
|
private val oldPeak = Array(trackCount) { arrayOf(0.0, 0.0) }
|
|
private val oldPeakDS = Array(App.getConfigInt("audio_dynamic_source_max")) { arrayOf(0.0, 0.0) }
|
|
private val oldRMS = Array(trackCount) { arrayOf(0.0, 0.0) }
|
|
private val oldComp = Array(trackCount) { arrayOf(0.0, 0.0) }
|
|
|
|
val miniW = 28
|
|
val miniH = 35
|
|
private val LAMP_OVERRANGE = Color(0xff6666aa.toInt())
|
|
|
|
private fun drawDynamicSource(batch: SpriteBatch, x: Int, y: Int, track: TerrarumAudioMixerTrack, index: Int) {
|
|
// back
|
|
batch.color = if (track.isPlaying) COL_WELL3 else COL_WELL
|
|
Toolkit.fillArea(batch, x, y, miniW, miniH)
|
|
|
|
// pan
|
|
val panw = (track.filters[0] as BinoPan).pan * 0.5f * miniW
|
|
batch.color = COL_METER_GRAD
|
|
Toolkit.fillArea(batch, x.toFloat(), y.toFloat(), miniW.toFloat(), 2f)
|
|
batch.color = COL_METER_GRAD2
|
|
Toolkit.fillArea(batch, x + miniW / 2f, y.toFloat(), panw, 2f)
|
|
|
|
// voltage lamp
|
|
for (ch in 0..1) {
|
|
val fs =
|
|
FastMath.interpolateLinear(LAMP_SMOOTHING_FACTOR, track.processor.maxSigLevel[ch], oldPeakDS[index][ch])
|
|
batch.color = COL_METER_TROUGH
|
|
val intensity = fullscaleToDecibels(fs.coerceAtMost(1.0)).plus(dbLow).div(dbLow).coerceIn(0.0, 1.0).toFloat()
|
|
Toolkit.fillArea(batch, x, y + 2, miniW, 8)
|
|
batch.color = if (fs > 1.0) LAMP_OVERRANGE else Color(0.1f, intensity, 0.1f, 1f)
|
|
Toolkit.fillArea(batch, x + 2 + 13*ch, y + 4, 11, 4)
|
|
|
|
oldPeakDS[index][ch] = fs
|
|
}
|
|
|
|
// slider level text
|
|
val dB = track.dBfs
|
|
val dBstr = dB.toIntAndFrac(3,1).replace("-", " ").substring(1)
|
|
batch.color = if (track.volume > 1.0) LAMP_OVERRANGE else FILTER_NAME_ACTIVE
|
|
App.fontSmallNumbers.draw(batch, dBstr, x + 1f, y + 10f)
|
|
|
|
// strip/name separator
|
|
batch.color = COL_METER_GRAD2
|
|
Toolkit.fillArea(batch, x, y + 22, miniW, 2)
|
|
|
|
// track name
|
|
batch.color = FILTER_NAME_ACTIVE
|
|
val trackName = track.name.substring(2)
|
|
App.fontSmallNumbers.draw(batch, trackName, x + 1f + (miniW - trackName.length * 7) / 2, y + 23f)
|
|
}
|
|
|
|
private fun drawStrip(batch: SpriteBatch, x: Int, y: Int, track: TerrarumAudioMixerTrack, index: Int) {
|
|
// back
|
|
batch.color = if (track.trackType == TrackType.MASTER) COL_WELL4 else if (track.trackType == TrackType.BUS) COL_WELL3 else trackBack[index % 2]
|
|
Toolkit.fillArea(batch, x, y, STRIP_W, stripH)
|
|
|
|
// strip/name separator
|
|
batch.color = COL_METER_GRAD2
|
|
Toolkit.fillArea(batch, x, y + stripH - 16, STRIP_W, 2)
|
|
|
|
// track name
|
|
batch.color = FILTER_NAME_ACTIVE
|
|
App.fontSmallNumbers.draw(batch, track.name, x + 1f + (STRIP_W - track.name.length * 7) / 2, y + stripH - 13f)
|
|
|
|
|
|
// filterbank back
|
|
batch.color = COL_FILTER_WELL_BACK
|
|
Toolkit.fillArea(batch, x, y, STRIP_W, stripFilterHeight * numberOfFilters)
|
|
|
|
var filterBankYcursor = 0
|
|
var filterBankYforVecto = 0
|
|
|
|
// draw filter banks. The filter view for Vecto will be drawn separately
|
|
track.filters.forEachIndexed { i, filter -> if (filter !is NullFilter) {
|
|
// draw filter title back
|
|
batch.color = COL_FILTER_TITLE_SHADE
|
|
Toolkit.fillArea(batch, x, y + filterBankYcursor, STRIP_W, 16)
|
|
batch.color = COL_FILTER_TITLE
|
|
Toolkit.fillArea(batch, x, y + filterBankYcursor, STRIP_W, 14)
|
|
// draw filter name
|
|
batch.color = if (filter.bypass) FILTER_BYPASSED else FILTER_NAME_ACTIVE
|
|
App.fontSmallNumbers.draw(batch, filter.javaClass.simpleName, x + 3f, y + filterBankYcursor + 1f)
|
|
|
|
if (filter !is Vecto)
|
|
drawFilterParam(batch, x, y + filterBankYcursor + stripFilterHeight, filter, track)
|
|
else
|
|
filterBankYforVecto = filterBankYcursor
|
|
|
|
filterBankYcursor += stripFilterHeight + filter.debugViewHeight
|
|
} }
|
|
|
|
val faderY = y + stripFilterHeight * numberOfFilters
|
|
|
|
// receives (opposite of "sends")
|
|
if (track.trackType == TrackType.STATIC_SOURCE && track.sidechainInputs.isEmpty()) {
|
|
// show sample rate and codec info instead
|
|
listOf(
|
|
(track.currentTrack?.name ?: " -----").let {
|
|
if (it.length > 7) it.replace(" ", "").let { it.substring(0 until minOf(it.length, 7)) }
|
|
else it
|
|
},
|
|
"C:${track.currentTrack?.codec ?: ""}",
|
|
"R:${track.currentTrack?.samplingRate ?: ""}",
|
|
).forEachIndexed { i, s ->
|
|
// gauge background
|
|
batch.color = COL_METER_TROUGH
|
|
Toolkit.fillArea(batch, x.toFloat(), faderY - (i + 1) * 16f, STRIP_W.toFloat(), 14f)
|
|
|
|
// fill the song title line with a progress bar
|
|
if (i == 0 && track.currentTrack != null) {
|
|
val perc = (track.currentTrack!!.samplesRead.toFloat() / track.currentTrack!!.samplesTotal).coerceAtMost(1f)
|
|
batch.color = COL_PROGRESS_GRAD2
|
|
Toolkit.fillArea(batch, x.toFloat(), faderY - (i + 1) * 16f, STRIP_W * perc, 14f)
|
|
batch.color = COL_PROGRESS_GRAD
|
|
Toolkit.fillArea(batch, x.toFloat(), faderY - (i + 1) * 16f + 14f, STRIP_W * perc, 2f)
|
|
}
|
|
|
|
batch.color = FILTER_NAME_ACTIVE
|
|
App.fontSmallNumbers.draw(batch, s, x + 3f, faderY - (i + 1) * 16f + 1f)
|
|
}
|
|
}
|
|
else if (track != App.audioMixer.sfxSumBus) {
|
|
track.sidechainInputs.reversed().forEachIndexed { i, (side, mix) ->
|
|
val mixDb = fullscaleToDecibels(mix)
|
|
val perc = ((mixDb + 24.0).coerceAtLeast(0.0) / 24.0).toFloat()
|
|
// gauge background
|
|
batch.color = COL_METER_TROUGH
|
|
Toolkit.fillArea(batch, x.toFloat(), faderY - (i + 1) * 16f, STRIP_W.toFloat(), 14f)
|
|
batch.color = COL_SENDS_GRAD2
|
|
Toolkit.fillArea(batch, x.toFloat(), faderY - (i + 1) * 16f, STRIP_W * perc, 14f)
|
|
batch.color = COL_SENDS_GRAD
|
|
Toolkit.fillArea(batch, x.toFloat(), faderY - (i + 1) * 16f + 14f, STRIP_W * perc, 2f)
|
|
|
|
// label
|
|
batch.color = FILTER_NAME_ACTIVE
|
|
App.fontSmallNumbers.draw(batch, "\u00C0", x.toFloat(), faderY - (i + 1) * 16f + 1f)
|
|
App.fontSmallNumbers.draw(batch, side.name, x + 10f, faderY - (i + 1) * 16f + 1f)
|
|
}
|
|
}
|
|
else {
|
|
val i = 0
|
|
val perc = 1f
|
|
// gauge background
|
|
batch.color = COL_METER_TROUGH
|
|
Toolkit.fillArea(batch, x.toFloat(), faderY - (i + 1) * 16f, STRIP_W.toFloat(), 14f)
|
|
batch.color = COL_SENDS_GRAD2
|
|
Toolkit.fillArea(batch, x.toFloat(), faderY - (i + 1) * 16f, STRIP_W * perc, 14f)
|
|
batch.color = COL_SENDS_GRAD
|
|
Toolkit.fillArea(batch, x.toFloat(), faderY - (i + 1) * 16f + 14f, STRIP_W * perc, 2f)
|
|
|
|
// label
|
|
batch.color = FILTER_NAME_ACTIVE
|
|
App.fontSmallNumbers.draw(batch, "\u00C0", x.toFloat(), faderY - (i + 1) * 16f + 1f)
|
|
App.fontSmallNumbers.draw(batch, "DS(${net.torvald.terrarum.App.audioMixer.dynamicSourceCount})", x + 10f, faderY - (i + 1) * 16f + 1f)
|
|
}
|
|
|
|
// fader
|
|
val sliderX = x + STRIP_W - 12
|
|
|
|
// slider text
|
|
val dB = track.dBfs
|
|
val dBstr = dB.toIntAndFrac(3,1)
|
|
val faderKnobDbFs = dB.coerceIn(-dbLow, 6.0).plus(dbLow).div(dbLow + dbOver).toFloat()
|
|
batch.color = FILTER_NAME_ACTIVE
|
|
App.fontSmallNumbers.draw(batch, dBstr, sliderX - 23f, faderY+1f)
|
|
|
|
// fader trough and grads
|
|
batch.color = COL_METER_TROUGH
|
|
Toolkit.fillArea(batch, x+16, faderY+16, 19, meterTroughHeight)
|
|
for (i in 0..meterGradCountMinusOne) {
|
|
val y = faderY + 18 + i * meterGradSize
|
|
val x = x + if (i == 0 || i == meterGradCountMinusOne) 16 else 17
|
|
val w = if (i == 0 || i == meterGradCountMinusOne) 19 else 17
|
|
batch.color = if (i == 0 || i == meterGradCountMinusOne) COL_METER_GRAD2 else COL_METER_GRAD
|
|
Toolkit.fillArea(batch, x, y, w, 1)
|
|
}
|
|
|
|
// fader labels
|
|
batch.color = FILTER_NAME_ACTIVE
|
|
for (i in 0..meterGradCountMinusOne step 2) {
|
|
val y = faderY + meterGradSize.toFloat() + i * meterGradSize + 2
|
|
val s = (i*3 - 6).absoluteValue.toString().padStart(2, ' ')
|
|
App.fontSmallNumbers.draw(batch, s, x + 1f, y)
|
|
}
|
|
|
|
// fader
|
|
val decibelZeroMeterHeight = ((dbLow - dbOver) / dbLow * -meterHeight).coerceAtMost(0.0).toFloat()
|
|
for (ch in 0..1) {
|
|
val fs = FastMath.interpolateLinear(PEAK_SMOOTHING_FACTOR, track.processor.maxSigLevel[ch], oldPeak[index][ch])
|
|
val dBfs = fullscaleToDecibels(fs)
|
|
|
|
val x = x + 19f + 7 * ch
|
|
val h = ((dBfs + (dbLow - dbOver)) / dbLow * -meterHeight).coerceAtMost(0.0).toFloat()
|
|
|
|
batch.color = COL_METER_BAR
|
|
Toolkit.fillArea(batch, x, faderY + 17f + meterHeight, 6f, maxOf(h, decibelZeroMeterHeight))
|
|
if (dBfs > 0.0) {
|
|
batch.color = COL_METER_BAR_OVER
|
|
Toolkit.fillArea(batch, x, faderY + 17f + meterHeight + decibelZeroMeterHeight, 6f, h - decibelZeroMeterHeight)
|
|
}
|
|
|
|
oldPeak[index][ch] = fs
|
|
}
|
|
|
|
// rms marker
|
|
batch.color = FILTER_NAME_ACTIVE
|
|
for (ch in 0..1) {
|
|
val rms = FastMath.interpolateLinear(RMS_SMOOTHING_FACTOR, track.processor.maxRMS[ch], oldRMS[index][ch])
|
|
val dBfs = fullscaleToDecibels(rms)
|
|
|
|
val x = x + 19f + 7 * ch
|
|
val h = ((dBfs + (dbLow - dbOver)) / dbLow * -meterHeight).coerceAtMost(0.0).toFloat()
|
|
Toolkit.fillArea(batch, x, faderY + 18f + meterHeight + h, 6f, -2f)
|
|
|
|
oldRMS[index][ch] = rms
|
|
}
|
|
|
|
// comp marker
|
|
track.filters.filterIsInstance<SoftClp>().firstOrNull()?.let {
|
|
for (ch in 0..1) {
|
|
val downForceNow = it.downForce[ch] * 1.0
|
|
if (downForceNow != 0.0) {
|
|
val down = FastMath.interpolateLinear(PEAK_SMOOTHING_FACTOR, downForceNow, oldComp[index][ch])
|
|
val dBfs = fullscaleToDecibels(down)
|
|
|
|
val h = meterHeight + ((dBfs + dbLow) / dbLow * -meterHeight).coerceAtMost(0.0).toFloat()
|
|
batch.color = COL_METER_COMP_BAR
|
|
Toolkit.fillArea(batch, x + 16f + ch * 17, faderY + 19f, 2f, h)
|
|
|
|
oldComp[index][ch] = down
|
|
}
|
|
}
|
|
}
|
|
|
|
// slider trough
|
|
batch.color = COL_METER_TROUGH
|
|
Toolkit.fillArea(batch, sliderX, faderY + 16, 2, meterTroughHeight)
|
|
|
|
// slider handle
|
|
drawFaderHandle(batch, sliderX.toFloat(), faderY + 18f + meterHeight - faderKnobDbFs * meterHeight)
|
|
|
|
// currently streaming
|
|
if (track.streamPlaying) {
|
|
batch.color = ICON_GREEN
|
|
App.fontSmallNumbers.draw(batch, "\u00C0", x + 17f, faderY + 1f)
|
|
}
|
|
|
|
// clipping marker
|
|
val timeNow = System.currentTimeMillis()
|
|
batch.color = ICON_RED
|
|
mixerLastTimeHadClipping[index].forEachIndexed { channel, time ->
|
|
if (timeNow - time < clippingHoldTime) {
|
|
Toolkit.fillArea(batch, x + 19 + channel*7, faderY + 16, 6, 2)
|
|
}
|
|
}
|
|
|
|
// draw a view for Vecto
|
|
track.getFilterOrNull<Vecto>()?.let {
|
|
drawFilterParam(batch, x, y + filterBankYforVecto + stripFilterHeight, it, track)
|
|
}
|
|
}
|
|
|
|
|
|
private fun drawFilterParam(batch: SpriteBatch, x: Int, y: Int, filter: TerrarumAudioFilter, track: TerrarumAudioMixerTrack) {
|
|
filter.drawDebugView(batch, x, y)
|
|
}
|
|
|
|
private val ICON_GREEN = Color(0x33ff33_bb.toInt())
|
|
private val ICON_RED = Color(0xff4444_bb.toInt())
|
|
|
|
|
|
private val FADER_HANDLE_D1 = Color(0xffffff_bb.toInt())
|
|
private val FADER_HANDLE_D2 = Color(0xdddddd_bb.toInt())
|
|
private val FADER_HANDLE_D3 = Color(0xeeeeee_bb.toInt())
|
|
private val FADER_HANDLE_U1 = Color(0xffffff_bb.toInt())
|
|
private val FADER_HANDLE_U2 = Color(0xaaaaaa_bb.toInt())
|
|
private val FADER_HANDLE_U3 = Color(0xbbbbbb_bb.toInt())
|
|
private val FADER_HANDLE_L = Color(0x777777_bb.toInt())
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private val FADER_HANDLE_C = Color(0x444444_bb.toInt())
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private val FADER_HANDLE_R = Color(0x666666_bb.toInt())
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private fun drawFaderHandle(batch: SpriteBatch, cx: Float, cy: Float) {
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batch.color = FADER_HANDLE_U1
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Toolkit.fillArea(batch, cx - 4, cy - 6, 10f, 2f)
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batch.color = FADER_HANDLE_U2
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Toolkit.fillArea(batch, cx - 4, cy - 4, 10f, 1f)
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batch.color = FADER_HANDLE_U3
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Toolkit.fillArea(batch, cx - 4, cy - 3, 10f, 3f)
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batch.color = FADER_HANDLE_D3
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Toolkit.fillArea(batch, cx - 4, cy + 1, 10f, 3f)
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batch.color = FADER_HANDLE_D2
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Toolkit.fillArea(batch, cx - 4, cy + 4, 10f, 1f)
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batch.color = FADER_HANDLE_D1
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Toolkit.fillArea(batch, cx - 4, cy + 5, 10f, 2f)
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|
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batch.color = FADER_HANDLE_L
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Toolkit.fillArea(batch, cx - 5, cy - 5, 1f, 11f)
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batch.color = FADER_HANDLE_R
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Toolkit.fillArea(batch, cx + 6, cy - 5, 1f, 11f)
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batch.color = FADER_HANDLE_C
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Toolkit.fillArea(batch, cx - 4, cy, 10f, 1f)
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|
}
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|
|
|
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private val colHairline = Color(0xf22100ff.toInt())
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private val colGraph = Toolkit.Theme.COL_SELECTED
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private val colGrapi = Toolkit.Theme.COL_SELECTED.cpy().mul(0.5f, 0.5f, 0.5f, 1f)
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private val colGraphBack = Toolkit.Theme.COL_CELL_FILL
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private val colGraphFore = Color(1f, 1f, 1f, 0.5f)
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private val colGraphForf = Color(1f, 1f, 1f, 0.25f)
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private val colGraphForg = Color(1f, 1f, 1f, 0.125f)
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private val colGraphForh = Color(1f, 1f, 1f, 0.0625f)
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private val MIN_RULE_GAP = 5.0
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|
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private val GRAPH_CW = 50
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private val GRAPH_CH = 100
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|
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private fun drawWeatherStateBox(batch: SpriteBatch, box: WeatherStateBox, label: String, x: Int, y: Int, ymax: Double = 1.0) {
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val ymax = if (box is WeatherDirBox) 4.0 else ymax
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fun Float.goff() = if (box is WeatherDirBox) this + 2.0 else this + 0.0
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fun Float.mod() = if (box is WeatherDirBox) this.plus(2f).fmod(4f).minus(2f) else this
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|
|
|
val bw = GRAPH_CW * 3 + 1
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|
val bh = GRAPH_CH
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|
val xw = GRAPH_CW
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val xi = (box.x * xw).roundToInt()
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|
|
|
// back
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|
batch.color = colGraphBack
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|
Toolkit.fillArea(batch, x, y + 1, bw, bh - 1)
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|
// frame
|
|
batch.color = colGraphFore
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|
Toolkit.drawBoxBorder(batch, x + 1, y + 1, bw - 1, bh - 1)
|
|
// x grids
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|
if (box.x < 0.5) Toolkit.drawStraightLine(batch, x + (GRAPH_CW * 0.5).toInt() - xi, y, y+bh, 1, true)
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|
Toolkit.drawStraightLine(batch, x + (GRAPH_CW * 1.5).toInt() - xi, y, y+bh, 1, true)
|
|
Toolkit.drawStraightLine(batch, x + (GRAPH_CW * 2.5).toInt() - xi, y, y+bh, 1, true)
|
|
if (box.x > 0.5) Toolkit.drawStraightLine(batch, x + (GRAPH_CW * 3.5).toInt() - xi, y, y+bh, 1, true)
|
|
// y grids
|
|
val yrange =
|
|
//// ymax small and bh tall enought to fit the 0.125 rules?
|
|
if (bh / ymax * 0.125 >= MIN_RULE_GAP)
|
|
((ymax * 8).toInt() downTo 0).map { it * 0.125 }
|
|
//// ymax small and bh tall enought to fit the 0.25 rules?
|
|
else if (bh / ymax * 0.25 >= MIN_RULE_GAP)
|
|
((ymax * 4).toInt() downTo 0).map { it * 0.25 }
|
|
//// ymax small and bh tall enought to fit the 0.5 rules?
|
|
else if (bh / ymax * 0.5 >= MIN_RULE_GAP)
|
|
((ymax * 2).toInt() downTo 0).map { it * 0.5 }
|
|
//// ymax small and bh tall enought to fit the 1.0 rules?
|
|
else if (bh / ymax >= MIN_RULE_GAP)
|
|
((ymax).toInt() downTo 0).map { it * 1.0 }
|
|
//// ymax small and bh tall enought to fit the 2.0 rules?
|
|
else if (bh / ymax * 2.0 >= MIN_RULE_GAP)
|
|
((ymax / 2).toInt() downTo 0).map { it * 2.0 }
|
|
//// ymax small and bh tall enought to fit the 5.0 rules?
|
|
else if (bh / ymax * 5.0 >= MIN_RULE_GAP)
|
|
((ymax / 5).toInt() downTo 0).map { it * 5.0 }
|
|
//// ymax small and bh tall enought to fit the 10.0 rules?
|
|
else if (bh / ymax * 10.0 >= MIN_RULE_GAP)
|
|
((ymax / 10).toInt() downTo 0).map { it * 10.0 }
|
|
//// ymax small and bh tall enought to fit the 20.0 rules?
|
|
else if (bh / ymax * 20.0 >= MIN_RULE_GAP)
|
|
((ymax / 20).toInt() downTo 0).map { it * 20.0 }
|
|
//// ymax small and bh tall enought to fit the 50.0 rules?
|
|
else if (bh / ymax * 50.0 >= MIN_RULE_GAP)
|
|
((ymax / 50).toInt() downTo 0).map { it * 50.0 }
|
|
//// ymax small and bh tall enought to fit the 100.0 rules?
|
|
else //if (bh / ymax * 100.0 >= MIN_RULE_GAP)
|
|
((ymax / 100).toInt() downTo 0).map { it * 100.0 }
|
|
|
|
yrange.forEach { d ->
|
|
val yc = bh - (bh / ymax * d).roundToInt()
|
|
batch.color = when (d % 1.0) {
|
|
0.0 -> colGraphFore
|
|
0.5 -> colGraphForf
|
|
0.25-> colGraphForg
|
|
else-> colGraphForh
|
|
}
|
|
Toolkit.drawStraightLine(batch, x, y + yc, x + bw, 1, false)
|
|
}
|
|
batch.end()
|
|
|
|
// here draws actual data
|
|
App.shapeRender.inUse {
|
|
val pys = (-2*xw..xw*3).map {
|
|
val px = it.toFloat() / xw
|
|
bh - (bh * box.valueAt(px).goff() / ymax).toFloat()
|
|
}
|
|
|
|
// interpolated values
|
|
it.color = colGraph
|
|
val xis = xi + (xw / 2)
|
|
for (index in xis until xis + bw - 1) {
|
|
|
|
if (index == xw * 3) it.color = colGrapi // uncertain points will get darker
|
|
|
|
val px = x - xis + index + 1f
|
|
it.rectLine(
|
|
px,
|
|
1 + (y + pys[index]),
|
|
px + 1f,
|
|
1 + (y + pys[index + 1]),
|
|
1f
|
|
)
|
|
}
|
|
|
|
// graph points
|
|
it.color = colGraph
|
|
if (box.x < 0.5) it.circle(x + (GRAPH_CW * 0.5f) - xi, 1 + (y + bh-(box.p0.mod().goff() * bh / ymax).toFloat()), 2.5f)
|
|
it.circle(x + (GRAPH_CW * 1.5f) - xi, 1 + (y + bh-(box.p1.mod().goff() * bh / ymax).toFloat()), 2.5f)
|
|
it.circle(x + (GRAPH_CW * 2.5f) - xi, 1 + (y + bh-(box.p2.mod().goff() * bh / ymax).toFloat()), 2.5f)
|
|
it.color = colGrapi
|
|
if (box.x > 0.5) it.circle(x + (GRAPH_CW * 3.5f) - xi, 1 + (y + bh-(box.p3.mod().goff() * bh / ymax).toFloat()), 2.5f)
|
|
}
|
|
|
|
|
|
// hairline
|
|
batch.begin()
|
|
batch.color = colHairline
|
|
Toolkit.drawStraightLine(batch, x + bw / 2, y, y+bh, 1, true)
|
|
|
|
// text
|
|
batch.color = Color.WHITE
|
|
App.fontSmallNumbers.draw(batch, "$ccY$label $ccG${box.value.toDouble().toIntAndFrac(3)}", x.toFloat(), y - 15f)
|
|
}
|
|
|
|
private val processorName = App.processor.replace(Regex(""" Processor|( CPU)? @ [0-9.]+GHz"""), "") + if (App.is32BitJVM) " (32-bit)" else ""
|
|
private val rendererName = App.renderer
|
|
private val totalHardwareName = "$processorName $rendererName"
|
|
|
|
private fun printLine(batch: SpriteBatch, l: Int, s: String) {
|
|
App.fontSmallNumbers.draw(batch,
|
|
s, gap, line(l)
|
|
)
|
|
}
|
|
|
|
private fun printLineColumn(batch: SpriteBatch, col: Int, row: Int, s: String) {
|
|
App.fontSmallNumbers.draw(batch,
|
|
s, column(col), line(row)
|
|
)
|
|
}
|
|
|
|
|
|
|
|
val histogramW = 256
|
|
val histogramH = 256
|
|
|
|
private fun drawHistogram(batch: SpriteBatch, histogram: LightmapRenderer.Histogram, x: Int, y: Int) {
|
|
val uiColour = Color(0x000000_80.toInt())
|
|
val barR = Color(0xFF0000_FF.toInt())
|
|
val barG = Color(0x00FF00_FF.toInt())
|
|
val barB = Color(0x0000FF_FF.toInt())
|
|
val barA = Color.WHITE
|
|
val barColour = arrayOf(barR, barG, barB, barA)
|
|
val w = histogramW.toFloat()
|
|
val h = histogramH.toFloat()
|
|
val halfh = h / 2f
|
|
val range = histogram.range
|
|
val histogramMax = histogram.screen_tiles.toFloat()
|
|
|
|
batch.color = uiColour
|
|
Toolkit.fillArea(batch, x.toFloat(), y.toFloat(), w.plus(1), h)
|
|
batch.color = Color.GRAY
|
|
App.fontSmallNumbers.draw(batch, "0", x.toFloat(), y.toFloat() + h + 2)
|
|
App.fontSmallNumbers.draw(batch, "255", x.toFloat() + w + 1 - 8 * 3, y.toFloat() + h + 2)
|
|
App.fontSmallNumbers.draw(batch, "Histogramme", x + w / 2 - 5.5f * 8, y.toFloat() + h + 2)
|
|
|
|
blendScreen(batch)
|
|
for (c in 0..3) {
|
|
for (i in 0..255) {
|
|
var histogram_value = if (i == 255) 0 else histogram.get(c)[i]
|
|
if (i == 255) {
|
|
for (k in 255..range - 1) {
|
|
histogram_value += histogram.get(c)[k]
|
|
}
|
|
}
|
|
|
|
val bar_x = x + (w / w.minus(1f)) * i.toFloat()
|
|
val bar_h = halfh * (histogram_value.toFloat() / histogramMax).sqrt()
|
|
val bar_y = if (c == 3) y + halfh else y + h
|
|
val bar_w = 1f
|
|
|
|
batch.color = barColour[c]
|
|
Toolkit.fillArea(batch, bar_x, bar_y, bar_w, -bar_h)
|
|
}
|
|
}
|
|
blendNormalStraightAlpha(batch)
|
|
}
|
|
|
|
private fun drawGamepadAxis(gamepad: TerrarumController, batch: SpriteBatch, axisX: Float, axisY: Float, uiX: Int, uiY: Int) {
|
|
val uiColour = ItemSlotImageFactory.CELLCOLOUR_BLACK
|
|
val deadzoneColour = Color(0xaa0000aa.toInt())
|
|
val w = 128f
|
|
val h = 128f
|
|
val halfW = w / 2f
|
|
val halfH = h / 2f
|
|
|
|
val pointDX = axisX * halfW
|
|
val pointDY = -axisY * halfH
|
|
|
|
val deadzone = App.gamepadDeadzone
|
|
|
|
blendNormalStraightAlpha(batch)
|
|
|
|
/*batch.end()
|
|
gdxBlendNormalStraightAlpha()
|
|
Terrarum.inShapeRenderer {
|
|
it.color = uiColour
|
|
it.rect(uiX.toFloat(), App.scr.height - uiY.toFloat(), w, -h)
|
|
it.color = deadzoneColour
|
|
it.rect(uiX + halfW - (halfW * deadzone), App.scr.height - (uiY + halfH - halfH * deadzone), w * deadzone, -h * deadzone)
|
|
it.color = Color.WHITE
|
|
it.line(uiX + halfW, App.scr.height - (uiY + halfH), uiX + halfW + pointDX, App.scr.height - (uiY + halfH + pointDY))
|
|
it.color = Color.GRAY
|
|
}
|
|
batch.begin()*/
|
|
|
|
App.fontSmallNumbers.draw(batch, gamepad.getName(), Toolkit.drawWidth - (gamepad.getName().length + 2f) * TinyAlphNum.W, uiY.toFloat() + h + 2)
|
|
|
|
}
|
|
|
|
private fun line(i: Int): Float = gap + i * TinyAlphNum.H.toFloat()
|
|
private fun column(i: Int): Float = gap + 300f * (i - 1)
|
|
|
|
override fun doOpening(delta: Float) {
|
|
}
|
|
|
|
override fun doClosing(delta: Float) {
|
|
}
|
|
|
|
override fun endOpening(delta: Float) {
|
|
}
|
|
|
|
override fun endClosing(delta: Float) {
|
|
App.audioMixer.masterTrack.filters[2].bypass = true
|
|
}
|
|
|
|
override fun dispose() {
|
|
icons.dispose()
|
|
back.dispose()
|
|
back2.dispose()
|
|
}
|
|
} |