Files
Terrarum/src/net/torvald/terrarum/gamecontroller/Key.kt
minjaesong 84ca954a26 F12 for screenshot; it's high time to care about TVs
(besides, the EBU gap is also a good guideline for placing UIs on edge)
2019-01-23 03:46:46 +09:00

94 lines
1.4 KiB
Kotlin

package net.torvald.terrarum.gamecontroller
/**
* Created by minjaesong on 2016-01-15.
*/
/*@Deprecated("Use Gdx.Input.Keys")
object DeprecatedAsFuckKey {
val RETURN = 28
val BACKSPACE = 14
val GRAVE = 41
val TAB = 15
val ESCAPE = 1
val SPACE = 57
val CAPS_LOCK = 58
val L_CONTROL = 29
// same position keys
val L_ALT = 56
val L_COMMAND = 219 // Mac
val DELETE = 211
val L_SHIFT = 42
val R_SHIFT = 54
val UP = 200
val DOWN = 208
val LEFT = 203
val RIGHT = 205
val F1 = 59
val F2 = 60
val F3 = 61
val F4 = 62
val F5 = 63
val F6 = 64
val F7 = 65
val F8 = 66
val F9 = 67
val F10 = 68
val F11 = 87
val F12 = 88
val NUM_1 = 8
val NUM_2 = 9
val NUM_3 = 10
val NUM_4 = 11
val NUM_5 = 12
val NUM_6 = 13
val NUM_7 = 14
val NUM_8 = 15
val NUM_9 = 16
val NUM_0 = 7
// JInput is QWERTY-based
val Q = 16
val W = 17
val E = 18
val R = 19
val T = 20
val Y = 21
val U = 22
val I = 23
val O = 24
val P = 25
val A = 30
val S = 31
val D = 32
val F = 33
val G = 34
val H = 35
val J = 36
val K = 37
val L = 38
val SEMICOLON = 39
val Z = 44
val X = 45
val C = 46
val V = 47
val B = 48
val N = 49
val M = 50
val PGUP = 201
val PGDN = 209
val HOME = 199
val END = 207
}*/