Files
Terrarum/src/net/torvald/terrarum/modulebasegame/ui/UIProxyLoadLatestSave.kt

46 lines
1.2 KiB
Kotlin

package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.Second
import net.torvald.terrarum.serialise.LoadSavegame
import net.torvald.terrarum.tvda.VDUtil
import net.torvald.terrarum.ui.UICanvas
import java.util.logging.Level
/**
* Created by minjaesong on 2021-09-13.
*/
class UIProxyLoadLatestSave : UICanvas() {
override var width: Int = 0
override var height: Int = 0
override var openCloseTime: Second = 0f
override fun updateUI(delta: Float) {
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
}
override fun doOpening(delta: Float) {
}
override fun doClosing(delta: Float) {
}
override fun endOpening(delta: Float) {
if (App.savegames.size > 0) {
LoadSavegame(VDUtil.readDiskArchive(App.savegames[0].diskFile, Level.INFO) {
System.err.println("Possibly damaged savefile ${App.savegames[0].diskFile.absolutePath}:\n$it")
})
}
}
override fun endClosing(delta: Float) {
}
override fun dispose() {
}
}