Files
Terrarum/src/net/torvald/terrarum/modulebasegame/ui/UIRedeemCodeMachine.kt
2025-02-20 19:41:41 +09:00

103 lines
3.5 KiB
Kotlin

package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.ControlPresets
import net.torvald.terrarum.INGAME
import net.torvald.terrarum.RunningEnvironment
import net.torvald.terrarum.gamecontroller.TerrarumKeyboardEvent
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.ui.*
import net.torvald.unicode.getKeycapPC
/**
* Created by minjaesong on 2025-01-19.
*/
class UIRedeemCodeMachine : UICanvas(
toggleKeyLiteral = null, // no Q key to close
toggleButtonLiteral = "control_gamepad_start",
) {
override var width = Toolkit.drawWidth
override var height = App.scr.height
private val codeCols = 12
val title = UIItemTextLabel(this, { "Enter the Code" },
(Toolkit.drawWidth - UIItemRedeemCodeArea.estimateWidth(codeCols)) / 2,
App.scr.halfh - UIItemRedeemCodeArea.estimateHeight(4) - 48 - 48,
UIItemRedeemCodeArea.estimateWidth(codeCols)
)
val inputPanel = UIItemRedeemCodeArea(this,
(Toolkit.drawWidth - UIItemRedeemCodeArea.estimateWidth(codeCols)) / 2,
App.scr.halfh - UIItemRedeemCodeArea.estimateHeight(4) - 48,
codeCols, 4)
init {
addUIitem(title)
addUIitem(inputPanel)
}
private val controlHelp: String
get() = if (App.environment == RunningEnvironment.PC)
"${getKeycapPC(Input.Keys.ESCAPE)} ${Lang["GAME_ACTION_CLOSE"]}"
else
"${App.gamepadLabelStart} ${Lang["GAME_ACTION_CLOSE"]} "
override fun updateImpl(delta: Float) {
uiItems.forEach { it.update(delta) }
}
private val halfSlotOffset = (UIItemInventoryElemSimple.height + UIItemInventoryItemGrid.listGap) / 2
private val thisOffsetX = UIInventoryFull.INVENTORY_CELLS_OFFSET_X() + UIItemInventoryElemSimple.height + UIItemInventoryItemGrid.listGap - halfSlotOffset
private val yEnd = -UIInventoryFull.YPOS_CORRECTION + (App.scr.height + UIInventoryFull.internalHeight).div(2).toFloat()
private val alphnums = (('0'..'9') + ('a'..'z') + ('A'..'Z') + '@').map { "$it" }.toHashSet()
override fun inputStrobed(e: TerrarumKeyboardEvent) {
super.inputStrobed(e)
if (alphnums.contains(e.character)) {
inputPanel.acceptChar(e.character[0].uppercaseChar())
}
else if (e.keycodes[0] == Input.Keys.BACKSPACE && e.keycodes[1] == 0) {
inputPanel.backspace()
}
else if (e.keycodes[0] == Input.Keys.FORWARD_DEL && e.keycodes[1] == 0) {
inputPanel.reverseBackspace()
}
else if (e.keycodes[0] == Input.Keys.LEFT && e.keycodes[1] == 0) {
inputPanel.__moveCursorBackward(1)
}
else if (e.keycodes[0] == Input.Keys.RIGHT && e.keycodes[1] == 0) {
inputPanel.__moveCursorForward(1)
}
}
override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
UIInventoryFull.drawBackground(batch, 1f)
uiItems.forEach { it.render(frameDelta, batch, camera) }
val controlHintXPos = thisOffsetX + 2f
App.fontGame.draw(batch, controlHelp, controlHintXPos, yEnd - 20)
}
override fun doOpening(delta: Float) {
super.doOpening(delta)
INGAME.pause()
}
override fun doClosing(delta: Float) {
super.doClosing(delta)
INGAME.resume()
}
override fun dispose() {
}
}