mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-10 05:41:51 +09:00
Former-commit-id: 6f90894a004acea32ef9361dbbece06a9b1db26a Former-commit-id: 80757a7d641eac3687e552f657a0dee5692e6cf8
36 lines
1.2 KiB
Plaintext
36 lines
1.2 KiB
Plaintext
{
|
|
"factionname" : "player",
|
|
|
|
"factionamicable" : ["follower"],
|
|
"factionneutral" : [],
|
|
"factionhostile" : ["wildlifehostile"],
|
|
"factionfearful" : ["wildlifeflee"]
|
|
}
|
|
|
|
factionname : Identifier of the faction data
|
|
|
|
factionamicable : Amicable faction. Players can give/take items of actors of this faction, in plus
|
|
to the ability of trading. Assigned actors (usually follower) will follow players
|
|
in game.
|
|
|
|
factionneutral : Explicit neutrality. If the assigned actor is intelligent (NPC AV), players can
|
|
trade with them. Unassigned faction will be treated like neutral, but players can
|
|
not make any trade with them.
|
|
|
|
factionhostile : Assigned faction will attack players on the sight. e.g. 'wildlifehostile'
|
|
|
|
factionfearful : Assigned faction will flee from players on the sight. e.g. 'wildlifeflee'
|
|
|
|
|
|
|
|
|
|
== Generic faction information ==
|
|
|
|
* player : Self-explanatory
|
|
* follower : Self-explanatory
|
|
* controlledvillager : Villagers of your hamlet
|
|
* wildlifehostile : Hostile mobs, self-explanatory
|
|
* wildlifeflee : Fleeing mobs, self-explanatory
|
|
* wildhamletvillager : Generic villager of the pre-generated hamlets.
|
|
* wildhamletcontroller : Ruler of the pre-generated hamlets.
|